
Join the Early Access journey with this immersive driving-survival game. Explore the harsh American wilderness in the Long Drive North. Drive & repair your trusty RV, scavenge for parts, upgrade your vehicle, hunt & cook to survive; alone or with up to 4 players. SHARED RV MULTIPLAYER NOW AVAILABLE.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Drive, maintain, explore, scavenge, upgrade and hunt to survive the Long Drive North.
Drive and maintain your trusty old RV: get hands on and refuel & repair your vehicle
Survive an unforgiving world: manage your sleep, hunger and thirst levels, scavenge for parts, and hunt for food
Use recipes and cook to survive
Upgrade and customise your RV: scavenge engine, battery and wheel upgrades, install appliances like the stove and microwave, and make your vehicle your own with spray paint, liveries and bobbleheads.
Explore the wilderness: discover a post-disaster American wilderness, an open world, sandbox environment.
Play alone or in up to 4 player co-op multiplayer. Share an RV between you or journey in four separate RVs – the choice is yours.
Navigate the frontier on-foot and behind the wheel. Can you conquer the wilderness and survive your desperate journey?
Long Drive North is inspired by the likes of The Long Dark, The Long Drive and My Summer Car.
Your RV may be old and a little worn out, but it’s still a reliable vehicle. The motorhome will provide you with refuge, so you’ll need to give it a little loving maintenance in return. Get your hands dirty and get under the hood to repair and refuel your RV in this automobile simulator.
You’re a long way from home, lost in unfamiliar, dangerous territory. Scavenge for parts from abandoned cars and decrepit buildings. Equip your hunting rifle and go hunting with your dog companion – get crafty with recipes and cook food to survive your road trip.
Manage sleep, hunger and thirst levels to survive a desperate and brutal journey through an unforgiving, harsh environment. Face the elements and keep an eye out to avoid a dangerous recurring storm.
Explore the frontier on foot and behind the wheel. Navigate post-disaster American wilderness and discover what awaits in this open world, sandbox environment.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't notice anything wrong performance wise which is a good sign for an E.A. game. My issue is with the mechanics rate. While I think it's good that you can set the rate the storm moves, I think we should get to determine the rate of thirst, hunger, and vehicle wear ourselves. It's actually nigh-impossible to get your thirst and hunger to a point where you can just relax for a bit, because the decay rate is TOO FAST, like unreasonably fast. Considering how scarce resources are, it just doesn't make ANY sense to have you as a type-2 diabetic who's perpetually low blood sugar. Plus the RV tires also wear as if they were cheap re-treads from a third-world tire shop.
WARNING: Game-breaking bug. Do not buy this game. After about 2 hours of gameplay, you literally run out of road and get trapped by the storm with nowhere to go. If you try to drive over the edge to escape, you just fall through the map and get permanently stuck.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really can't understand all the negative reviews. I've been playing the game in co-op (Shared RV) so far, and for the price (~€7), we've had a great time with it. A friend and I had been looking for an alternative to Raft for quite a while, and we found exactly that here. Of course, the game still has plenty of weaknesses, but if you're buying an Early Access title, you should expect that. The developer isn't a multi-billion-dollar company pushing out a half-baked pile of code—it's a small studio. Considering that, I think the current state of the game is perfectly fine. Pros: -You completely lose track of time while traveling on the road. Before you know it, three hours have passed. -Interesting points of interest (POIs). -Considering the current stage of development, we've encountered very few bugs so far, and no game-breaking issues. Cons: -We've now reached the point where we've driven some routes for the third time. -Visited POIs always have the same events (e.g., the diner always has three wolves). -After the first two hours, the difficulty (on default settings) drops noticeably. Once you've geared up, it's easy to build up enough distance from the storm that it can no longer catch up to you very easily. I'm excited to see what the future holds for the game, and I'll definitely be hopping back into the RV with friends from time to time.
It is not a bad game but could be so much better with simple adjustments. The distance traveled is so very very slow in comparison to the gas burned. You lay out all of these buildings and vehicles in a yard and there is not one resource in them. The main deficiency is water, Why is water in such short supplies. The dinner gives little or no hope why is it there? The scenery is beautiful but the roads are mainly the same with very little adventure except for cars. The frustration for me is I have played almost 37 hrs and have only traveled 28 miles...who does that? My friends ask me why do I play this game? I think it could be a lot of fun with a lot more tweaks. This is an added comment. I am now on day 62 in this virtual game and have traveled a great big whooping 38 miles. Please be more kind to the participant.
这种移动基地加开放世界生存的游戏类型潜力巨大。 市面上主流游戏玩起来太累了,我真的很想玩一款房车和公路旅行主题的游戏来放松一下。但就目前来看,游戏内容仍然非常匮乏,而且制作组已经超过三个月没有更新了,这一点让我们很担心。我先说说作为一个玩家,我希望未来能看到哪些更新内容: 提升沉浸感 不同食物要有对应的模型和独立的进食动画; 所有道具都要有使用动画(比如用扳手拆轮胎、用补胎胶修理轮胎)。 增加体验内容 希望能有更大的房车,以及具备实际功能的内饰。我们希望房车不只是个仓库,而是我们赖以生存的温馨的家。我们可以在车里生火做饭、睡觉、围坐在桌边聚餐聊天、储存食物、用取暖器保暖。如果车内空间不够用,房车可以额外加挂一节车厢,车厢内部功能可以自定义——既可以当仓库用,也可以改造成生活空间(比如厨房、卧室等)。 增加地图的广度。虽然游戏的主题是一路北上,但北上的路不该只有一条。可以增加岔路,选择不同路线会遇到不同的探索点和不同的困难(比如断桥需要玩家修路、大雪封路需要清理、野生动物拦路等)。这样玩家在每个地点的探索时间会更长,也更有趣。建议把这些路障设置在兴趣点附近的公路边,这样玩家在遭遇路况不佳时,恰好能到达有探索价值的地方——既能享受长途驾驶的乐趣,也不会因为被堵在毫无探索价值的地方干耗着而感到生气和烦躁。 给玩家设置一个长期目标。可以像《漫漫长夜》那样做长线更新,甚至出付费DLC也行(但在抢先体验阶段,优先完善游戏内容更重要,否则容易引发玩家不满,也确实会损害玩家的利益)。每次大型更新都带来新的剧情和目标(这些剧情可以通过在大地图上放置NPC、围绕NPC任务展开,也可以通过收音机广播的形式通报最新灾情,告诉玩家接下来该做什么)。 我现在先去玩玩游戏,如果有什么新的建议会及时更新。祝开发顺利,真心希望这款游戏能越做越好。 This type of mobile-base-plus-open-world survival game has huge potential. The mainstream games on the market right now are just too exhausting to play. I really want to play an RV and road trip game to relax, but at the moment, the game's content is still very lacking, and the development team hasn't updated it for over three months now, which worries us a lot. Let me first share what I, as a player, would like to see in future updates: Enhancing Immersion Food models and unique eating animations for different types of food; Usage animations for all tools (e.g., using a wrench to remove tires, using tire repair glue to fix a tire). Expanding Gameplay Content I hope to see larger RVs with functional interiors. We want the RV to be more than just a storage box—we want it to be our cozy home on wheels, a place we rely on to survive. We should be able to cook meals inside, sleep, sit around the table for group dinners, chat, store food, and use heaters to keep warm. If the interior space isn't enough, the RV could have an optional additional trailer module that allows for custom interior functions—it could serve as a warehouse, or be converted into living space (such as a kitchen, bedroom, etc.). Expand the map's breadth. Although the game's theme is about heading north, there shouldn't be just one route north. We could add branching paths, where choosing different routes leads to different points of interest and different challenges (for example, a broken bridge requiring repairs, snow-blocked roads that need clearing, or wildlife blocking the way). This would extend the time players spend exploring each location and make the experience more engaging. I'd suggest placing these obstacles near points of interest along the roadside, so that when players encounter road trouble, they arrive at an explorable area. This way, players get to enjoy long stretches of driving without feeling frustrated by getting stuck in places with nothing worthwhile to explore. Give players a long-term goal. The developers could take a long-term update approach like The Long Dark, or even release paid DLC (but during the Early Access phase, the priority should be on improving core content—otherwise it's easy to anger players, and it would indeed harm their interests). Each major update could introduce new storylines and objectives (these could be delivered through NPCs scattered across the map with quests, or through radio broadcasts reporting the latest disaster developments and guiding players on what to do next). I'm going to go play the game now, and I'll keep updating my feedback if I have more suggestions. Best wishes for the development—I truly hope this game becomes something great. Let me know if you'd like me to adjust the tone or wording for a specific platform (like a Steam review or a developer forum post). Good luck with your journey on the road! 🚐
Я очень хотел бы дать этой игре шанс, но увы это просто кусок кала! Почему так: 1) Игра очень сырая (куча багов от визуальных, до тех что напрямую мешают игре (если ваша машина стоит под углом вы просто не можете зайди в нее, если она застряла, то она застряла навсегда ее нельзя вытолкать) 2) Если вы попали в бурю значит вы труп 100%, ибо от бури нельзя спрятаться костер в помещении вы не сможете развести так как идет дождь (дождь в помещении...) 3) Как ♥♥♥♥♥ спать, если спать можно только скрафтив кровать из 4 ткани, я ♥♥♥♥♥ 4 ткани искал 2 часа и нашел всего 3 штуки за этого время прошло 3 игровых дня, почему нельзя уснуть на сиденье??? В игре просто пусто, ни с чем почти нельзя взаимодействовать. В общем хотите попробывать - скачайте демоверсию и сами все поймете. А я делаю возврат средств. Всем удачи. Идея крутая, но реализация говно.
Game is essentially unplayable 90% of the time. So what's the jig? Lets go over a few things: First, I found a sum total of 9 pieces of wood in my run before I died and got sent back an hour of progress. No wood? But there's trees everywhere, you say... yeah, Don't care, you can only collect twigs from the ground, and they don't spawn. Anywhere. So whats so bad about not having wood? No water. Only way to get water is to find fresh bottles (rare, or usually dirty), or I guess melt snow? You can collect snow in empty bottles, but I never got far enough to melting it on a fire because I never found anymore wood. No Wood? No upgrading the crafting bench. No Upgraded bench? No Crowbar. No Crowbar? No wood. I am told you find tons of it in barrels, but you cant loot them without a crowbar, and you need wood to make the bench to make a crowbar. Dunno. Didn't get far enough to find out. You do have to eat and drink or you will die. Cant find stuff? Tough luck. Start over or play in a doomed game. I'm good. Graphics are abysmal, placing stuff is janky and bugged. Cant make storage so my RV was covered in rocks, wrenches, and motor oil. Food wasn't that hard to find for me, but water was the killing joke. No water, no wood, nothing to do about it. I dunno if I missed something, or what, but this wasn't it. Maybe if you three people playing? But that seems even harder to manage. Pass on this. Not worth the fiver.
Die Idee hinter diesem Spiel ist eigentlich richtig cool, aber ernsthaft, was wurde da für ein Chaos veröffentlicht?! Aktuell steckt mehr Bugs drin, als in einem gewissen Weltraumspiel von 2016 und einem futuristischen Open-World-Spiel von 2020... Die Grafik… naja, okay, da könnte ich noch ein Auge zudrücken. Aber das Gameplay? Eine Katastrophe. Der Aufbau ist so miserabel, dass man ständig gegen die eigenen Ressourcen kämpfen muss. Man kann kaum etwas lagern, alles wird zu schnell verbraucht, Nahrung und Wasser sind nach wenigen Stunden knapp – und den Hund dabei noch über Wasser zu halten? Viel Spaß! Wasser muss man sich sogar mit dem Wohnwagen teilen, sonst gibt es Motorschäden. Und die Spielwelt… es fühlt sich an, als würde man permanent an denselben Strukturen vorbeifahren. Alles sieht gleich aus, Copy-and-Paste ohne Ende. Ich habe selten so schnell die Lust am Entdecken verloren. Für 10 Euro könnte ich noch darüber hinwegsehen. Für 25 Euro? Das tut richtig weh. Ich habe die Rückerstattungsfrist um fünf Minuten verpasst und kann jetzt nur hoffen, dass die Entwickler daraus noch etwas Gutes machen. Ansonsten habe ich leider nur mehr Datenstaub in meiner Bibliothek. Potenzial ist definitiv da. Wenn die Entwickler die Bugs beheben, das Survival-System überarbeiten und die Welt etwas lebendiger gestalten, könnte das ein richtig gutes Spiel werden. Momentan ist es aber ein frustrierender Albtraum.
So I find this to be particularly boring. Just you, your dog, your RV, and a storm you are trying to outrun. And...you have practically NOTHING to start with. You basically aren't even in a running RV. The survival aspect is interesting where the danger is the environment. It's a cold frozen biome. Stay out of the RV too long, you freeze. You are limited on food and water. So limited that you start off with nothing. Finding food didn't seem hard, but forget about water. Which is silly since you are surrounded by snow. The stuff is made with water. It feels like its difficulty is high for the sake of just making every second spent traveling north, relentlessly. This is more annoying that it is engaging and exciting. And crafting? Yeah, sure. This game really needs to be in the oven a bit longer, the concept is interesting. Just not yet.
The game seems immature and unfair to the participants. There are not enough survival supplies to make it a fair contest. I grew frustrated not finding enough food and water always dying every 5 minutes is not fun
Players by region
Where this game's players are, estimated from review languages.
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