
The classic action game Umihara Kawase Shun, beloved by fans since 1997, comes to Steam! Conquer fields from Shun, Second Edition, and Complete Edition using a stretchy rubber rope. Includes Steam Cloud, Global Leaderboards, and Steam Workshop!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Originally released for the PlayStation in 1997, Umihara Kawase Shun is a puzzle platformer and the second entry in the "Rubbering Action" series, challenging players to reach the goal by mastering a highly elastic rubber rope.
With its unique action mechanics, deep gameplay, and charming visuals brought to life through hand-drawn animated illustrations, this acclaimed action game has inspired a passionate fanbase over the years.
Fields from Umihara Kawase Shun, Umihara Kawase Shun: Second Edition, and Second Edition Complete Version have been restructured and brought together as the Steam Edition!

Fields carefully selected from Shun, Second Edition, and Complete Version, with routes restructured
Inherits the UI and features from Sayonara Umihara Kawase, making the game more user-friendly and enjoyable to play
Steam Cloud support and Global Leaderboards
Exchange replay data with other players through Steam Workshop
Game Design & Lead Programmer:
Kiyoshi Sakai
Character Design:
Toshinobu Kondo

Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un buen juego, difícil, justo y bonito a la vista, solo que se me da mal jugarlo. Hay un toque de algo que no puedo explicar con palabras, pero que resulta reconfortante, un sentimiento similar a la entrega anterior, pero en este título en mayor medida.
無印の海腹川背で基本的な動き方をある程度理解した後のプレーだったため、中盤までは割とサクサク進めました。終盤になると高難易度の心折設計ステージが立ちはだかります
A really fun and quirky platformer with an excellent soundtrack. The downside is the lack of a stage select function.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gg
A truly amazing game. This game's gimmick of the fishing line is executed pretty much perfectly. And it's a mechanic that is very very fun, has a massive skill ceiling, and is not done better anywhere else. This is the best Umihara game and one of the best platformers out there. If you enjoy hard games and are willing to go though a pretty long learning curve, this is an easy recommendation. Otherwise you will likely feel very frustrated
Brilliant game. Highly recommend.
Short and fun game. Way more forgiving than the previous installment in the franchise, you now have continues after beating 10 stages, the enemies spawning aren't as frustrating as in the first game, the visuals got an upgrade and seem to be a mix of 2D sprites, 3D environment and drawings turned into sprites. I also noticed the game's description on steam is the same as "Code of Princess" another entry by Studio Saizensen.
超級懷舊遊戲,想起小時候下課回家都會窩在電視前玩著PS的時光,沒想到居然有移植到STEAM的PC版本推出。 小時候總會想到處探索,看看是不是哪邊還有隱藏的門,有些地方雖然看到似乎有東西但卻怎麼盪都盪不過去,當年總是對這些破不了的關卡還是未解之謎感到十分好奇。 雖然現在可以在PS上玩了不過依舊超級手殘(或者該說有些關卡真的非常講究技術吧....真的不是給普通玩家玩的),但多了網路影視資源至少能看看那些爐火純青的大神們花式通關,一窺那些自己怎麼破也破不了的關卡乾過癮。
Not nearly as good as the original, it feels like it takes twice as long to cast your line, and stages feel much bigger. If you really loved the first Umihara Kawase and are determined to play the whole series, by all means, try Shun, but if you either haven't played the original, or thought the original was just okay, maybe don't.
一番難しい海腹川背、でも操作も一番楽しい海腹川背
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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