
Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 31.3Kreviews | 94% | — | $14.8M |
| $19.99 | 57.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bought it, played it all, loved it all. I was and never will be a fan of bittersweet endings, so I am a little iffy about it, but the fact that the creators gave an ACTUAL "after death" ending is enough for me. I was genuinely hoping Mr. Transistor and Red would simply clean out the city, then, with the world being cyberpunk, find a method to transfer his mind back into a real body. That is obviously a little convoluted and absolutely does not get the message of the story across, but it fits all the criteria for my "happy ending". However, regardless of my thoughts on the ending, even 11 years later this game is beautiful. I also understand the purpose of removing Red's voice, as it lets her actions occur without explanation while also giving Mr. Transistor room to interpret or misinterpret her actions and opinions. Worth the $19.99 and the 5.3 hours. I am not a completionist, so I will not do all of that Recursion nonsense for harder more obnoxious enemies when I struggled with regular enemies as is. I came for the story, got a wonderful story, finished the story, and here I am. Buh-bye!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $19.99 |
| 617ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这美术这音乐神了,不愧是能做出hades的欧律狄刻和塞壬的工作室。缺点就是按键盘输入会掉帧,好在只用鼠标也能凑合玩。
"Uma mulher que perdeu sua voz e um homem que perdeu seu corpo". Quando o jogo começa, somos jogados em um mundo confuso e caótico. Pedaços da trama vão sendo revelados aos poucos, mas tudo começa a se entrelaçar já próximo ao final, onde entendemos de fato a tragédia da Red. Arte linda e trilha sonora impecável. Comecei a jogar achando que seria só mais um joguinho distópico genérico e terminei sem reação encarando os créditos enquanto uma música composta diretamente pelos deuses tocava. O sistema de combinar skills é muito bem feito e o sistema opcional de turnos, interessante. Esse é um jogo inesquecível, vale cada centavo gasto. I will always find you!
Me pierdo en su estética y en su música y lloro con sus personajes a los que entiendes sin que se expliquen
one of the best games ever. so slept on
Amazing visual, amazing sound, amazing and rather deep fight mechanics for a quite short and pleasant story with bits of philosophy. Really loved 2 versions of music (with and without voice), how they're integrated. 1 note: if on NG+ I could see, what enemy avaits me before the battle, I would mix abilities freally. This would give me (as a player) more chanses to try my own combinations out, rather than focusing on most universal form. You should try this game. My thanks to developers.
Short but sweet game centered around combining different combat abilities together to form unique synergies. The atmosphere, visuals, and music was enough to get me interested in playing initially but I ended up getting very hooked on the combat system. Doing lots of experimentation definitely feels like the way to play. The game is kinda short but it does have a New Game+ and it lends itself very well to challenge runs.
Maybe I'm old now, but I came back here just to say how much I loved this game, and how I wish there were more games being released with art and soul these days. The music is great, too.
New found love. The music is sublime. I came for this when I ran out of Sayonara Wild Hearts.
10/10 hum button the best
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 33.4K | 90% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
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| $2.7M | 6.6K | 89% | $14.99 | |
| — | 617 | 86% | $19.99 | |
| $11.2M | 28.2K | 95% | $14.99 | |
| $2.8M | 20K | 75% | $6.39 |