
It is cute but extremely hard!!! The immortal girl keeps to be reborn any number of times even if she gets beaten. It is an action game that includes puzzle-like elements by learning the movement and timing of the enemies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Spanish - Latin America, French, German
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
リアルタイムにシビアな操作が要求されるパズルゲーム。アクションだと思ってはいけません。 買う前は通常のステージがパズル、ボス戦がアクションだと思っていたのですが、全然違います。 ボス戦こそがパズルです。死に覚えパズル。 このゲームはボスが強く、速度とリーチで主人公を圧倒してきます。 基本的には毎回同じ動きをしてくるのですが、距離で攻撃を変える柔軟さも持ち合わせているため、一つ動きを間違えると死にます。 物凄い勢いで死にます。 初見クリアーは絶対にできません。 なぜなら、ボスの方が圧倒的に速いから、攻撃モーションを見た時点でアウトなことが多々あります。 それを何度も繰り返してると、主人公のフワフワした遅さにイライラしてきます。 ボスが強いのではなく、主人公が弱いのです。 何度も言いますが、ボスの方が圧倒的に速いので、動きを見てからじゃ間に合いません。 なら、どうするか? ボスの動きを全部覚えるのです。それが出来て初めてボスの相手を出来ます。 アクションゲームじゃないです。 精密動作を要求されるパズルゲーム。 私は最初のボスを倒すだけでおなか一杯になりました。
At first glance, you might think [b]Nosferatu Lilinor[/b] is a cute pixel platformer, like a kiddie [i]Castlevania[/i]. Quite to the contrary, it's a nail-bitingly difficult, heavily retro-inspired puzzle/action game, far closer to [i]Solomon's Key[/i]. It makes no apologies for its skill ceiling, which requires you to outwit a variety of stronger, faster, and deadlier enemies, despite having various vampire powers at your disposal. Undoubtedly fans of 80's arcade games will find a nostalgic satisfaction here, but modern gamers may have a harder time to appreciate its value. [h3]Recommended for NES/Commodore64 game fans, or challenge seekers. Caution is advised for casual gamers, and a warning for achievement collectors: The no continue and speedrun challenges may impede completion.[/h3] [h3]Pros[/h3] ✅ Pixel-perfect sprites, backgrounds, & tight hitboxes ✅ Simple UI, good full screen scaling, gamepad support & remapping, no loading times or bugs ✅ Collect optional cosmetics scattered as treasure chests. V-Tuber Akatsuki UNI is available by default ✅ Three special powers provide workarounds to frustrating obstacles ✅ Boss stages punctuate platforming segments, providing relief from platforming ✅ No randomized stage elements, so it's possible to memorize patterns. Caters very well to speedrunners [h3]Cons[/h3] ❌ Devilish difficulty, with no options to crank it down ❌ Your character is sluggish, has limited jump height, and a cramped gliding range ❌ Enemies have great range and can strike through solid objects (blocks, bats) ❌ Special powers are gated by a hard-to-replenish meter, requiring you to ration them tremendously ❌ Once you master the game, it's not very long to complete. Replay is limited outside of achievements To be sure, [i]Lilinor[/i] is a very polished indie that emulates its retro gaming inspirations to the tee, and for better or worse, brings with it that extremely high difficulty that may polarize potential players. If you've ever had a chance to try some of the earlier arcade boxes or lesser-known Famicon titles, you'll immediately spot the similarities. Lilinor is fragile (one hit KO), slow, can only jump her height, glides like a rock, and has no close range combat abilities, so almost everything you do requires advanced planning to pull off. Your main line of defense are bats, used both as stepping stones and can be charged as a ranged attack, however, they cannot defeat enemies, only stun them for a very brief moment of time. Lilinor also has access to three special powers: Mist, Transform, and Summon Wolf. Mist grants temporary invulnerability, Transform allows you to fly for 5 sec as a bat, and Summon Wolf is a powerful line attack that's the only way to defeat enemies for good. While these abilities certainly compensate for the MC's fragility, the issue here is that they are rendered impossible to use by the blood meter, a sort-of MP bar that you can only replenish 1 point per stage, by feasting on specific enemies. To do so requires considerable risk, since you need to come closely behind them; Should your prey turn around, it's instant death. And die you will. Lilinor feels very much like a long-lost arcade machine meant to gobble your quarters, because it will take hundreds of attempts to avoid its enemies, defeat its bosses, and generally make it out of each stage in one piece. Things become hairy when endless enemy spawns enter the mix, since you have no offensive capability to defeat them. Additionally, each stage has a diminishing timer-- take too long, and the grim reaper comes to chase you down. There is a constant pressure to perform, and not a second to lose. While the stages do not have any overt puzzles like blocks to push or switches to flip, it could still be described as a puzzle platformer because survival depends on charting a course, and then executing it flawlessly. A number of stages make use of destructible blocks, and depending on where you break them, you can eliminate a few enemies, separate them, maintain a physical barrier, or open an escape route. No stage elements are randomized, so it's entirely possible to learn a specific pattern and carry it out precisely each time. In this respect, there's a lot of value to speedrunners to search for every little shortcut and compete for a world record. [i]Lilinor[/i] is a good match for retro game fans, speedrunners, challenge seekers, and quite possibly streamers. While not exactly [i]Kaizo Mario[/i] level frustrating, players are sure to die countless times as they learn the game's mechanics and quirks, providing good entertainment for viewers. With her adorable chibi figure and emoji expressions, it's hard to stay mad at Lilinor for very long. With enough persistence, planning, and patience, surely any player will be able to prevail. [u]Achievement Hunters[/u]: A mixed bag of achievements. Simple ones include finishing the tutorial, using each power, defeating each boss, feasting on each eligible enemy. Grind required to hit 30/50 continues and block 100 attacks with bats. Miscellaneous challenges like gliding for a full 15 seconds, completing the game without using any special powers, and of course, the notorious aforementioned speed run & no continue. Your completion will depend on skill, practice, and memorization, so I can't really estimate how long it will take. Good luck. ┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉ [h3] Fᴏʟʟᴏᴡ [url=https://store.steampowered.com/curator/33499140-Game-In-Japan/]🌸[u]Gᴀᴍᴇ ɪɴ Jᴀᴘᴀɴ[/u]🌸[/url] ғᴏʀ ᴍᴏʀᴇ ᴊᴘ ɢᴀᴍᴇs & ɪɴᴅɪᴇs![/h3] ┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉┉
[h3]I can play it with controller and it's containing bats.[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=2892498003
上下関係はきっちりさせるとかカッコいいこと言いながら クワガタみたいな敵にぶつかったり 矢が足先に触れただけで飛び散る 弱い吸血鬼が大好きな人には問答無用でオススメです。 アクションゲームとパターン構築力に自信がある人は是非遊んでほしいバランスです。 試行錯誤時間と要求される操作精度がかなり心地良いです。 反面自信がない人はこのゲームを楽しく遊ぶのはかなり難しいかもしれません。 面白さを感じる前に理不尽に感じる気持ちが蓄積し続ける可能性が高いです。 赤月ゆにコラボの専用ステージとかあると コラボで購入検討している人に対しても敷居が低くて よかったような気もします。 ところでリリノア様はいつVtuberになるんですか?
买一个支持下ゆに的广告,但是太硬核了这个,不适合手残
高難易度の『死んで覚えろゲーム』パズル要素も強く腕だけではなく頭も使います。難しいですが決してクリアできない難易度ではなく、何度もトライして答えを導きだせば必ずクリアは出来ます。この辺のバランスがかなりいいと思います。 ただし、『死んで覚えろゲーム』なのに『死んだら即復活即リトライ』という『お約束』が無くて非常にストレスを感じます。何度も死ぬゲームなのに『死ぬ⇒やられ演出⇒スタート演出』が毎回あるのでリトライまで時間がかかります。他の死んで覚えろゲームをやっていれば『即復活即リトライ』というのがお約束というのは気づくはずです。この辺を改善すれば、もっと面白くなるのに残念です。
[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 吸血鬼少女利利诺,因为是娇弱的女孩子,所以攻击要蓄力,施法掉体力。 每关都需要仔细思考剩余体力才能克服难关。 非常可爱,也非常难。官方中文。
[i] [b] Akatsuki Uni <3[/b][/i]
クリア出来るものならクリアしてみろ!(クリア率3%)と、言わんばかりの激ムズ難易度のゲームです。 ちなみに自分はこのゲームをYouTubeにて配信し、全クリしました。(約23時間) アクションゲーム得意だからと言って何も考えずに遊ぶと絶望するでしょう。 かと言って攻略動画を見てクリアする事はお勧めしません。 しっかりとパズル要素を含んだアクションゲームですので、攻略パターンが必ず存在します。なので「死に覚えゲー」にはなりますが、そのロジックを解いた上で上手く操作をしてクリアした時は1面ごとに毎回感動します。 是非このゲームをクリアして公式に自慢してやりましょう(笑) 個人の感想として、簡潔ではありますが良い点・悪い点をまとめました。 ・良い点 SFC時代を思い出す昔懐かしのドット絵 BGMもまた良し アーケードで稼働してそうな作り(ゲームオーバーにカウントがある等) 孔明の罠と呼ばれるようなトラップが無いので攻略・考察に邪魔が入らない どんな状況であれど必ずクリア出来るポイント・タイミングが存在している ・悪い点または改善してほしい点 短気な人は挫折して辞めてしまう レトロ調なので若者受けはしなさそう。逆を言えば良い点でもある 上記のプレイヤー層に向けて、何十回死んだらちょっとしたヒントが入ったり、モンスター図鑑みたくそこから敵の主な行動パターンなどヒントがほしい 2面のボスの強さに対し、他のボスが弱く感じる 指定したステージにブラッドの数も指定出来るトレーニングモードが欲しい このゲームをプレイしたら『赤色』が嫌いになる(笑)
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Kawaii Challenging 2D Platformer]This game seems respecting Solomon's Key as you see. Quite cute pixel artworks, hardcode gameplay, Bosses exists, multi difficulty. Also on Switch. [2D ACT] 『ノスフェラトゥリリノア』kawaii高難易度プラットフォーマー。 https://www.youtube.com/watch?v=qerXjj68apU
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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