
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 638 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Total Geil!!!!! Macht süchtig wenn man es verstanden hat!
好
I am feverish to transport 2 people
Such an excellent game for developing a train network! May recommend giving an in-game tutorial for how does train signal works
超級上癮!簡直是時間小偷,推薦!
是OpentTTD和LOCO的精神续作
Incredible game. Mod support is great. If you are into Macro and micro management you are going to enjoy the game. Its the <Just another 15 minutes> kind of game. Its also the game of game you wish to start a new save everytime so you can do better with hubs and planning. Amazing
it scratches that itch for a transport game very well. mechanics are quite good... until you get that random "path not found" on a line which has been operating for ages and the vehicle just decides it doesn't know where to go next
Joguei durante algum tempo o Simutrans, esperava que esse jogo fosse tão legal quanto foi o simutrans. Mas na verdade ele é uma cópia, piorada. So tem graficos mais bonitos e tal. Mas a dinâmica do tempo é péssima: no começo do jogo voce manda uma carroça pegar uma carga e ela demora anos pra ir e voltar kkkkkkk. A quantidade de transporte dos veículos é baixa. E no fim nao vi praticamente nada novo...
Haven't completed the game yet buy i like it very much
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German*, Spanish - Spain, Japanese, Dutch, Polish, Russian, Traditional Chinese, Simplified Chinese, Italian, Korean +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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