
Revisit and repeat the final moments of China's turn of the century in this narrative puzzle adventure. Play a 6th-grade student and greet classmates, explore secrets, play mini-4WD, or just wander around town. Make your choices to create a perfect day for everyone!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 20 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.8Kreviews | 85% | — | $888.1K |
| $19.99 | 39ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Perfect Day presents a bittersweet story, you will revisit the 90s and play an elementary schoolboy who lacks the courage to give a card to his favorite classmate. In the endless loop of the last day of 1999, you find out the secrets of your classmates. ground to reality and in a position to create some truly heart-warming feelings. Unfortunately, many of the secondary characters are devoid of any personality while also some quality of life shortcomings, relating to the simplistic gameplay, drags the whole experience down a bit.
献给千禧年的一封情书
(含dlc剧透)我不懂 我玩了也有很多个小时了 打出完美的一天结局 也有让我感动的剧情 小游戏王里奥 双雄会和四驱车比赛的设计也很有继续挑战的吸引力 但是 这不是一个恐怖游戏吧?我不懂为什么最后进入那个桃心商店 我解开所有谜题 (前面那个模特嘴里吐出东西我已经有点不适了) 把花瓶图案填满 你jump scare一个女人的人头在花瓶里出现是什么意思啊 吓人一方面 膈应也是一方面 感觉我玩了很久 全部被这个画面毁了 后续可能还有一些我未完成的内容 本来想再次探索 现在完全没这个心情了 可能我心里承受能力脆弱 但是我真的被恶心到了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Traditional Chinese**languages with full audio support
| $19.99 |
| 5ratings |
| 80% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
评分:8.8/10(优秀) 1999年12月31日的晚上,收音机里播放着朴树的歌曲,播音员读着留言中人们对千禧年的愿望,一个靠着矿产起家的小镇上,在这晚放起了烟花。 故事背景为90年代末期的国企改制,工人从稳定的岗位被迫离开,人们面对着恐惧的同时也渴望着机会。 主角是一个小学生,时间循环着重复这一天,因为这一天并不完美,在一个孩子的视角中,看着大人世界中的争吵,出轨,欺诈,财富与贫穷的分化等等,自己想送给女孩的贺卡,也因为害羞迟迟不敢送出。 你看到这些不幸,你需要推理,因为什么原因才发生不幸,可能是因为某样物品,那就带着记忆,在下次循环偷走这个物品,可能是缺少某个物品,那就在下次时间循环中提前准备前置道具,为这天的人物提前布局,改变这天的时间线。 有趣的是,这游戏人物线中完美的那一天反而很普通,那些遭遇的不幸才是本篇故事的精髓,所以看攻略速通是感受不到这个游戏好玩的点的。 这是个很有想法的游戏了,优秀的把握了时间循环的题材,但因为是时间循环,有的人物线需要准备多个前置道具,所以也不可避免要重复过对话。 遗憾的是,这游戏我遇到过两次坏档的bug,第一次推了1/3的人物线,因为误触把一个扩容背包的道具交给事件,结果整个背包消失,二周目推了2/3,结果又是这个事件,卡了另一个bug,背包物品又没了,三周目打一半实在是没心气玩了,把剧情云了下,这游戏也确实好玩,感觉如果打通真结局评分可能更高。
还不错,可探索的东西还挺多的,剧情平平淡淡的但是看起来并不乏味。如果冗长的一天的流程能够更简化一点就更好了,现在的话探索隐藏内容时一天内重复部分太多了,而且好多道具需要重复无意义的一天来获取,譬如钱等等。另外,玩之前从来没有觉得吃饭是一种折磨...
遗憾贯彻人生始终。无论重来多少次,完美的一天里都会有各种遗憾,最终接受这个不怎么完美的一天
差评。理由:粗制滥造。基本的千禧年色调是徒有其表,实际画面过于粗糙,游戏性太差。音频配音这一块超级敷衍,拉到爆。就比如游戏行尸走肉,你选择哪一个选项,人家剧情发展,全都有音频,这个游戏,一个人名,某个词汇,那个音频来回引用,而且配音尬的很,没有任何感情可言。说来也怪,几年前买的时候,感觉作者很有良心,但是没怎么玩。最近安装回来玩了几下,感觉作者,没有用心。或者说,题材太好了但是游戏本体让人过于失望,本可以做好这个题材的。
真心不推荐 想法是好的,玩法也不错,就是太磨叽了,磨叽到无以复加 一开始什么都做不了,好不容易解锁了点儿东西,不用玩的碍手碍脚 拿着线索都不知道怎么触发 第一天已经解锁的行为第二天还不让直接用,一模一样的剧情让你反反复复看 甚至在家里翻箱倒柜都不让你一次探索完 服了,咋合计的
故事有趣,但是操作太复杂了,玩得我都会背了,来来去去就那些场景,原本能触发的线索为了让整个故事无法这么快通关强行无法推进,一个章节同样的行为玩5次以上,选错就死,要从头开始,有些道具反复互动获取也要重复章节,enmmmm感觉是为了操作而故意操作,如果是推理手法的就算了,连剧情手法都反反复复看剧情,每一次都还不一定能触发同样的剧情,放弃了。老太太裹脚布,又臭又长
条件刁钻,过程繁琐。多重复几次之后完全没有抽丝剥茧的解密乐趣,只有重复的厌烦感。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 6.2K | 93% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.2K | 89% | $19.99 | |
| $174.4K | 909 | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $888.2K | 15K | 72% | $3.99 | |
| $887.9K | 6.2K | 93% | $4.99 | |
| $888.5K | 2.8K | 64% | $9.99 | |
| $888.5K | 2.4K | 68% | $19.99 | |
| $889K | 2.1K | 91% | $19.99 | |
| $889.5K | 1.3K | 80% | $19.99 |