
Ever wanted to be a giant monster rampaging through a city? Experience mindless chaos as you destroy all in your path, earning new abilities, new monsters and new ways to wreak havoc.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Destroy everyone and everything in your path as you grow in size and power.
Level up and enhance your abilities in each playthrough to face off against police units, SWAT teams, tanks, jets and more.
Unlock new monsters, new modes and new cosmetics as you progress.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Almost a good game, maybe will be better once the beta is over and they release a few patches for QOL and balance but there is a few parts about the game that are not fun. The first 3-4 you are just walking on people until you unlock your abilities and increase cool down. It gets annoying since you spend 4 minutes to start actually playing, but then you die to something weird or glitchy and then you have to spend 4 minutes walking to play the game again. You unlock the abilities but a majority of the time the most efficient way to level up and kill the enemies is still just walking on them. Some attacks look like they should destroy tanks and armored trucks but don't do anything. The mech character is cool but for some reason their is no cross hair for you to aim your weapons and its attacks are to slow to start off so you can just randomly die to bad timing. Example you go to fire the Grav bombs or missile launcher and if a mortar locks on to you when you click them you just die, by the time you finish firing the rockets or grav bomb there isn't enough time to move out of the way of the strike. The mortar fire if you are under the bridge wont show on the ground so you will sometimes die to an attack that you don't even know it exists. For some reason only some buildings are destructable. Game crashed 4 times in 3 hour of gameplay
First of all, the game itself is pretty fun. Pretty good idea in it. And comes the BUT... The game is crashing many, me and many other ppls having crashes but nothing comes from the developers. Searching for days, weeks, finally found a youtube video that actually helped to solve the crashes. Played the game for some days to make sure its worked. Yesterday night im shared the video in the steam community to help others with it. This is ok, sounds good. Today, the developers give out a patch that totally breaks the game again and the breaks the solution i found and the game is crashing around every single time, sometimes even on the loginscreen. So to be fair. This is a game of survival what you play for hours. But when you reach high lvl and things starting to feel nice, you get a crash. Every... single... time... This game is literally unplayable and i CANT recommend it to ANYONE but only programers who can reprorgam the game to run for them. Cannot recommend it even if its become free.
The random crashes and one-shot mechanics make this a 'not-yet' for me. Wait until there's more work done to make the game more stable and playable.
Such a fun game! But it still crashes *a lot*, which really kills the vibe
game is fun to pass time, I get its an early access but the crash reports that happen every single time only on endless mode and around the 15min mark is making me not recommend it in this current state. as it sits it is fun, needs more to it. i cant put my finger on it though. fix the crash on endless and id be happy it recommend it.
Really good game, great concept, gets a little bit repetitive but i honestly had great fun playing this and i hope it keeps getting updated
Im loving it, but this game is genuinely a dumpster fire. I thumbs up the game, because I don't want it to get bad flak, but there are so many early access issues. it crashes, does a weird thing where none of the inputs work sometimes, there are invisible walls, the game is just genuinely awful at the moment but the premise is super fun. I have found a way to deal with the invisible walls is squirming by moving backwards.
The jets suck so much ass bro, they always appear when you're using an ability and instant kill you. So it makes you feel like you can't use them xD
The concept is interesting and the game is promising but at this stage I probably would not recommend buying it - there are just too many bugs. I know, it is "early access" but still, enemies spawning behind your back, player getting stuck with every level-up, cars doing 0 damage when pushed against enemies and enemies shooting through cars and other obstacles.... Those are basic game concepts/rules that should have been established/fixed before being released into "Early access" Give it a few months and if it gets fixed, but it. Otherwise, skip it.
So glad we finally get another game like this. I'm really enjoying it! With that all said I have some recommendations for new ideas/improvements for the dev assuming they are interested. I am not a game developer and I do not claim to be the originator of any of the following. I'll add/edit over time: -more monsters/environs -the ability to throw things. could be anything from people to small objects/rubble (maybe what you can/can't throw scales with size/strength/character dependent) -make more breakable crap -power ups for the map (rage, double exp, invulnerability, etc) -mini map or a map of some kind -some kind of indication an enemy is about to attack. for example its really tough to time the kraken reflect ability because I have no idea when an enemy is going to attack. sometimes they shoot a lot sometimes they're sporadic so I end up wasting the ability a lot before something hits me. the former is class-specific but it would be nice in general -the "getting stuck/stopping every time you level up" bug is probably my least favorite bug atm aside from the random crash here and there - I think t83 could some kind of an upgrade, hes really really hard to play on hard mode or with any difficulty modifiers. his earth shatter skill is pretty bad in particular; its impossible to aim and you have no aoe to go with it either so you can't ever hit the target you're looking for -increase the speed upgrade, it doesnt feel very significant at the moment Overall great idea just needs a little polish you're almost there
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Serious Sam VR: The Second Encounter | $106.9K | 255 | 86% | $19.99 |
| MDK2 HD | $106.8K | 162 | 65% | $24.99 |
| Silicon Dreams | cyberpunk interrogation | $106.9K | 254 | 94% | $14.99 |
| Star Trek™ : 25th Anniversary | $106.8K | 150 | 91% | $19.99 |
| Far Fishing | $106.8K | 1.1K | 98% | $2.99 |
| Lingo | $106.9K | 811 | 94% | $9.99 |