
Your name is Camus Chen. Because of a recommendation from your friend Lu, you downloaded a battle simulator game famous for its sociability. You meet strangers and learn about their lives by simply chatting with them online. Unexpectedly, you will reveal a big secret of yourself...
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
旅行者游戏 Traveler's Game: 战斗在须臾之刻,旅行于茫茫人海; 一款策略对战与聊天相结合的多人在线游戏,玩法十分新颖值得你拥有!
用真人旁白的叙述方式比较特别。 即时制自走棋,可以选取单个士兵微操。 看起来像是借战斗的叙事游戏,叙事的比重很大。 难以辨识敌我,难以辨识攻击。 我第一次看到盾兵是偷摸拉弓的。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
一场战斗盾弓对射能射一年
[h1]旅行者遊戲 [/h1] [h1]同是天涯淪落人 相見何必曾相似[/h1] 這款遊戲十分獨特,外表雖然看起來是戰棋類遊戲, 不過卻是非典型的戰棋,不但加入網遊rpg的要素,更確切的說這款的機制,實質上就是戰爭模擬器加戰棋,透過各式不同的兵種搭配在遊戲的網路世界上與玩家一邊下自走棋,而這款遊戲的特色更為不同,一般自走棋是無法看到對方的布陣的,而這款卻是可以看到對方玩家(電腦)的布陣這點十分特別,你必須依據有限的金錢與兵種的相生相剋去探索如何布陣才能讓自己活下來。 [h1]勸君更盡一杯酒[/h1] 這款遊戲主要最具特色的還是透過線上網路遊戲的腳本帶出故事,故事的主人翁透過老盧的邀請遊玩這款遊戲,進而發展出在線上認識不同人交流,所組織起來的完整故事。 我覺得劇情寫的很好,你可以看到很多角色的對白,在一天結束後遇到了一些茫然的事與不盡意的事,一邊打遊戲一邊跟你訴苦或是分享心事,可能看出人與人的冷漠,語遊戲世界觀下 映射著冷酷無情的都市化城市 彷彿大家都被異化 透過遊戲娛樂的選項交到能夠遇到能夠懂自己的人。 對我來說這款遊戲最重要的劇本以及機制,我覺得做的很好,可以發現類似coffe talk 的遊戲類型某程度也可以透過類電腦去做RPG的敘事,而沉浸感是不會屬於一般的直線敘事這點我十分的肯定開發者。 究竟是戰爭還是下棋? 很顯然這款遊戲就是透過電腦來玩戰棋類型的戰爭遊戲,除了需要思考兵種的相生相剋外,還需要去思考怎麼做才能取得勝利以及佈陣,這遊戲有趣的點在於說可以自己去掌控戰場的節奏以及豐富的兵種,不過這樣類型休閒需要動腦的遊戲搭配rpg來說確實是那麼有點不太適合,不過整體上來說 這樣的遊戲設計與機制的結合嘗試是非常值得肯定的。 [h1]簡評: [/h1] 如果你喜歡戰棋以及戰爭模擬類型的玩家值得入手,須注意這遊戲主題還是劇情,我覺得從定位上作者也是把遊戲定位成休閒小品吧,不論如何這是一款在機制概念上非常有趣的一款遊戲。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
incorrect retelling of the gameplay: went on a hot trip and bought wild mushrooms around the corner at a bargain price, and lo and behold... Here we go
看着还满有眼缘的。美工音乐方面有诚意,其它方面较差,感觉没什么策略性(关于策略性可以参考supercell的部落冲突皇室战争等,不推荐腾讯代理的),如果在策略性方面加强就值商店标价了。最后,国货要支持啦,首先解决有没有,再解决好不好,同时解决性价比,最后解决常更新。 画面:*** 音乐:*** 剧情:** 演出:** 玩法:* 创意:** 手感:* 难度:** 丰富:** 耐玩:** 优化:** 更新:* 热情:* 细节:* 打磨:** 诚意:** 不足,bug,建议等:我们需要云存档。可以在手机苹果或谷歌上售卖,以给原厂商带来更多可能收益。 202304,steam,steam掉卡抵扣,t a o宝,支付宝红包,humble,indie gala,daily indie game,fanatical,杉果,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Its a recommendation but not a very strong one. Traveler's game has a lot of charm to make up for its flaws, but ultimately its going to put off a lot of people. The writing and premise are good, a novel concept of an RTS Visual Novel hybrid set in an online game akin to "Totally Accurate Battlegrounds" used as a chat room by disaffected youths and outcasts. Its prose is nice, there's a lot of neat touches to sell the reality of the online game, some users don't know how to start the game, some quit out mid game, etc. The actual RTS section is fine, not very complex but it doesn't really need to be, both in the game and within the fiction of the game its more of a thing to do in the background whilst you talk. It is a bit ♥♥♥♥♥♥♥♥ how other players can just have better troops than you, doubly so cause you only unlock better armies through winning battles. And unfortunately as the game progresses even these troop unlocks arent enough to make the repetitiveness of the combat start to wear you down. Thats another thing, as the game progresses a lot of characters are introduced to have a little story arc and then basically disappear. The pacing in general is a bit slow and the game feels overstretched. Ive been playing for 11 hours and feel like it would have made a much better 7/8 hour game. And finally the main flaw is the translation, which I do feel a bit bad for complaining about cause mandarin-english translations are hard and expensive and the development team seems to be like 6 people, but man some dialogues are hard to follow, its a good thing the memo function keeps track of it but even that feels somewhat machine translated. I'll still recommend the game, its very unique and the first few hours are legitimately quite good, but apparently the second part of the game is releasing later this year and Im doubtful I'll play it, I think I have had my fill
I had to buy the soundtrack separately BECAUSE IT'S INCREDIBLE :)
[h1]人类的悲欢并不相通,我只觉得他们吵闹[/h1] 《旅行者游戏 Traveler's Game》是由你的朋友兼制作人“老卢”/Laolu Productions开发的一款融入剧情的即时策略对战类游戏。 直白的说,本作的玩法内容就相当于在《全面战争模拟器》基础上添加了一个类似两人对话(聊天室)的日常唠嗑剧情,目前游戏只开放了剧情单机模式(至于右侧灰亮的联机模式是否会在未来加入暂时未知,且无EA标注,后半段更新内容未知),玩家可通过游戏内置的名为“旅行社个人终端”娱乐版块对战模式中推进关卡区域&天数和剧情进度,并在备忘录中记录人机关系,或在沙盒模式中自由排兵布阵看bot小人自由战斗。 整体游玩下来笔者感觉本作的玩法设计不能说很平庸,只能说是毫无存在吸引我的亮点,看其他玩家好评说新手引导融入对话的形式很自然,不呆板,就像描述家长里短一样,在聊天中循序渐进就能得知游戏大致玩法,边聊边玩的节奏也很惬意,但在实际体验后,笔者认为“社交”这一要素反而让本就干枯无味的对战玩法显得欲盖弥彰,不是说“电子斗蛐蛐”和“唠嗑”天生水火不容,但奈何中有一功能选项是可以跳过剧情的,不是因为别的,正是由于这段预设的剧情对话是强行拼接上去的,无论你摆兵布阵精妙或是胜负与否,对方都不会予以评价,反馈几乎为零 ,导致游戏最后给我带来的缝合感和无趣感都很强烈。 最后我想说的是,在游戏越来越趋向于快餐化、简易化的大趋势下,虽然一些非主流游戏可以靠另辟蹊径完美出圈,但这也并不代表标新立异的“新”和“异”单纯是靠拾人牙慧硬生生拼凑出来的。 [quote] 我的游戏真的有那么好玩吗? 关注[url=https://store.steampowered.com/curator/34823631/]“我的游戏不可能那么好玩!”鉴赏家[/url],这是你从未体验过的船新版本~ [/quote]
I did. But can you?
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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