
Slip into the role of an unusual HERO and find the last letter to restore hope in a merciless world.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 884reviews | 87% | — | $157.3K |
| $12.99 | 688ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
もうちょっとアナグラムギミックで遊びたかった
文字をベースにした主人公が文字、単語を駆使して進んで行くパズルゲームになります 内容をざっくり言うならダークもじぴったんです 日本語に対応していますがUIのみで取集要素は対応していません ですがゲーム中に会話は無くプレイには支障はないと思われます 英語力と言うよりは英単語力が試されます 英語が苦手な人にとっては難しいと思いますが英語が得意な人にとっては閃きを感じられる良いゲームだと思います おすすめできます
Un jueguito perfectamentre entretenido con una combinación bastante divertida de puzles y plataformas, con un arte y mundo atractivos que, por desgracia, no han terminado de darme la historia que tenían el potencial de contar. Pero hace bien lo suyo y es una experiencia refrescante y cortita.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
| $9.99 |
| 211ratings |
| 84% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Clever from start to finish!
Игра, где всё БУКВАЛЬНО можно решить словами (Английская версия) Познакомился я с ней через Ремастер-версию (эксклюзив на телефон, почему-то), но Стим-версию прошёл буквально вчера. И тем не менее, я все равно обожаю эту игру: - За сюжет, что повествует нам всё без диалогов, пусть и имея при себе опциональные цитаты из дневника (предположительно) солдата Второй Мировой и пару сущностей с именами чудовищ из скандинавских мифов. - За хорошую 2D-графику, что очень хорошо передаёт атмосферу проигранного мира, что нуждается в луче надежды. - За музыку, что позволяет прочувствовать ту самую атмосферу. - За уникальный, пусть местами и замудрённый для (не)носителей языка, геймплей. Как тебе такое, Duolingo? =] Парочка ачивок, конечно меня слегка выбесила, в особенности "Антонимайзер". Но в целом, игра классная и вполне себе познавательная! Сложность прохождения: Сложно Оценка: 9/10
amazing
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This is just a good puzzle platformer. It's one downside is that it's pretty short.
[h2]Very short, but VERY unique puzzle platformer![/h2] Okay so, storytime. This is a [i]Wii U[/i] game. At least originally. Made some pretty neat use of the gamepad there too, what with being able to use the touchscreen as your keyboard to type in or rearrange words! Anyway it absolutely [b]bombed[/b] there for obvious reasons. It was an indie on Wii U, it was never going to sell much there. So a year or so after that they came up with this [i]"Revised"[/i] version, which slightly touches up some elements of it (graphics and audio and such), and axes the gamepad features in favor of a more generalist implementation of the mechanics where the keyboard just pops up on screen and you use it with regular buttons. A bit of a sad loss since it's SO MUCH SLOWER than touch inputs, but fair enough. Guess they needed a way to be able to port the game to other systems without that hardware feature. Anyway! The game itself. It's a VERY simple linear cinematic 2D platformer, think something along the lines of Limbo, but with an emphasis on words and their power. Taken literally, in this case, since a good portion of the environmental elements as well as every single living entity is made up of words. Namely, one single word come to life or having some effect around itself in some way. It's a very [i]unique[/i] setup, one that I've definitely never seen done elsewhere. So, the main gimmick of this game plays around those [b]words[/b]. Every single puzzle revolves around them. You'll have to make up words, or rearrange letters into words that you need, all so that you can do SOMETHING on the environment to progress. For example, say, a mechanism that's turned off, so you find the letters to put together the word "ON" which turns on every mechanism in a big radius around itself. Or you need to open a door so you make "OPEN". Or you need to move a platform so you make "RAISE", or "MOVE", or something along those lines. You get the point, it basically all revolves around that. There's harmful words that you'll have to avoid, or modify in some way, or use LIEs (an entity that can invert words to their antonyms) to turn them into good words. Or use good words to begin with to protect yourself against them, since such words can give you a protective shield if you stick close to them. Genuinely? I LOVE this game's ideas and what it does with them. The visuals are super pretty and hand-drawn (even if the characters use "puppet" animation which can feel a bit cheap, but I feel it works for critters made of letters like this). The sound design is WONDERFULLY atmospheric, especially if you're using headphones. There's even a couple of minigame modes for extra content! But really, I think this game's main problem (which it was criticized for even back on Wii U) is its [b]length[/b]. It's three chapters, and can be beat in a couple hours TOPS if you're exploring a lot for the side collectibles and having a really hard time with the puzzles. It's a shame, because by the time the game feels like it's picking up it just... ENDS, unceremoniously. You beat the boss, yipee, you win. Roll credits. And it's a shame! Because, again, I love this game and everything it's going for! It just kind of feels like it doesn't get to do EVERYTHING it could've done with its ideas because of how quickly it's over... Though I guess for a $10 game it's fine? Especially when it goes on sale often, I think I got this game for like $2 a couple years back. It goes for SUPER cheap, and honestly at that point it's worth it just to experience the novelty of the super cool ideas they had here. [b]TLDR:[/b] Very short puzzler, but with a VERY unique mechanic that's used super well (for as little as it lasts). Very much worth playing just for the experience, at least on sale.
Jogo curtinho, zerei-o em menos de 5 horas. É um game com quebra-cabeças divertido e tema utilidade de aprender um pouquinho de palavras em inglês. A história não tem nada demais. Nota 7. Game aprovado!
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