
Unravel the dark secrets hidden throughout this stirring puzzle platformer about a tormented nobleman confronting the traumas of his past. Use an innovative mirror mechanic to solve challenging puzzle rooms and defeat towering bosses as you strive to piece together the ugly truth.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Catalan, Japanese, Korean, Polish +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
tremenda joyita, a nivel de gameplay y narrativa, ademas de las mecanicas que el juego te enseña cada vez que avanzas, el juego se vuelve mas entretenido cada nuevo nivel, narrativamente no dice una palabra pero entiendes de que va la historia
Great puzzles and great story, had a blast and as a plus, got to give my brother a "game that reminds me of you" as a present.
its good
I'm doing something I don't normally do and reviewing a game without being that far into it, but I'm already convinced this game deserves a thumbs-up. I streamed it for three friends as simply "something to do" and all three of us immediately got hooked. The mechanic is simple but appropriately brain-expanding, the puzzles are clear and succinct, and, very important, it is fun to mess around with the mechanic outside of immediate puzzle solving. The story is also immediately engaging, told wordlessly through rich, lush, immensely detailed and unique environments and flashback moments. I might update this review when I'm further than halfway through the second area, but I know a winner when I see one.
玩过的平台类解谜游戏里位列前茅的,解谜和操作都有一定难度,尤其二周目有几关真有点难,全收集很友好,音乐美术也好,综合素质如此高的情况下这么小众,可见有个好看封面和主角的重要性,但是这个剧本的叙事诡计和主题又要求必须是个丑主角,因为这点放弃可惜了,总之还是非常推荐的。
令人惊叹的美术风格,外加新颖的解谜和战斗方式,真的是一个非常好的作品!
I really loved Ugly. I’m usually not the biggest puzzle person, but these were clever and satisfying without being too hard, which made them really enjoyable to solve. The boss fights were also incredible, not overly difficult, but very satisfying and memorable. The art style was gorgeous, and the soundtrack was incredible, fitting the mood perfectly throughout the game. I also really liked the lore, which added a lot of depth and made the whole experience feel even more meaningful. It’s a unique and memorable game that really stayed with me, I highly recommend this masterpiece.
TLDR, if you like puzzle platformers, buy this game, I cannot recommend it enough. Ugly starts off strong with a striking art style and setting. For a game called Ugly, it is anything but. The look and feel of the game made me excited to see what the game had in store and luckily for me, I wasnt disappointed. The game eases you into the main mechanics of the game which took some getting used to, but once you finally have a grasp on that, it adds another new mechanic. The game is always adding new twists to puzzles and its genuinely exciting to see what the next section will add. The story of the game is told through these little scenes that you find throughout the levels, and through environmental storytelling. Every area feels lovingly and deliberately handcrafted to help tell the story. (Honestly the graphics are easily my favorite thing about this game.) And finally the bosses, so far I have fought 3, And I've liked them all especially one in particular. They offered decent challenge and felt unique since you dont possess any combat capabilities. All in all, Ugly is a beautiful game with tight controls and inivative design. It deserves alot more attention than its gotten.
Ugly is a thought-provoking puzzle platformer that combines psychological storytelling with imaginative gameplay mechanics to create an experience that is as emotionally engaging as it is intellectually stimulating. Developed by Team Ugly and published by Graffiti Games, the game takes players deep into the fractured mind of a troubled nobleman whose memories have been distorted by guilt, fear, and regret. Rather than presenting a traditional fantasy adventure, the game explores themes of trauma, identity, and redemption through environmental storytelling and carefully designed puzzles that encourage players to uncover the truth at their own pace. Its mysterious atmosphere and symbolic presentation make every discovery feel meaningful, rewarding players who enjoy narratives that unfold gradually through exploration instead of direct exposition. The game's defining mechanic revolves around creating a mirrored version of the protagonist. Players can place this reflection almost anywhere within sight and instantly swap positions with it, opening countless possibilities for solving environmental puzzles. This elegant concept serves as the foundation for nearly every challenge in the game, constantly evolving as new mechanics are introduced. Puzzle rooms require careful observation, creative thinking, and precise timing, with each new section adding fresh twists that prevent the gameplay from becoming repetitive. Instead of relying on brute force or trial and error, the puzzles encourage experimentation and logical reasoning, making every successful solution feel genuinely rewarding. One of Ugly's greatest strengths is how seamlessly its gameplay and narrative work together. Every room completed and every hidden passage explored reveals additional fragments of the protagonist's troubled past, allowing players to gradually piece together the emotional events that shaped his life. The storytelling avoids lengthy dialogue and instead communicates through symbolism, visual design, and subtle environmental details. This understated approach gives players the freedom to interpret events themselves while maintaining a sense of mystery throughout the adventure. As more pieces of the story emerge, the emotional weight behind the puzzles becomes increasingly apparent, transforming what could have been a simple platformer into a deeply personal journey. The game also introduces memorable boss encounters that successfully break up the steady rhythm of puzzle-solving. Rather than relying on conventional combat, these confrontations combine quick reactions with mastery of the mirror mechanic, forcing players to apply everything they have learned in more dynamic situations. These sequences inject excitement into the experience while remaining consistent with the game's core design philosophy. The balance between slower puzzle sections and more intense encounters keeps the pacing engaging from beginning to end. Visually, Ugly stands out with its beautifully crafted art direction. Every environment is filled with intricate details that reinforce the game's haunting atmosphere, from elegant yet decaying mansions to surreal dreamlike locations that blur the boundary between memory and imagination. Clever lighting, dramatic shadows, and striking visual contrasts enhance both gameplay and storytelling, while fluid animations bring every scene to life. The game's artistic presentation consistently supports its darker themes without sacrificing visual appeal, creating environments that are unsettling, memorable, and rewarding to explore. The audio presentation further strengthens the immersive experience. Ambient sounds, carefully selected musical compositions, and moments of deliberate silence work together to establish an emotional tone that constantly shifts between melancholy, suspense, and quiet reflection. Rather than overwhelming players with continuous background music, the sound design emphasizes atmosphere, allowing individual moments to resonate more powerfully. The result is an experience where both visuals and audio contribute equally to the psychological depth of the story. Exploration plays an important role throughout the adventure, with numerous hidden rooms and optional secrets waiting to be uncovered. These hidden areas provide more than simple collectibles, offering additional insight into the narrative while rewarding players who pay close attention to their surroundings. Finding every secret also unlocks an alternate ending, giving completionists an extra incentive to thoroughly investigate every level. This additional content extends the game's replay value and encourages thoughtful exploration beyond simply reaching the final credits. Despite its many strengths, Ugly may not appeal equally to every player. Its abstract storytelling requires patience and careful interpretation, which may frustrate those who prefer straightforward narratives with clearly explained events. Likewise, some of the later puzzles become considerably more demanding, occasionally requiring extended experimentation before the intended solution becomes clear. However, these moments rarely feel unfair, as the game consistently teaches new mechanics before asking players to combine them in increasingly creative ways. Overall, Ugly is an outstanding puzzle platformer that succeeds through originality, emotional storytelling, and consistently inventive level design. Its mirror-based gameplay remains engaging throughout the entire adventure, while its haunting presentation and psychological narrative create an experience that lingers long after the final puzzle has been solved. By successfully blending challenging gameplay with meaningful storytelling, Team Ugly has created a memorable title that stands apart from many games within the genre. Players who appreciate atmospheric adventures, thoughtful puzzles, and emotionally driven narratives will find Ugly to be a rewarding and unforgettable experience. Rating: 9/10
a masterpiece. I'm not very good at solving puzzles, so I've been playing this game for a very long time. But it was worth it. I like a plot that doesn't lie on the surface and only small details can help figure out who is who. Over the course of the game, I changed my mind about the hero several times when I found something new. It was entertaining.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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