
Enter Paradise as Johnny Turbo—half-metal, half-human, all-murder machine. Clean up the streets with a chainsaw leg, 15+ weapons and your hovercar as you battle the rogue AI Syn, rival bounty hunters and cyberpunks aplenty. Apogee’s most outrageous FPS since Duke Nukem 3D. Good hunting, Sir!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 7.5Kreviews | 94% | — | $880.7K |
| $19.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В теорії і на ютубі хороша, адреналінова, мясна гра, але в реальності занадто одноманітна, рівні монструозні, але пусті. Не можу однозначно сказати так чи ні. Але особисто для мене рефанд.
gudd gamm
muy bueno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.44/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
| $19.99 |
| 235ratings |
| 84% |
| — |
| not modelled |
| $19.99 | 134ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Chainsaw leg <3 <3 <3
This game makes you feel badass!
Excellent music. Each level has at minimum one unique track, often more. A great addition to the new retro shooters along with Dusk, Amid Evil, Ion Fury etc.
堆怪堆到死,钥匙到处找,还有巨逆天的光污染,完全爽不到😶
Turbo Kill is an excellent indie game. One of those games that doesn’t overthink things and just delivers pure, raw fun. The gameplay feels amazing. Movement is the star here: constant dashing, jumping everywhere, insane speed, and super fluid controls. You’re always in motion, flying through levels, chaining actions without ever stopping. The sense of freedom and control is incredibly satisfying once it clicks. Everything is built around being fast, aggressive, and intense. You’re never standing still. You move, attack, dodge, dash again, jump, gain momentum — the flow is fantastic. When you get into the rhythm, the game becomes extremely rewarding to play. This is the kind of game you play for the movement itself, for the feeling, for the adrenaline. No unnecessary complexity — Turbo Kill knows exactly what it wants to be, and it executes it perfectly. You can feel the clear design vision behind it: gameplay first instant fun strong identity Summary Extremely fun gameplay Amazing movement system Dash-heavy, fast, fluid Very satisfying to play Great indie title If you enjoy fast-paced games with a strong sense of flow and mobility, Turbo Kill is a fantastic experience. Simple concept, great execution.
YES
I've never played a game with a chainsaw leg before. Hopefully JT can get a chenis too. The movement is great. The soundtrack is great. I really had fun playing this. Awesome game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 8.2K | 92% | $12.49 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $3.1M | 19.6K | 93% | $8.74 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $810.6K | 8K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $880.5K | 3.7K | 88% | $9.99 | |
| $880.9K | 11K | 69% | $3.74 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $881.5K | 4.6K | 95% | $7.99 | |
| $879.7K | 2.3K | 72% | $19.99 | |
| $879.4K | 3.5K | 96% | $6.99 |