
吞食孔明传是一款传统的回合制角色扮演独立游戏,讲述了东汉末年的战乱之中,诸葛孔明与刘关张三人从桃园结义开始至一统天下的传奇故事。八个章节的正统剧本,两百位武将登场,可加入玩家阵营突破五十名,二周目开启,百种天赋技能及成就待解锁。
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
boring game. No strategy whatsoever, All RNG. Grind lead to no result. Not even sure what the fun in playing a turn based RPG like this.
遊戲難度不是普通的高... 很多王戰基本靠運氣... 裝備等級加成太少... 很多武將一刀普通攻擊都千多 我們5 對6 情況下 基本第一回合運氣不好就有一兩個趴了.... 這遊戲玩的是你的耐性...
Improved graphics and gameplay compared to the old one on sega system. But I can't use controller, control seems outdated with only keyboard keys. After grinding and playing so many hours, I think this game can be frustrating in terms of game play by capping warriors's level while making last bosses extremely high HP and stats. ♥♥♥♥♥♥♥♥.
Summary: I bought this game for nostalgia's sake and all i got was a freaking broken experience. Damn I'm pissed. I was actually very excited when i saw this game on steam because I actually played the FC version of the game many years ago. It was an excellent combination of RPG and the three kingdoms genre, which i loved and replayed many times in my younger days. That game was great and even if the developer simply reskin that original version without touching anything else would have made me happy. But what did I get? All I got was a rpg-maker-esque garbage that any 12 year old with basic computer skills could create. I don't know how you guys can call yourself a game studio because all you're doing is bringing shame to the industry and making standards so bloody low. Did you guys even test the game before it got released? The balancing aspect of the game is totally off. The original was tough but enjoyable fun. This crap you guys created is simply stupid. For those looking at this game, look at the discussion page first and look at how many people are screaming about the brainless balancing aspect of the game. Yes, there are guides that you can find online but a game shouldn't be made such a way that we need a guide to help us get through the game. What infuriates me even more is the lack of response from the 'developer' of the game, which reflects their absolute lack of integrity. There's a couple of minor patches, fixes and then radio silence... ... They're simply cashing in on players' memories of a great game and serving us a half-baked crappy excuse of a game. If there are people from Steam reading this review, I'll absolutely recommend you guys to seriously review any games this pathetic 'developer' tries to sell on your platform in the future. Story: 5/10 - This is actually the good part since they stuck quite closely to the original. Graphics - 1/10 - Unless you like rpg-maker games Sound - 1/10 - What sound? Battle mechanics - 1/10 - Absolutely fking broken
数值设置有很大的问题,中等难度,后期敌方伤害太高,我方伤害太低,我还是用修改器把能买到和强化到的最强武器改出来的,虽然没改多周目奖励装备出来,依然数值完全崩坏。智商200以下的武将没法用,谋抗和减策带上也没用,数值崩坏,智商没200的,必吃对面计策。我方回血太低,同样一次行动,回血来不及对面打伤害。这游戏还有恶心的读行动指令,本身数值设定就崩坏了,还读指令,作者脑子有问题。我方武将已死,拉回来的回合,对方竟然还可以单体攻击选定我方尸体,作者你脑子有问题?我拉起来就死,拉起来就死,只有放弃重来,拉人都拉不动的,回血也回不过来。去网上搜攻略,只有固定阵容能打,其它阵容和其它武将都是个笑话,作者干嘛还制作那么多武将,你又不让上场,上了必输,这游戏还玩什么玩,差评就完事了。
童年回忆,好玩
补完了MD时代吞食天地3空缺的心
跪求三国英杰传重制版
还行
怎么自动存储? 玩一会关了再开就从头开始......
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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