
You have awoken as a small god. As you accumulate the faith and souls of your followers, you will learn incredible new abilities. Protect, guide your people and smite any threats that may arise. The fate of your world is in your hands.
Modeled estimate, not a reported figure. How we estimate →
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About
"Genesis of a Small God is a god simulation !
Feel the power of being an all mighty god. Play on a generated island where you can do whatever you want. Learn how to be a god. Unlock mighty miracles and care for your faithfuls.
You are free to proceed however you want.
Will you grow food to feed them ?
Will you help them gather resources and build their village ?
Will you protect them from dangers ?
Will you use their remains to feed the remaining villagers ?
Discover a wide variety of miracles. From the fireball that can burn an entire forest to summoning the rain that will grow the flora around, this game offers many different miracles. As you keep playing, you can unlock even more impressive miracles like throwing meteors or resurrecting the dead. You can even share them by ordaining priests.
You play on a procedurally generated voxel island you can modify it to your liking. The island is composed of a wide flora and fauna. The game offers simulated seasons where the plants bloom appropriately. Everything on the island is trying to survive and will react to your actions. Using the physics engine you can throw anything around. You can help, hinder or simply watch the creatures on the island.
Your power comes from the faith of your people. Their belief will vary based on their living conditions. Are they fed ? Do they have shelter ? Are they being mangled by a hungry wolf ? The happier they are the more they will believe in you. Take care of them even when they die, you must reap their soul to prevent them from becoming angry ghosts.
Meanwhile the villagers will try to build and improve their village. You can influence their actions by terraforming the ground. And help them gather the necessary resources and even help them build their little economy. You can’t directly choose the building. But you can destroy any building you don’t agree with.
Protect your people from many dangers, from the horde of undead to abductions by an alien spaceship. There is never a dull moment. The game regularly triggers random events. You must react to those events or suffer the consequences. From invasive plants to strange astrological occurrences, you never know what’s going to happen.
The game is meant as a relaxing experience. You can always restart on a new island. You keep every unlocked power. You control the difficulty of the game to fit your play style. You can choose to play a stress free experience without any random event. Or you can choose a nightmarish experience where you are expected to solve multiple problems happening at once.
Whether you prefer Discord or Steam forum, don’t hesitate to leave me a message. I am always on the lookout for feedback or cool new ideas to implement."
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German, Italian, Simplified Chinese, Korean, Japanese, Norwegian, Polish, Portuguese - Portugal, Russian +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Black&White fans! This one is a BIG WIN for the community that has craved another game where you play GOD.
This is an extremely competent successor to the Black & White formula of God games. It plays a lot more like Black & White 1 than 2, while excluding the creature. While the creature was a lot of the appeal for me in Black & White this is an objective improvement over the God mechanics of that game and it's sequel. There are a lot of fun additions to play with and mechanics to compliment to main gameplay loop. Some kind of compendium that covers what kind of scenarios are active that can be seen after initially encountering it would be a nice addition as the only frustration I've had is deciding whether to prevent a scenario at the start of a day that I assume I've never seen.
It is clearly unfinished. It has potential to be a good game, but it is very user unfriendly right now. I bought it because of a review comparing it to Black and White 1. (My favorite game) I love that you can aid in building, resource collection, and cast spells. The more upgrade you unlock the more similar the game becomes. However after 4 hours I still can't figure out how to tell what building is being placed. Which is really really annoying. I can see that I don't have enough houses, I hope this placement ends up being a house. Ahhhhhhh another freaking field! I've unlocked the barracks and never been able to place it, because it never actually pops up. Sometimes your flattening thing doesn't actually result in a building being placed. I really don't understand. The game also places pretty much everything as a left click. Cast a spell, pick something up, "flick" something, ect. Which is annoying because if you are "flicking" an enemy and it goes in a field of crops, the flick command automatically becomes pick up and instead of continuing the fight against whatever enemy, suddenly you have to toss a ton of wheat out of the way. There's no way to specify what you want to pick up with a multi pick. So if you are collecting wood, you could accidentally pick up stone with the wood. Of gathering from the blacksmith is a pain because it produces a variety of stuff but it's all in a pile. I can't recommend it to others in it's current state. 4 out of 10
Love it, this is scratching the itch that Black & White left
[code]Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/, Follow me! [/code] Genesis of a Small God is a City Builder Roguelite VR and Non-VR game. Original idea of using the members of your village as sacrificial points for increase your godly skills for evolve faster and bigger for your next run. Great replay value with a lot of options and detail world for see, very addictive with a fair price.
LONG LIVE GOD GAMES!! THANKYOU FOR MAKING THIS GAME!!! game plays well, nice gameplay loop, hoping this is the start of god game meta again
Not quite Populous, not quite Black and White, but something different and fun and replayable in the same manner. Fun so far.
As someone who grew up playing "Black & White", this is the closest I've seen a game come to scratching that itch. I like the bones of the game, the souls system for unlocking is a bit tedious, The engine itself is pretty crap, lots of graphical issues. I only played mouse and keyboard but it entertained me for a few hours, would be fascinated to see this expanded on.
If you liked black and white, this game is for you. It's got many of the elements I loved about black and white 1, and Pierre has actually come up with gameplay where it's fun to be a god. There are actual things to do instead of the meandering, confusing experience that was Black and White 1. It's an actual game with solid objectives that's fun to play. In my opinion it's the best modern god game offering right now.
It has the framework to be a good successor to B & W. But just like Molyneux the dev here decides barely good enough to not be a fraud is the goal. It is a cool idea, buy it and set a 1:55 timer. It is likely that you've experienced almost everything the game has to offer by that point so it is time to refund it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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