
As a vow to his dying Master, the young swordsman Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.1Kreviews | 71% | — | $846.6K |
| $19.99 | 5.8Kratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sinceramente achei uma porcaria.
No se que opinar del juego, me gusto y a la vez no. Primero, LO BUENO; la temática blanco y negro esta interesante, tiene un diseño artístico muy agradable en algunas zonas, la diversidad me gusto, de bandidos a lo paranormal, y la historia dentro de los suyo es inmersiva. Segundo, LO MALO; las mejoras y coleccionables se distinguen poquísimo, tuve que dar vueltas rebuscadas para completarlo, los puzzles lo hicieron para gente con Down creo, lo jugué en la máxima dificultad, el combate esta bien pero todo se resume a realizar el mismo combo, el resto de habilidades de suerte y te acordas de usarlos, esto mata toda la experiencia, quería que ya se acabara por lo repetitivo, y el combate final DIOS MIO, que se fumaron los desarrolladores, 2 fases y con 2 relevos, mas que retador fue estresante, no tiene sentido, fue mi punto de quiebre para matar toda mi experiencia ya algo fatigada. porque de dificil no tiene nada, nomas ese impulso cvlero se aventaron al final. Cómpralo en oferta si o si. 5/10 (Igual pruebalo, una experiencia interesante, no te dejes llevar por mi opinion de mrd).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish*languages with full audio support
| $4.99−75% |
| 68ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ABSOLUTE PEAK
Un gioco con un bel lato artistico ma con un gameplay povero e ripetitivo, se cercate la storia potrebbe essere un ottimo acquisto.
É um jogo legal.
Very climaitic.
went from 7 to a 4/10 due a bug where my character got reset.
通关整部作品后,静下心回味,《黄泉之路》给我的体验远不止一场简单的动作冒险,更像是沉浸式看完了一部原汁原味的日式黑白剑戟电影。它有着极具辨识度的艺术风格与深沉的武士叙事,同时也在玩法设计上有着很明显的短板,是一款优点和缺点都格外鲜明的作品。 本作最抓人眼球的,当属独树一帜的黑白电影美学。全篇采用黑白胶片质感画面,配合考究的镜头构图、光影层次与场景氛围,完美复刻了经典日式武士片的苍凉与肃杀。雨夜竹林、战火村落、诡谲黄泉秘境,每一处场景都氛围感拉满,再搭配尺八、三味线为主的传统日式配乐,全程沉浸感极强。镜头的慢放、推拉、定格等运镜手法,处处致敬经典剑戟片,单凭这份独特的艺术格调,就足以吸引喜爱日式武士题材的玩家。 战斗层面中规中矩,框架完整但深度不足。游戏拥有轻重攻击、格挡闪避、连招奥义等标准动作设定,单挑 BOSS 时的一刀决胜、精准反击,武士对决的仪式感和张力做得很到位,博弈感十足。但短板也十分突出,敌人种类偏少,后期大量杂兵基本都是换皮登场,打法高度雷同,长时间游玩很容易产生枯燥感。招式体系看似丰富,实战中真正实用的连招并不多,多数华丽招式更偏向观赏性,实际作用有限。再加上流程里穿插了不少强制战斗,中后期很容易变成为了推进剧情而机械应战,缺乏新鲜感。 剧情围绕武士弘树的宿命展开,故事脉络朴实却情感厚重。从守护故土的平凡武士,到遭遇变故深陷仇恨,再到踏入黄泉直面执念与本心,整个叙事节奏沉稳克制。没有浮夸的玄幻桥段,只用细腻的情节刻画武士的忠义、遗憾与挣扎。多结局的设计更是点睛之笔,让玩家可以在复仇、守护、放下执念之间做出抉择,也引申出何为武士之道的深层思考,让整个故事有了回味的空间。 整体流程时长适中,故事完整但体量偏短。如果你偏爱氛围沉浸、日式武士文化、电影化叙事,那这款作品绝对能打动你,独特的美术和剧情足以掩盖玩法上的不足。但如果追求硬核深邃的动作系统、丰富的职业流派与高自由探索,那它很难满足期待。 它算不上满分神作,玩法上留有遗憾,却用极致的美术风格、沉稳的叙事,勾勒出了最纯粹的武士浪漫。放下浮躁静下心体验,慢慢走完这段黄泉旅途,便能读懂属于弘树,也属于日式武士独有的宿命与温柔。
Muy buena ambientacion y apartado artistico, la historia está bien, pero el gameplay es demasiado tosco y poco responsivo, tiene poquisimas opciones de control y el juego te lleva de la mano todo el rato
Never would have thought I would have a chance to play a mono-chromatic, grainy samurai movie. Mediocre combat be damned - I was getting hit with wonderful visuals every five minutes.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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