
Sort 2,694 toys across a massive three-floor toy store, unlock powerful upgrades, and turn complete chaos into perfect organization in this cozy 3D cleanup game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A giant toy store. 2,694 toys out of place. One mission: put everything back where it belongs.
In Toy Keeper, you'll explore a colorful three-story toy store filled with dinosaurs, robots, dolls, vehicles, blocks, plushies, and more. Pick up toys, sort them into their correct sections, and transform a mountain of chaos into a perfectly organized store.
Earn coins as you clean and spend them on the Ball Machine, where every ball grants a new upgrade to help you organize faster and more efficiently.
Thousands of tiny items, one very determined manager. Build order from toy-store chaos and keep every shelf under control.
Choose upgrades like helper bots to automate the busywork and keep the store moving while you focus on bigger goals.
Sort, place, and tidy every corner until the whole shop runs like a perfect little machine.
Your smallest helper needs attention too. Keep the baby happy while the store gets busier around you.
Move fast across multiple floors, discover new areas, and turn every level into a perfectly managed toy empire.
Build your own playstyle with dozens of perks and abilities:
Sprint faster
Throw objects
Highlight nearby toys
Attract distant objects
Coin magnet
Object magnet
Double, Triple, Quadruple, Quintuple, and Sextuple Jump
Jetpack
Wings
Direction beacon showing where items belong
Storage boxes for transporting multiple toys
Place multiple nearby objects at once
Helper robots that organize toys for you
Movement speed multipliers
And many more surprises
You're not alone.
A curious baby accompanies you throughout the store, playing with toys, wandering around, and occasionally creating a little extra mess for you to deal with. Sometimes helpful, sometimes distracting, always adorable.
Take your time, optimize your routes, unlock upgrades, and watch the store slowly transform from complete disorder into a perfectly organized toy paradise.
Can you place all 2,694 toys back where they belong?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 102 reviews with recorded playtime.
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun gameplay and the devs are really on top of updates and listening to player feedback. Definitely worth a couple dollars for the potential
Initially I saw that this game had mostly negative reviews, but I went ahead and purchased to gain my own perspective. I think a lot of players did not spend sufficient time playing the game to see that there were perks available to speed up the game play. Some game play mechanics were not super obvious to begin with due to a lack of a tutorial, but I managed to figure it out pretty quickly. Since then, the developer has taken all feedback into consideration and has already released multiple patches to fix small issues and make changes to improve quality of life. I think the developers should be commended for their fast reactions and commitment to this game, as the first patch was released less than 24 hours after releasing the game. Personally, as a sorting game nerd, I enjoyed playing this game and finished it in my first playthrough. There are a lot of perks available that really do speed up the progression, so yes, it does seem a little daunting at the beginning until you unlock golden coins. I would like to do another playthrough with less perks to make it a bit more challenging tbh, but I'm a weirdo that likes to do non magic runs of Arcane Library.
I bought this game because I saw a Youtuber I follow playing before it was even out. I sorta knew what I was expecting... I just wasn't expecting the lag when I starting playing on my PC so I had turn everything down. I couldn't even play on my Xbox Controller so I had to use keyboard/mouse. Took a while to get situated with the game. I had a little more patience it seems than some of the other reviews because I was just chilling with my music and searching for toys to put into their sections. Once you got more abilities and helpers, it became a lot easier to get the sections down. I only got 3 sections down in 4 hours. I have no idea if it's because of my lag or this review I read was speedrunning, but idek how they even finished the game in that time.
I ended up refunding this game because it just wasn't what I expected. The biggest issue for me is that everything is unlocked from the start. All three floors are immediately available, which completely removes any sense of progression. I think it would have been much more satisfying if you had to complete the first floor to unlock the second, then the third, etc. It would give you something to work towards. The store also feels overwhelming. There are so many shelves and toys available right from the beginning that it feels cluttered rather than rewarding. It would have made more sense to gradually introduce new toy categories and expand the shop as you progress. I've played other cozy management games like Supermarket Chaos, Cat Mail Co., Leaf It Alone, and Cozy Cleaner, and those games feel like real thought and effort went into the progression and gameplay. This one, unfortunately, feels rushed and unfinished by comparison. Maybe it'll improve with future updates, but in its current state I just didn't find it enjoyable or satisfying to play. I can't recommend it at the moment, and I decided to refund it.
I do really enjoy this game. Now those that came from arcane library. This game is similar... BUT! The controls are more clunky and it takes quite a bit longer. Sadly, with this type of game. There isn't alot of replayablity on it. Once your done. Your done. If there would be somethings I would change. Such as No large tunnel in the middle of the room It make sense, to drop the toys. But the game glitched out so many times. Not a very thoughtful move, putting everything in your way. Also smoother controls. I still enjoyed it. It's not as good as Library, but a good contender. I like it!
А я считаю,что игра имеет место быть.Главная проблема с ней была в том,что на ноуте она подхватывает дефолтную видюху,переназначение помогло.Багов мне как таковых не попалось.Да,в ней простая графика,но за 200р ценника это более чем нормально.Вообщем то будем посмотреть,как ее будут развивать.А пока отличное развлечение на пару вечеров. ПС.Малыш бесячий))
Natürlich merkt man, dass das Spiel noch ziemlich frisch ist. Vieles könnte polierter sein, aber ich denke daran wird noch gearbeitet. Für den Preis kann ich mich auf jeden Fall nicht bschweren, das Spiel hat nette Fähigkeiten, eine große Auswahl an Objekten zum Sortieren und ein verdammt nerviges Baby, das man aber auch ausschalten kann. Was ich mir wünschen würde, wäre, dass alle Regale des selben Typs beieinander sind, dass die Objekte noch ein bisschen detailreicher gestaltet sind, und dass man die Sortierung der Gegenstände im Regal mit Trial und Error selbst rausfinden muss. Ich bleibe jedenfalls weiter dran und werde es in ein paar Updates nochmal spielen.
I saw negative reviews and hesitated for a bit, until I saw developers already made an update with fixes. It appeared that mostly all the complains in the reviews are fixable by perks, so I really enjoyed playing this sorting game (although I turned off the baby, thanks for this option) I want to specifically thank developers for adding option to start with all opened perks, so I was able to play second time in a row. There is a place for improvement: The stairs are really confusing and sometimes teleport player to the start, at the beginning without jump it was hard to reach 3rd floor; When start new game + and by default no baby, baby is just standing there all game; When inventory is full, objects of the same type are flying with the player, and if after placing there are no objects in hand, they just group a big pile in the air. Also, when flying down with these objects, they can just stay in the air if player goes down fast enough; After I cleaned the first floor and moved to others, sometimes objects on the first floor would appear (and it will be the object near the shelf it belongs to), I suspect robots may just drop them there? Overall I like this game and will be playing it more after some improvements. Thank you for making such sorting game!
Can't recommend in its current state. Decent concept but it needs more work.
I quite enjoyed this game, especially once they spread things out a bit more. It feeds that organising itch nicely, I really like all the different variety of toys. I have actually played this through twice now. The only bit that bothers me is when you are nearly finished. The first time I had two toys left to place and couldn't find them anywhere, it took me a while to figure out which toys I was looking for. In the end I had to leave the game and come back so that they would drop out of the chute. So maybe once you are down to the last ten toys or so you could draw them to you or highlight. Maybe have a shelf glow or something once its complete so that it is easy to see which are done and which are not.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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