
A one-of-a-kind real-time strategy game that allows players to bluff their enemies to lead their nation to victory. The Definitive Edition — includes all DLCs and Steam Deck support.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
R.U.S.E. is back in its Definitive Edition, including all DLCs and Steam Deck support.
R.U.S.E. is a uniquely distinctive real-time strategy game where bluffing become your most powerful weapons to lead your nation to victory. Immerse yourself in World War II with the exclusive IRISZOOM® engine, which gives you an unparalleled view of the battlefield, from close-up inspection of individual units to a bird's-eye overview reminiscent of board gaming.
In R.U.S.E., every battle is a battle of wits and perception. Deploy RUSE cards to deceive your enemy, camouflage your troops, deploy decoys, or spy on your opponents.
RUSE becomes a central gameplay element, delivering unprecedented strategic depth.
Campaign: Embody Major Joe Sheridan in an immersive adventure spanning from the deserts of North Africa to the plains of Western Europe. Each mission combines strategy, storytelling, and thrilling plot twists.
Operations: Take on independent tactical challenges designed to test your skills in extreme situations.
Skirmish vs. AI: Customize your matches to hone your skills or enjoy fast-paced, intense battles against reactive and versatile artificial intelligence.
R.U.S.E. features 2 to 8-player matches on varied, customizable maps faithfully inspired by World War II theaters of operations. Choose your map, game mode, and player distribution (teams or free-for-all).
Available Game Modes
Classic Mode: All units available from the start, depending on your chosen era (1939, 1942, or 1945).
Total War: A progressive three-phase mode (1939, 1942, 1945) where new bases and units unlock at each stage.
Nuclear Mode: The race for the atomic bomb, the first to produce and deploy nuclear artillery wins the match.
Ranked Mode: Face strategists from around the world and climb the global leaderboard.
Victory Conditions
Victory is achieved by either destroying all enemy bases and units or accumulating more points than your opponent by the end of the time limit. You earn points for every enemy unit destroyed, rewarding tactical gameplay and daring maneuvers.
Bluffing lies at the heart of the strategic experience. RUSE are special cards you can activate at any moment to influence enemy perception, reinforce your troops, or gain crucial intelligence. They provide unprecedented gameplay depth, transforming every engagement into a duel of wits and bluff.
RUSE cards are divided into four major categories:
Reveal Information (decryption, espionage)
Conceal Information (radio silence, camouflage)
Create Decoys (dummy units, false offensives)
Alter Unit Behavior (blitz, terror)
By combining these cards, you'll orchestrate complex strategies and turn the tide of battle.
In R.U.S.E, each faction embodies a great power of World War II, bringing its own units, specificities, and playstyles. Choosing a faction means adopting a different strategic approach, tailored to your preferences and personality as a strategist.
United States: Versatility and industrial might.
Germany: Quality and firepower.
France: Resilience and defense.
United Kingdom: Air power and artillery.
USSR: Quantity and durability.
Italy: Speed and mobility.

R.U.S.E.: An intense strategic experience where RUSE and adaptation make the difference.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow did not expect this game to come back after all these years. Great job to the Developer/Publisher
R.U.S.E. is one of my favorite games. There have been many similar games, but none of them come close to its level. I really hope that R.U.S.E. 2 will be released someday.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.5K | 94% | $19.99 | |
| $3M | 7K | 94% | $19.99 | |
| $3M | 3.7K | 86% | $24.99 | |
| $3M | 32.7K | 90% | $3.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $3M | 4.7K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 40.2K | 57% | $59.99 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $2.9M | 6.2K | 79% | $19.99 | |
| — | 0 | — | — | |
| $352.9M | 274.7K | 91% | $49.99 |
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 22 → 4.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Japanese, Russian, Simplified Chinese, Polish, Czech*languages with full audio support
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been playing this game for over 10 years and it was one of the very first games I had for the PlayStation 3 at this point I probably have well over a thousand hours into the game and I absolutely love it. I was really sad when I finally got my steam deck and started really getting into PC stuff finding out that ruse no longer existed. I'm so happy to see this game make it come back I've only had it for a few days and I've already got almost 30 hours. I don't know if this was a difference between the PlayStation 3 version and I guess what you would call the PC version here but playing without a unit cap is such a different experience I've wanted to be able to do this for so long I've only crashed the game once but that was my fault the game could not handle or perhaps my steam deck more than 200 aircraft with AA guns and things just all going at once. If the developers are still making tweaks to the game in some ways and all of my years there are things that I can suggest with this game. For one let me modify my formations it's hard because every time I move like a tactical group forward that I've created and I'm getting attacked by lots of aircraft every time I then have to go back and move the anti-aircraft guns so they're sitting side by side with a tanks if they sit in the back then all the fighter bombers just destroyed my tanks aa guns don't even have time to react Because unless I'm babysitting the formation by default during the rear. Also perhaps a stay still stance for the reconnaissance units I have problems sometimes where like my Greyhounds will back up right when the enemy's advancing cutting off all of my other units who had been firing from seeing because they're trying to get away that gets to be kind of a pain sometimes. Also sometimes it's hard and it makes me not want to build the more advanced units because I want the previous version I played mostly multiplayer battles with the AI there's a lot of instances like let's say when I'm playing and see Americans I would like to be able to build the M16 and the M18 and there's also times where I would like to get both the priest and the M40 it would be nice to be able to build the previous units as well as the upgraded ones that you've unlocked. Also if you could go into the game and add new units and perhaps some more maps I will give you more money take my money give me more stuff like for example anti-aircraft half tracks for everybody especially like the Germans just give me lots of more vehicles sometimes it's a genuine struggle when you're playing as let's say the United Kingdom and everybody else's tanks are just destroying you yeah you can throw in a whole bunch of fireflies but with the Churchill the best thing you have let's say if you're fighting against the French and it's late game because I would say a lot of my games go for an hour to two hours at least sometimes longer it is really hard to fight back when you're just getting slammed with fcm f1s I mean there's lots of weird wacky things you could put in you gave the Germans the maus give the British the tog give us some Sherman jumbos I forget the name of it for the Russians had those great big tanks the point is is that there's lots of different things and all categories you could probably add in and it might help to give the game some more playability and balance I mean those are just my opinions after years and years of playing this game but regardless this is going to be top five all time I remember playing this game everyday when I go home from school as a kid and I'll still keep playing and years later now but if you give me more stuff I give you more money let's make this happen. Also I've been playing this game on the steam deck and I've had absolutely zero problems it's been running great I don't know if it's because I'm using a 360 controller I do notice sometimes it's a little bit weird placing down units like sometimes the shadow doesn't exactly go where you think it's going to go I don't know if that's just because of what I'm using or I'm on but I've noticed that gets a little funny sometimes I've only had one crash and I played quite a few games so overall we're doing pretty good.
Played a 4 man multiplayer game after not having played the console version for years. All 3 dudes are level 100 mafia bosses and im a level 1 noob. Spammed paratroopers and got them insta wiped and annoyed 2 players with this. They declare jihad on me and try to kill me. I keep countering with basic light tanks and crap AA guns. Get them so annoyed from using basic units and ruse's they keep calling me monkey and rage quit. 10/10 unironically wish this kinda toxic playerbase was around when I played as a kid.
HOLY MOTHER OF TACTICAL TANKS — R.U.S.E. is the kind of strategy game that sneaks into your brain at 3 AM, steals your sleep schedule, and then politely whispers: “Bro… one more match.” And suddenly it’s sunrise, your spine has fused with the chair, and you’re screaming at invisible tanks like a caffeinated war goblin. First of all — this game is UNIQUE. Not fake-unique like every modern AAA game going: “We added crafting and a skill tree, please clap.” No no no. This thing is its own glorious tactical mutant creature. I’ve played over 50 RTS games in the last 5 years — yes, I touch grass occasionally, thank you — and R.U.S.E. bulldozed its way straight into my top 10 like a drunken French tank driver yelling “HON HON STRATEGY!” You know what this game DOESN’T do? It DOESN’T force you to click your mouse 9000 times per second like you’re trying to resuscitate a dying squirrel with caffeine. Unlike certain “professional sweat simulator” RTS games — looking at you StarCraft II — R.U.S.E. actually lets your BRAIN win fights instead of your wrist tendons. You can THINK. You can PLAN. You can bait enemies into traps like an evil tactical raccoon. The pacing is BEAUTIFUL. Not slow enough to become a retirement home simulator, not fast enough to induce cardiac arrest. You actually have time to react instead of panic-clicking like your keyboard owes money to the mafia. And the strategy depth? SWEET MERCIFUL EXPLODING LANDMINES. Different factions. Different units. Different ruses. Every battle feels like a giant psychological slap fight between military masterminds and sleep-deprived goblins. One minute you’re setting up a brilliant ambush. The next minute the enemy realizes your “massive tank army” was basically inflatable Walmart balloons with cannons painted on them. Absolute cinema. And let’s talk skirmish mode against the AI — AKA: “Oops, there goes your entire weekend.” THIS is where the game becomes digital crack for strategy fans. Unlimited replayability. Endless tactical experimentation. Higher difficulties actually fight back instead of behaving like confused potatoes wearing helmets. But the best part? This game welcomes newcomers without punching them in the kidneys. If you’ve never played strategy games before, R.U.S.E. is practically standing at the door like: “Come in, my child. Let us commit tactical warfare together.” It teaches problem-solving, planning, deception, prediction — all the big-brain stuff — while still being insanely satisfying when your master plan finally works and the enemy army gets vaporized harder than my emotional stability. Final verdict? ⭐ 1000/10 tactical brain explosions ⭐ R.U.S.E. isn’t just a strategy game. It’s chess on military-grade steroids wrapped in glorious deception and fueled by pure “JUST ONE MORE MATCH” energy. Now excuse me while I fake an entire army movement and psychologically destroy an AI general from 2010.
ITS BACK. NO WAY!!! a game that to this day hasnt been replaced and finally i can play with the DLC not on the Xbox 360 lol.
Had it on Steam for years now, I think I purchased it on Amazon.com back then, it gave me a key for Steam. That was when it was not buyable on Steam anymore but then later Amazon also stopped selling it. Anyway, now it is back on Steam so people will be able to buy it again, No thanks to Ubisoft, they're the ones who delisted the game but Eugen Systems got it back on Steam as of 2026. Anyway, R.U.S.E. is a great game, haven't played it much but it's on my "to play" list, this and World in Conflict are great games that any RTS fans should play at least once. 8/10 - Great to see it back! Moddding tools, a level editor and Steam workshop would be great additions to the game.
This game is one of the most simple yet complex strategy game there is on the market. This game has depth with every faction being different in very important ways. You can spam cheap units with the USSR but if you play Germany you have weak early games units compared to like France but if you upgrade you may have the best units in the game however the cost it’s high compared to other factions. That’s just a basic example of the games depth and the ai is actually pretty fun to play against. I will do 1v2 1v3 most of the time if I pick this game up randomly (I played this on 360 for a very long time) however for the price just wait on it. It’s a great great game with depth and simple to learn systems that make this game enjoyable however this game came out in 2010 and 30$ is a lot of money for a game that old but if you really want it you’ll get 30 hours of gameplay easily from this game no problem. This game is what I compare every single strategy game to and all of them fall short of what this game did back in 2010
Bravo à Eugen Systems d’avoir repris R.U.S.E. après son abandon par Ubisoft (encore une licence tué par ubi...). Pour moi, R.U.S.E. est tout simplement l’un des meilleurs jeux de stratégie jamais créés. Son gameplay est novateur pour l'époque : bluff, blitz, aviation, artillerie, anti-char… les possibilités stratégiques sont énormes et chaque partie est différente. Les graphismes restent efficaces, l’ambiance sonore est excellente, C’est LE classique du RTS. Son abandon a été un véritable gâchis, RUSE > STEEL DIVISION 1 > WARNO
ты так же прекрасна как и в тот день когда исчезла
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