
Play as an adorable yet trouble-making turnip. Avoid paying taxes, solve plantastic puzzles, harvest crops and battle massive beasts all in a journey to tear down a corrupt vegetable government!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 15 → 3.29/day in the week after.
About

Take control of an adorable turnip who happens to be an absolute menace to society. After failing to pay taxes and getting evicted from your home, you must go on an epic quest to pay back your massive debt to Mayor Onion. Solve plantastic puzzles, meet eccentric vegetables and fruits, and take on treacherous fights against animals both big and small. Along the journey, uncover what’s spoiling this garden community, and rise to tear down the corrupt vegetable government!



Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.8Kreviews | 95% | — | $3.4M |
| $14.99 | 2.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a person who 100% completed this game, i can confidently say that i successfully committed tax evasion... and also fought god.
Goty 10\10. Сюжет просто ебический. Игра буквально по шагам расписывает то, что бывает, если уклоняться от налогов. (все будет хорошо (относительно))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese
| $14.99 |
| 293ratings |
| 93% |
| — |
| not modelled |
| $14.99 | 57ratings | 80% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]A Mechanically Uninspired, Overpriced Zelda-Clone, Which Almost Manages To Say Something… Before It Forgets.[/h1] [h2]Introduction & Premise[/h2] "Turnip Boy Commits Tax Evasion" is a comedy, top-down adventure game, and basically a bite-sized Zelda clone. It follows the titular “Turnip Boy” as he tries to reclaim the deed to his greenhouse (which happens to be his home) from the local mayor, Mayor Onion. Turnip Boy has been ripping up any and all tax documents arriving in his mail, and now he has to run ever stranger errands for the bespectacled onion to reclaim his home. The gameplay consists of running around, doing errands, which never amount to anything past “take this here and then come back to get your reward”, and occasionally doing a really easy and boring Zelda-like dungeon. [h2]Gameplay[/h2] You can “trip”, this game’s version of a sluggish and unwieldy dodge roll, where your character literally just helplessly face plants in a quasi-dash in any direction with 360 degrees of freedom. You attack by pulling your right stick in any direction, also anywhere in a 360 degree circle around yourself. Items are used similarly to this, by using just the analog stick, as both direction and execution. The combat is sluggish and swinging your sword, or rather jabbing your enemies with it, stops you dead in your tracks for a solid half of a second, killing any and all momentum and at a measly range. The devs were nevertheless so proud of their clunky combat system, that the game features an optional roguelite mode, with daily challenges, that you unlock by beating the main game. [h2]Story (And Some General Commentary On Insincere Storytelling)[/h2] This is the real missed opportunity. Throughout several brisk journal entries and most interactions with in-game NPCs you’ll notice something very quickly: these developers can write! Unfortunately, what could’ve taken a mediocre, sluggish, overpriced game – with about three hours of playtime for 12.50 EUR base price – to a potentially memorable experience, ends up falling flat. The developers, while they can write, are clearly not confident enough in that writing. There are many times where this silly little game genuinely feels like it is trying to say something, before it immediately goes back to distracting you with jokes and puns and sometimes even internet humor references. This game is a victim of the Toby Fox-esque post-sincere meta-irony that plagues a noticeable amount of independent efforts these days. But where Toby Fox, admittedly, manages to say something, past the eye-roll worthy, forced and constant barrage of laugh-out-loud noise, games like Turnip Boy do not stick that landing. At the zenith of anything interesting it tries to say about the human condition, the [spoiler]post-apocalypse[/spoiler] and sentience, it trades what should be a serious impact for an immediate, or nigh-on immediate, diffusion. There is a moment in this game where, in an old, seemingly abandoned farmhouse, you can see two silhouettes of what looks like human beings run into a locked, heavy-duty steel door and close it behind themselves. You have a hint of what happened there, even a generally uneasy-feeling boss fight that creates some brilliant, unsuspected horror at first, but that’s it. You beat the boss and it falls just like any other baddie, and then you leave. This is likely the most emotionally impactful area of the game, which really showcases the writing potential of the team, but even here, in the same abrupt way as those figures disappear behind that heavy duty door, it ends; it is back to business as usual. Even in some of its unserious moments, you can sometimes feel the faint rumblings of serious socio-political commentary or something else more substantial to chew on, but “Turnip Boy Commits Tax Evasion” never leaves that hermit crab shell, and for every good writing moment, there are two moments of design in other areas that will leave you questioning why the developers put it there. There seems to be a very real clash within this game, between its developer’s authorial voice and its developer’s anxiety to say absolutely anything, choosing instead to lob yet more “lol so random” moments at you, to see if they stick. This “throwing things at a wall and seeing if they stick” approach to writing can be good, but only if you realize that the wall isn’t an impenetrable, safe surface. Instead, the wall is a lot more like a game of Angry Birds: you can throw things at a wall, but do observe if it’s not about to collapse and crush everything below. [h2]Conclusion[/h2] In the end, [i]Turnip Boy Commits Tax Evasion[/i] ends up largely a mechanically uninspired and diegetically impotent, overpriced Zelda clone with a few funny moments. Maybe the sequel is where they finally find their voice? Maybe one day I’ll play it to find out, though I’m certainly not in any rush after this. [h3]Many Thanks To Snoozy Kazoo and Grafitti Games For Their Efforts! Better Luck Next Time![/h3]
Que jogo gostosinho, viu?! A história é simples, mas passa uma sensação de aventura e aconchego, mesmo sendo muito curto, ele entrega início, meio e fim de forma organizada. A arte do jogo é bem bonita e a trilha sonora agrada bem os ouvidos. Os puzzles são simples, mas são engajantes quando você está mais próximo do fim do jogo. O combate não é um espetáculo, visto que você é um nabo, porém não decepciona, presta bem seu papel dentro do seu papel no jogo.
Not sure if it was the LTTP inspiration, the art style or OST but this was honestly some of the most fun I've had in a while. The OST really hit me with such a wave of nostalgia, all the characters, story, world all fit together perfectly. 10/10 would absolutely recommend.
As someone newer to Zelda-like games, this felt like the perfect introduction to the genre. Simple to pick up and engaging enough to keep me hooked the whole way through! What started off as a lighthearted story quickly turned into something way more layered and twisty than I was expecting. The humor hits consistently, and the plot actually kept me guessing, which I didn’t see coming from a game about a tax-evading turnip. Even the end credits deserve a shoutout. It was super wholesome, relaxing, and genuinely worthwhile to sit through instead of skipping. I strongly recommend it to anyone looking for a unique indie game or an easy entry point into Zelda-style adventures. Thank you for this treasure and one day I hope to try the other Turnip Boy games!
Nice game. Buy on sale!
[1/5] ★☆☆☆☆ I'd tentatively recommend Turnip Boy Commits Tax Evasion on sale (like $3 or less) but even though the game is charming and has a lot of effort put into it, I can't say I enjoyed it very much. The humor didn't click with me and the controls are really stiff. Everything I did in this game I feel like I've done in other games before, like a boring deja vu. I'd get if someone told me they liked this game but I think there are several other Zeldalikes I'd rather recommend first.
I genuinely loved everything about this game. The mix between pixelart and smooth and cute art, the whole story and sub-story, tearing every paper on sight..... such is the way of the turnip. Seriously, i bought it because i already have Turnip Boy Robs a Bank and i wanted context because i saw all the references they made and was very confused, and im so happy i did I will follow your teachings, my little turnip boy, i shall tear every tax notice i get from now on
Juego extremadamente corto y simple, el desarrollador decide usar como spam de un producto gay cuando no tiene nada que ver con el juego ni me interesa. No a la política en los videojuegos. Y además como buen fascista de izquierda me bloquea del foro del juego JAJAJAJAJAJAJAJA
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 6 | 100% | $9.99 | |
| $1.3K | 14 | 100% | $4.99 | |
| — | 0 | — | — | |
| $686K | 3.3K | 52% | $9.99 | |
| $532.3K | 1.3K | 92% | $19.99 | |
| $287.2K | 1.8K | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 11.8K | 92% | $19.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 8.1K | 78% | $13.49 | |
| $3.4M | 5.3K | 82% | $29.99 | |
| $3.4M | 13.8K | 96% | $9.99 | |
| $3.4M | 6.8K | 80% | $19.99 |