
A combination of tactical elements from familiar strategic genres, with the ability to develop the character as in RPG games out of combat.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра довольно интересная даже на ранних этапах развития не хватате конечно оптимизации, улучшения ии, больше юнитов и размеры карт довольно скупы так как это стратегия с элементами рпг что само по себе подразумевает довольно обширный мир карты подходят по типу лол и дота но даже там я думаю карты поболе будут. Но тем не менее на даннном этопе развития игры она уже довольно не плоха хотя и хватит ее на пару часов максимум, вскоре она быстро надоест, надеюсь на развлетленную сюжетную линию, больше рас, карты большого размера для того чтоб можно было разгулятся, от 4-8 игроков на доной карте( больше думаю не получится так как не всякий комп такое вытенет), систему добычи ресурсов чтобы мало того что за золото покупать, но и еще для редких юнитов нужны редкие материалы что добавить захват шахт рудников или иного источника редких ресурсов, неплохо бы было добавить что то на подобие золотых рудников и увеличить стоимость юнитов, улучшить меню строительства можно, портал оставить но он бы вел на что то типо острова на котоырм бы распологались здания игрока и для победы нужно уничтоить портал и всех игроков так как его можно былоб отсроить или уничтожить все здания по ту сторону портала. Но добавлять что то новое рановато для начало расчитываю на оптимизацию, сюжетную линию, больше карт и реживом, ну расы бы тоже хотел чтоб различные были) Надеюсь мой обзор заинтересуют как разработчиков так и игрококов ожидающих многова от этой игры.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, Russian, Ukrainian*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything you need to know about this game is contained in the following statement: The instructions on what you're trying to accomplish and how to complete the tutorial are missing from the tutorial, which is the only part of the game available. Is there even an objective? No-one knows for certain. Maybe they'll finish the game someday, and then it will be more fun than just being caught on stairs, which happened, forcing me to start over.
Ех , жаль що розробники вирішили не закінчувати гру і залишили все як є , в гри й справді є потенціал , але нажаль все є як є , сюжетної компанії немає , онлайн нульовий , проте є режим з ботом і він досить непогано виконує свої функції , загалом якщо для вас сюжет не є головним і вас вона зацікавила , то можна спробувати
call me when the campaign is ready
Как бы стратежка и RPG, со смешанным русским языком (Не все переведено)
Maybe this game will improve over time but I tried to go through the tutorial and then play a match against AI seeing as Story mode doesnt exist and I cant go vs a human player. The AI instantly rushed me and I couldnt figure out how to summon units even tho I had just done the tutorial. After figuring it out it was pretty much game over, I couldnt even defend my base cause my character was so under powered compared to the AI who spent his entire time rushing my base till death. There seemed no real reason to pursue the creeps in the surrounding area and the targeting system was janky. I just wouldnt recommend this to anyone until its more refined tbh. Give it some time assuming the developers stick with the game. I'm sure it'll get better but for now its not worth putting money into.
дякую за українську
Abandonware, not worth even for free
I think it is fair to say, this game is dead by now.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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