
Labyronia is an epic RPG. Only by defeating the gods can you, and your friends, save the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Несмотря на наличие положительных отзывов от любителей жанра, для обычного игрока проект выглядит как типичная низкокачественная индюшатина.
Locations quickly become impassable, forcing you to return to old ones to grind. A game for fans of such unbalanced adventures.
╔═══ { 🎮 Graphics } ═══╗ ☐ Real life 2.0 ☐ Stunning ☐ Good ☑ Decent ☐ Low budget ☐ PS2 vibes ╔═══ { 🕹 Gameplay } ═══╗ ☐ Addictive ☐ Fun ☐ Gets boring fast ☑ Meh ☐ Painful ╔═══ { 🔊 Audio } ═══╗ ☐ Masterpiece ☑ Very good ☐ Decent ☐ Forgettable ☐ Mute recommended ☐ Silent ╔═══ { 💻 Performance } ═══╗ ☑ Runs on a toaster ☐ Smooth ☐ Occasional drops ☐ Needs optimization ☐ Melts your PC ╔═══ { 💾 Game Size } ═══╗ ☑ Tiny (<5 GB) ☐ Medium (10–40 GB) ☐ Large (40–80 GB) ☐ Huge (80+ GB) ☐ SSD killer ╔═══ { 🎯 Difficulty } ═══╗ ☐ Brain off ☐ Easy ☐ Balanced ☑ Hard ☐ Rage quit simulator ╔═══ { 📖 Story } ═══╗ ☐ None ☑ Basic ☐ Engaging ☐ Great ☐ Life-changing ╔═══ { ⏳ Game Time } ═══╗ ☐ Short (0–5h) ☑ Medium (5–20h) ☐ Long (20–60h) ☐ Endless (100h+) ☐ No life mode (∞) ╔═══ { 💰 Price Value } ═══╗ ☐ Free = perfect ☐ Worth full price ☑ Buy on sale ☐ Not recommended ☐ Waste of money ╔═══ { 🐞 Bugs } ═══╗ ☑ None ☐ Rare (1–2 issues) ☐ Noticeable ☐ Frequent ☐ Bug simulator ╔═══ { 🛡 Security / Fair Play } ═══╗ ☐ Excellent (no issues) ☐ Good (well protected) ☐ Average ☐ Weak ☐ Broken ☑ Not applicable (singleplayer) ╔═══ { 🎮 Overall Score } ═══╗ ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☑ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not a terrible/garbage-tier RPGMaker game, but it needs lots of polish to be OKish one. While Labyronia RPG advertises itself as a hardcore JRPG, it's closer to annoying one. From about an hour of gameplay, the main combat loop is spamming attack and heal as needed. Some grinding is also needed, which is very tedious with such a combat loop. But the biggest issue I experienced is that you could get debuff non-stop, that could easily kill you or make the battle much longer. When I fight special enemies, they keep throwing blind debuff. I already prepared few items to remove debuff, but ran out as the enemy successfully gave me blind debuff on almost every turn. I only experienced 2 labyrinth areas, but both of them feel like they must be solved with full exploration/brute force rather than cleverly reading hints or finding patterns. Despite the claim "emotional storyline", I find it's simply boring. Both visual and audio are OKish for its price.
Funny game
Labyronia RPG — это когда ты заходишь в игру с ожиданиями эпичной RPG, а получаешь пиксельную хрень, где даже деревья выглядят так, будто их нарисовал первоклассник. Я ходил по пустым локациям, разговаривал с NPC, которые отвечали мне одной и той же фразой, и пытался понять, куда вообще надо идти. Главный герой при этом выглядел так, будто у него хроническая депрессия и запор одновременно.Короче, я прошёл её и до сих пор не понимаю зачем. 4 из 10, больше не возвращайтесь ко мне, пиксельные демоны.
——记录:《Labyronia RPG》,-80%折扣3.00元,26/08/27入。 ——RPG‑Maker 复古回合 JRPG。半开放世界冒险,技能不靠升级而靠地图隐藏线索解锁,元素 BOSS 战有策略深度。缺点无中文、部分大型迷宫极其绕路,任务指引偏弱。适合喜爱老式探索类 JRPG 的玩家。 ——综合评分:5.1 / 10 ——标签:RPG Maker|复古 JRPG|回合制战斗|开放探索|迷宫冒险|无官方中文 ——游戏简介 一场灾难降临大陆,大批神秘怪物入侵人间。民众众说纷纭,有人视怪物为降下惩罚的神明,有人认为它们来自异世界。 传说五十年前突然出现的四座古老神庙藏有对抗怪物的秘密。主角阿雷斯踏上冒险,穿越广袤的迷宫大陆,寻找真相,挑战四位元素之神,拯救世界。 ——✅优点 1、半开放式世界,自由度高 主线没有强制严格的线性顺序,四大元素神庙可以以不同顺序去挑战。大地图探索感很强,不是一条道走到黑的流水线剧情。 2、独特「Cue 线索系统」,不靠升级打怪学技能 本作最亮眼的设计:大部分强力技能并不是等级提升自动解锁。需要在世界各处寻找环境异常点、隐藏地点,通过探索发现线索,以此解锁新魔法与能力。鼓励玩家主动逛遍地图的边角位置,而不是无脑刷怪练级堆数值。 3、遇敌设计人性化 野外大地图才有暗雷随机遇敌;所有地牢、迷宫里面怪物全部可见,可以绕开不打。不想战斗的时候就能够规避,减少无效刷怪消耗。 4、策略回合战斗,BOSS 战有挑战性 四元素相克体系清晰。BOSS 不能单纯靠等级碾压,需要针对元素弱点搭配技能,有一定战术深度,后期几场神战体验不错。 5、原声配乐质量优秀 大量原创 BGM,不同地区、迷宫都有专属背景音乐,氛围感在线,远高于很多同类型低成本 RM 游戏。 ——❌短板 & 槽点 1、没有官方中文,文本量巨大 全程英文,大量 NPC 对话、日志文本,剧情理解会有障碍。 2、部分迷宫设计极其折磨,容易迷路 沙漠、雪地等大型迷宫路线错综复杂,路标稀少。非常容易原地打转兜圈子,最后不得不上网查找地图攻略,纯自己摸索耗时极长。 3、缺少清晰任务指引 任务日志十分简陋,经常只告诉你 “前往东边的神庙”,不会标记目的地。经常会出现不知道下一步去哪里推进主线,漫无目的到处乱跑。 4、没有内置地图快速传送 后期往返大陆各个区域,长途跑路花费不少时间。 ——一款品质不错的单人开发复古回合 JRPG。线索探索学习技能是它最出彩的特色,半开放世界 + 元素 BOSS 战可玩性很高;硬伤在于无中文、迷宫绕人、指引缺失。如果你喜欢老式 RPG 探险,折扣入手非常划算。通关之后还可以继续游玩续作《Labyronia RPG 2》以及《Labyronia Elements》。 ——仅推荐喜爱复古 16 位风格 JRPG、回合制元素战斗,享受开放式大地图探索,愿意到处搜寻隐藏线索,不介意阅读大段英文文本,能够接受大型迷宫迷路、自主找路,不依赖导航指引的玩家。26/09/05
i just bought crimson dessert and im playing this. im not sure why but im entertained
classic vibes all the way. the music, the sprites, the turn based combat. perfection
The world feels alive despite the simple graphics.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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