
Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 31.3Kreviews | 94% | — | $14.8M |
| $19.99 | 57.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
do me a favor, don't let go
It's not a complicated game, it's not a long game, but it has a fantastic story, fight system and soundtrack. I'm here 12 years later replaying it and loving it.
This is definitely a vibe-driven sort of game. It was challenging enough and the artwork in the scenes was the highlight, it was very well done. That said, I do wish there had been more lore about the universe in the main story than what I got, especially with people turning into glowing Rubik’s Cubes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $19.99 |
| 617ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buy it.
Totalmente sin mas.
Story: not bad. Music: pretty good to me. Combat: hard to judge, but I don’t hate it. Mostly I just want to say thank you for this beautiful journey. (I ended up buying another game from this studio afterward.)
战斗的时停设计非常完美,有一定思考时间,适合手慢的玩家。至于剧情,很美,不用弄懂一切只要跟着走到故事最后就能感受到的美
入坑steam的游戏,音乐配音一绝。这么多年后又拿出来玩了下,结果刚发现这家公司就是做哈迪斯的那家哈哈。
Игра очень нравится своим вайбом, музыкой и диалогами!
Too much negative reviews recently, get to review something worth recommendation. Best of the game: function(skill) combination. Other than that? Lovely art style, love how the story unfolds with appropriate details(unlike most of the jrpgs explain plain text in even more pale words again and again), proper music. Everything is right on my sweet point.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $14.8M | 36.2K | 94% | $24.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.9M | 5.3K | 48% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $6.3M | 13.7K | 88% | $14.99 | |
| $2.7M |
| 6.6K |
| 89% |
| $14.99 |
| — | 617 | 86% | $19.99 |
| $15.1M | 38.2K | 95% | $14.99 |
| $2.8M | 20K | 75% | $6.39 |