
Huey and Satura find themselves lost in the colorless world of Umiro with no memory of their past or how they arrived in this mysterious place. Draw your way through beautiful puzzles and guide Huey and Satura as they restore color to Umiro.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a trial and error puzzle game that requires a very good timing. Sometimes you have to slow down your character by running in circles, but overall, it is enjoyable game with cute graphics and a nice short story. It is also easy to get all achievements in it.
Fun and short, with a nice story and beautiful designs. I recommend it if you enjoy relaxing puzzle games.
MUY BONITO JUEGOOOOOOOO, es para pensar pero tampoco es de puzZzZzZles, esta bonito y tiene muchas maneras de pasar los niveles solo usando la imaginación Psdt: Este juego tiene uno de los "top 7 momentos más felices del anime"
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7K | 177 | 90% | $2.99 | |
| $11.7K | 132 | 51% | $4.99 | |
| $11.7K | 64 | 94% | $6.49 | |
| $11.7K | 89 | 70% | $5.99 | |
| $11.7K | 134 | 91% | $4.99 | |
| $11.7K | 70 | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 3.3K | 89% | $8.99 | |
| $1.3M | 5.9K | 81% | $9.99 | |
| $973.6K | 2.6K | 98% | $10.39 | |
| $888.1K | 1.8K | 85% | $19.99 | |
| $792.4K | 2.3K | 93% | $11.24 | |
| $140.9K | 917 | 95% | $7.49 |
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Puzzles S2.
This is like.. helping 2 introverts notice each other but in gods pov, puzzle form, slightly colorized. Simple yet not easy
This is a dumb puzzle game where you draw the path of two people and watch them helplessly run into the things that kill them. Its bad in the sense where its not a puzzle but instead a training on the fortitude of your mind to see if you can slam as many attempts you can in their face, or try to time the path within the cycle of an orb with two separate characters at their own uncontrolled walking speed. Of course you can estimate where they'll be because of it, but it make it into a guessing game rather than a puzzle.
策略小游戏,放到今天来看有点青涩了,无论是关卡设计还是美术。剧情台词更是令人抓耳挠腮。给个2.5分鼓励一下。
La verdad es que ha sido muy mediocre, la mayoría de los puzles podían ser cheeseados y pues no sé, me lo platiné por ver si mejoraba. Los únicos niveles que fueron un verdadero reto fueron los 3 últimos.
С какого перепугу мне нужно следить за таймингами в головоломке, блин. Уровни прикольные, конечно, местами даже очень интересные, но переигрывать постоянно из-за малюсенькой ошибки - это ппц, товарищи
Umiro, developed by Diceroll Studios and published by Devolver Digital, is a minimalist puzzle game that emphasizes thoughtful problem-solving and visual storytelling. Released in 2018, the game presents a serene yet challenging environment where players guide two characters, Huey and Satura, through a colorless, fragmented world. Its design balances simplicity with depth, offering an experience that is both meditative and mentally engaging, appealing to fans of strategy and puzzle-based gameplay. The core gameplay of Umiro revolves around planning and executing precise movements. Players must draw paths for Huey and Satura, navigating obstacles and collecting crystals to progress through each level. The game requires careful timing and coordination, as both characters often need to act in sync to overcome challenges. Early levels introduce players to the mechanics gradually, while later stages incorporate moving platforms, timed switches, and other obstacles that demand careful observation and strategic thinking. This gradual increase in complexity ensures a satisfying learning curve, encouraging players to refine their problem-solving skills without feeling overwhelmed. Visually, Umiro employs a clean, geometric art style that is both modern and approachable. Each level is designed with simple shapes and vibrant colors that stand out against a neutral background, creating a visually distinct and easily readable environment. Huey and Satura are rendered with minimalistic yet expressive designs, allowing players to emotionally connect with them despite the abstract world. The game’s use of color not only serves an aesthetic purpose but also functions as a visual cue, highlighting interactive elements and guiding players through each puzzle. The game’s soundtrack complements its visual design perfectly, offering ambient music that enhances the calm, contemplative mood. The audio shifts dynamically with the pacing of the gameplay, intensifying during challenging sequences and easing during moments of reflection. This thoughtful use of sound encourages players to engage fully with the environment, promoting a sense of immersion that aligns with the game’s meditative approach. The combination of visuals and audio creates a cohesive atmosphere that makes Umiro feel like a living, breathing puzzle world. While Umiro excels in its aesthetics and gameplay mechanics, it is not without limitations. The game’s short length and relatively straightforward mechanics may leave some players seeking a deeper or more expansive experience. Additionally, the narrative is minimal, relying on environmental storytelling rather than dialogue or cutscenes, which may not satisfy those looking for character-driven stories. However, for players who appreciate concise, carefully designed puzzle experiences, these limitations do little to detract from the overall enjoyment. In conclusion, Umiro is a beautifully crafted puzzle game that blends minimalist design with engaging, thoughtful gameplay. Its combination of precise mechanics, striking visuals, and a dynamic soundtrack creates a unique experience that is both challenging and calming. While it may not offer extensive replayability or a traditional narrative, its focus on atmosphere and problem-solving makes it a standout title for fans of meditative puzzle games and players seeking a visually and mentally stimulating adventure. Rating: 7/10
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Players by region
Where this game's players are, estimated from review languages.