
Tres-Bashers is a 2D monster-bashing adventure featuring a big interconnected map full of cryptids, secrets, and more! Find 40 different monster types and whack 'em with your baseball bat!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Extremely underated game. I feel bad that i didn't know about it for so long. Everything from the level design to the music oozes charm. The small animal characters that give you advice and items are all memorable and make me smile when I talk to them. The bosses are, most of the time, well hidden but you feel really good when you bash them. I also didn't expect that plethora of weapons. It's worth it to find them all since they work differently and can help you with the more difficult bosses. The only downside to it is that it resets my save file everytime I try to play it from a different console (steam deck to PC and vise versa). Must be a problem with the cloud save. If anyone has encountered this let me know :)
This has got to be the cutest and most fun to play single modern retro game releases I've seen. Its such a treat of a game and I love well how the cryptid themes fit the visuals, this makes me very excited to play more games from this developer
Amazing music, great graphics, good map, solid game play. All in all very well executed!
A very fun nonlinear ghost hunting adventure with great music and a very charming atmosphere. Game’s always hiding something, and that is one of its greatest strengths. The map isn’t technically that big, but feels huge in density. There’s a large variety of amusingly themed enemies to bash, too, which is very welcome indeed. Reminds me a lot of Metroid 2 in how you’re encouraged to eliminate a big list of dangerous opponents. Tres-Bashers has a lot more on it’s counter by a factor of 10, but you don’t need to defeat anywhere near the full amount to beat the game. As far as weaknesses go, i’d say the biggest thing for me is the game’s combat started to drag by the middle point. This was partially bad luck, because I had managed to miss every shop with a new weapon, but found all of the mobility stuff. But even after getting them, I didn’t feel a massive improvement. It’s mostly just waiting for the monster to become vulnerable and swinging at em in a loop. Rarely did it feel worth taking evasive action, as killing the thing ASAP reduces its ability to hit you. This is also not helped by how annoying it is dealing with multiple enemies in a room at once. You kinda have to take em one at a time or really slowly, and I found the game’s strongest encounters only featured 3 or 4 cryptids that compliment each other’s abilities to create an interesting situation. Near the end of the game there weren’t as many of these as I would’ve liked… and if I have to see that Wizard enemy any more I’m gonna lose it! Another issue with the game is how underbaked the coin system is, though this is far more minor. You are given a metric ton of coins and all of the items in shops are cheap as chips. But don’t let my negative points sway you too much, the brilliant exploration and the “cute-creepy” atmosphere of this game is far more than worth the little foibles. I will almost certainly replay this game again.
game slaps and has the juice, great game on steam deck
good
O jogo é bem interessante, um metroidvania misturado com Luigi's Mansion. Sei que os gráficos não agradará todo mundo, mas achei bem interessante por isso, a variedades de inimigos é muito legal tb. Algumas críticas é que acho que o personagen anda um pouco rápido demais, claro que isso ajuda a explorar mais rápido, mas as vezes é dificil de ser preciso no movimento. Seria legal uma forma de acessar o Mapa com um clique, da mesma forma que uma forma de "fast-traveling" seria legal tb. Os upgrades são legais assim como a variedade de armas, uma grande variedade em um jogo que a primeira vista você tende a achar que seria mais simples. Recomendo muito, mas algumas mudanças iriam melhorar a experiência, na minha opinião.
Wonderful little Metroidvania. Simple with surprising depth, tons of secrets, lovingly crafted, and so much charm! The movement options and weapon variety give enough freedom to approach the game however you want - You can skip portions of the game if you're adept with movement. And the game world is small (or rather, approachable) enough that it encourages you to experiment with the abilities you're given. Because of this, it lends itself well to speedrunning and you'll find yourself wanting to 100% it because it just seems so feasible and, most of all, fun to do so. Highly recommend. My only complaint is that it needs more wizards. Just wayyyy more wizards.
This game is so cool. It’s charming, and the gameplay is simple yet challenging. The only problem is that I lost my save game, and I don’t understand why. I highly recommend it, I bought it because Derek Yu recommended it, and I wasn’t disappointed lol
terrible controls.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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