
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon RPG Tactique assez simple d'accès. Une grosse rejouabilité. Chaque personnage est unique
I find this game to be incredibly fun, and engaging. I'm not *great* at strategy games, but this one gives me a good challenge.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩的第一款战旗游戏,战斗感觉像阉割版的神界原罪,每回合基本只能动一次,回AP也很慢,卡等级严重,只有主线战斗,两次主线战斗期间只能重复打以前打过的主线,相当无聊,升级素材给的抠门的要死,比如刷一次给两块铁,而升级一次武器要十个,有十多个角色,而你只能刷这一个副本,因为别的副本等级低,给的经验和素材少,强行拉长游戏时间,存档机制也很蠢,战前部署操作非常繁琐,剧情也就那样,大纲式的剧情,没有一点细节,还卖这么贵,建议别玩
[h2] Probably the closest thing on PC you'll get to Fire Emblem: Three houses [/h2] I liked the game, it started off a bit slow with a lot of yapping going on but as the story went on it had a nice plot and i really liked the voting with your companions on how to proceed through certain events. The voice acting was good except for the main character, his lines often lacked passion or determination but for me it wasnt that big of a deal. I have to say though, the hard difficulty is really ♥♥♥♥♥♥♥ hard. Your troops usually get 1- or 2shot and you need like 8 hits to kill a single enemy unit BUT its such a great feature that you keep XP and Kudos even after failing a battle, that makes retrying it way more appealing. If that wasnt in the game i would have quit hard difficulty after about 3 fights. I think its more a new game+ kinda thing so i wouldnt recommend hard difficulty for a first playthrough.
为了诺泽利亚的未来!
键鼠操作体验极其糟糕,没有心思优化pc体验就别上pc谢谢
★★★★☆ 100점 만점에 90점 이상은 하는 SRPG 특히 요즘 JRPG들에 비해 스토리가 우수함.
Under rated as heck
This game is more positive than negative. If you like tactics/turn-based then this is an obvious must-try in my opinion. Heads up, there is so much talking and cut scenes. Also, there isn't a job system that I love about these kinds of games, everyone has their assigned "job" which can be good or bad depending on your preference.
Probably one of the best tactical RPGs I have ever played. Multiple endings, decisions with actual weight, hidden characters, great story and music. The battles are fun and require strategizing on what enemy you prioritize over another, or where to attack from, as well as special abilities you can use points on in a fight to give you an edge if needed. I thoroughly enjoyed the hell out of this game and could not recommend it more if you loved games like Tactics Ogre or Final Fantasy Tactics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $636.5K | 1.5K | 91% | $19.99 | |
| $58.7K | 117 | 92% | $11.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $2.6K | 23 | 100% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.2K | 88% | $39.99 | |
| $2.5M | 19.2K | 81% | $6.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 5K | 75% | $16.99 | |
| $2.5M | 3.8K | 77% | $19.99 | |
| $2.5M | 3.9K | 88% | $29.99 |