
Tres-Bashers is a 2D monster-bashing adventure featuring a big interconnected map full of cryptids, secrets, and more! Find 40 different monster types and whack 'em with your baseball bat!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This has got to be the cutest and most fun to play single modern retro game releases I've seen. Its such a treat of a game and I love well how the cryptid themes fit the visuals, this makes me very excited to play more games from this developer
cool game
A charming and excellent metroidvania. Highly recommended.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hay buenas ideas y me encantan pero a veces simplemente no soporto el control, es muy incomodo (sobretodo ese salta backflip) que horrible, o algunos cosas pequeñas como el guardado.
Control takes a bit to get used to but its a very fun game. I really liked the movement :)
I love this game. Someone made a really cool version of the game Monster High for the NES and not enough people have playhd it. It's got style, it's got class, it's got a bunch of cool monsters, it's a little janky
good
it's a bashing good time! super fun and content packed, a must play!
You can move through five different areas accidentally while trying to find your way to bash more monsters I enjoyed every second of this. (Also a great experience on Steam Deck) Fini.
A very fun nonlinear ghost hunting adventure with great music and a very charming atmosphere. Game’s always hiding something, and that is one of its greatest strengths. The map isn’t technically that big, but feels huge in density. There’s a large variety of amusingly themed enemies to bash, too, which is very welcome indeed. Reminds me a lot of Metroid 2 in how you’re encouraged to eliminate a big list of dangerous opponents. Tres-Bashers has a lot more on it’s counter by a factor of 10, but you don’t need to defeat anywhere near the full amount to beat the game. As far as weaknesses go, i’d say the biggest thing for me is the game’s combat started to drag by the middle point. This was partially bad luck, because I had managed to miss every shop with a new weapon, but found all of the mobility stuff. But even after getting them, I didn’t feel a massive improvement. It’s mostly just waiting for the monster to become vulnerable and swinging at em in a loop. Rarely did it feel worth taking evasive action, as killing the thing ASAP reduces its ability to hit you. This is also not helped by how annoying it is dealing with multiple enemies in a room at once. You kinda have to take em one at a time or really slowly, and I found the game’s strongest encounters only featured 3 or 4 cryptids that compliment each other’s abilities to create an interesting situation. Near the end of the game there weren’t as many of these as I would’ve liked… and if I have to see that Wizard enemy any more I’m gonna lose it! Another issue with the game is how underbaked the coin system is, though this is far more minor. You are given a metric ton of coins and all of the items in shops are cheap as chips. But don’t let my negative points sway you too much, the brilliant exploration and the “cute-creepy” atmosphere of this game is far more than worth the little foibles. I will almost certainly replay this game again.
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Players by region
Where this game's players are, estimated from review languages.
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