
A roguelite base-defense game where your traps decide where enemies walk — and where they fall. Block a chokepoint so the whole wave comes down one road, line it with traps, and draft a new one from three cards after every wave. They won't make it easy: they dig through walls and tear traps apart.
Nothing has sold, so there is nothing to estimate — see est. wishlists below. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $520 | 6 | 67% | $3.99 | |
| approximately $216.8K | 542 | 84% | $12.99 | |
| approximately $2K | 11 | 100% | $5.99 | |
| approximately $239 | 3 | 33% | $2.99 | |
| approximately $483 | 4 | 100% | $4.99 | |
| approximately $9.4K | 18 | 83% | $12.99 |