
Plunge yourself into sword and sorcery adventures, roll and slash through your enemies!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
游戏不错哦,可以闲着没事玩玩,反正不能,也花不了多少时间,很实惠的~
A tribute to AMiGA gaming and made with lots of love. Has similar graphics to the old GODS from Bitmap Brothers. Deja vu: The feel I had when I first got my AMiGA 500 when I saw the opening sequence in Psygnosis BARBARIAN was fantastic. The gamemechanics in that game where not that great and forced players to use a mouse when it actually was better with a joystick, but at the time a mouse for a computer was a new and hipp thing ( It sounds odd today I know, and it´s even more weird that we havent developed further in terms of using a computer than with a mouse when this was actually introduced in the 80´s haha. Anyhow. The feel of tactical combat and challenge in that game, the same feel you get here although its easier. The Last ninja If you know about this game then you know the scary feel when you got into the catacombs and meet skeletons. Allmost the same feeling that you got back in time when you where sitting in your room and loading up The last ninja for the first time. That feel....aaaah...its here :) Story: A nice patriarchal classic story with a princess that has to be saved with some nice graphical story baked into it. Barbaric swordplay: The way Ukhar the barbarian swings his sword in this game really makes you feel like a barbarian for once in a game. First I missed finding a shield but that wouldn´t be very barbaric now would it?`Also when you get a spiked club you do blunt damage and enemies get temporarily confused which really is something the developers thought about when they put into the game. Quite cool :) And depending on how close the enemies are they can be to close for you to hit them since you can only swing wildly like only a true barbarian can. Music/ Sound: Ambient background sound that fits the game, Also each different area in the game has nice details to it with furnitures in a castle area and in the castle corriods you have Golems and pillars. Bosses: Personally I love Dark souls except the bossfights since they are quite tidious and boring and more like a puzzle with timing an repetitive boringness, like painting a room all day long white. Look no further !! The bosses in this game has quite clean patterns are not much of a challenge which is absolutely my cup of coffe and huge carrot for continuing playing the game. This game is what I wanted the combat in Diablo to be like, that all monsters can be a challenge instead of just hammering the mousebutton tidiously. Pixelperfect: Not in the classical sense but in the way that it gives you an autentic feel of playing an AMiGA game and you loose yourself into when vortext that whirls you into the 1980´s again. Pros/cons + Autentic barbarian combat + Different weapons, both first and secondary. + Dungeon crawling + Easy and clean combat mechanics + Good balaance between easy puzzling and combat + AMiGA styled graphics + Xbox360 gamepad - I really can´t find anything actually, if any it´s that its to cheap for the nice gameplay it offers and that I never even heard of it. Similar too: Gauntlet ( PC version), Alcazar (C64), Graphical wise: Cadaver (AMiGA) Better than: Hammerwach
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 31 reviews with recorded playtime.
Für nen Euro kann man nicht viel erwarten,Ukhar bietet dafür mehr als man denkt. Ein nettes kleines Sword and Sorcery Spiel bei dem ich über den Anime Look der mir Persönlich nicht zusagt ganz gut hinwegsehen kann. Was drin ist ist gut und macht Spaß,Spielzeit knapp 3 Stunden. Wiederspielwert ist leider kaum vorhanden,höchstens vllt nach einigen Wochen wenn man malwieder Lust darauf hat. Hier wäre vllt ein zusätzlicher Spielmodus schön gewesen. Im Kern ist Ukhar ein Spiel alter Schule,Gold sammeln,Monster bekämpfen und irgendwann ans Ende kommen. Das ganze ohne aufgesetzte Pseudo Rpg Elemente.Neue Waffen findet man allerdings schon. In den 90ern wäre das gut und gern ein Vollpreis spiel gewesen. Das Kämpfen macht Spaß,die Engine sieht schön aus und die Musik ist ebenfalls ok. Das Spiel wird von einigen Bugs geplagt die man aber mit Level Restarts recht gut beheben kann. Alles in allem kann man,gerade wenn man Barbaren und Sword and Sorcery mag definitiv mal reinschauen. Gibt auf Steam Spiele die weit teurer sind und weniger Spaß machen. Hoffe vom Entwickler kommt nochmal was.
taking into account that this game costs only a buck, there's more quality here than in several 10 - even 20 bucks games I played. Don't expect a world-shattering experience, but do experience 2-3 hours of a good, retro-inspired top-down rpg. For me, that alone makes it worth the money. 6/10
Solid game for a buck. It won't blow you away with amazing graphics, deep story, and addictive combat. But there is a good game here and you can beat it and get every achievement along the way in under a few short hours.
Très bon jeu, très fluide et agréable a joué ! Bonnes animations, :)
Странные ощущения. С одной стороны я не чувствую негатива к этой игре. Она плавно идёт, отзывчива, да ещё и ассоциируется с Айзеком... вот только и зацепить она меня не смогла. Добротная форма с пустым содержанием. ИМХО.
Hi everybody! I am from Russia and I understand that no one knows the game. That the Russian people would be lying around playing it. But for the American audience, I say my review. The game graphics are excellent. Drawing pixels is good. Its density is also good, but the game is very difficult. Their money they are worth.(don't ♥♥♥♥♥♥♥ stand
Nettes kleines Hack'n' Slay-Spiel.
Malgré le contexte, c'est assez peu violent graphiquement et ça rappelle des souvenirs SNES! Donc parfait par exemple pour initier les plus jeunes à un univers type 'Conan'. Enfin, c'est fait par un gars tout seul j'ai l'impression! Pas de bugs pendant mon gameplay, c bien foutu, le design est sympa. Bref, vive Ukhar! :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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