
TowerMancer, a challenging strategy tower building game. Gather resources, build rooms, face menacing threats and meet The Lich family!
Modeled estimate, not a reported figure. How we estimate →
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About

15 Campaign Levels
18 Challenges
2 Game Modes (Campaign / Random Mode)
Unlockables 
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Reviews
Oyun benim çok hoşuma gitti, bence güzel. Ama çabucak bitiyor. Önce orta sonra zor şekilde oynadım ve bence biraz daha uzun olabilirdi. Devam oyunu geleceğinden böyle olabilir. Özetle biraz daha uzun olsa daha güzel olabilirdi onun dışında tek sıkıntı fazla oynayınca fareyi kullandığınız eliniz çok ağrıyor. FPS oyunlar için mükemmel el ısıtma oyunu olduğunu düşünüyorum :D I liked the game, I think game is good. But it's story is too short. I played medium and hard levels and I think it can be longer. But game is short because of there is a second game maybe. My opinion is game is good, it can be longer and if you play the game too much time, your hand that using mouse is start paining. Game is perfect hand heating game for FPS games :D
I'm an avid fan of tower defense, simulation, and management style games. With that being said, this game is an interesting twist of all three. The game starts off fairly easy, but the difficulty can really spike at certain levels, and force you to decide on what to prioritize and when. Overall I really enjoyed this game; my only REAL complaint is that it was too short! (But it appears, without providing spoilers, that there may be a sequel, or some DLC content down the line. This is only speculation based on the ending!) Pros: - Challenging, fast paced gameplay - Unique styled game play centered around tower defense, but includes management style systems as well - A nice retro feel - Engaging gameplay--some levels require a lot of concentration Cons: - Overall the game is kind of short once you get the hang of it. I completed all levels on hard difficulty with 3 stars in under 7 hours - The benefits offered from powering up your various buildings lacks variation - Once you get the hang of which building combinations are efficient, the challenge of the game goes down dramatically, and a majority of the buildings become useless or obsolete. I don't want to spoil what those combinations are, as I feel experimenting around with the various buildings and developing your own strategies is part of the fun for every game Overall, I really enjoyed this game, and would recommend it to anyone who enjoys tower defense games, and doesn't mind a bit of a challenge! Feel free to ask me questions about the game if you're considering playing it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 28 reviews with recorded playtime.
Joguinho delícia, muito viciante! Foi uma ótima compra ⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ jogo dos bão ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
clearly there's the faction "i don't get the game, it's to hard" and yes this game can be hard. but this game needs you to to learn and adapt. the game mechanic is really simple. build a tower, build special rooms and repair what the enemy damages. and later on defend your tower before it get's damaged. only by showing your imps where to go. every single step. simple, challenging and spiced with really nice pixel art. i needed a hour myself to fix my mechanics to fight the destruction with ease and after making some steps in the story the mechanics switch a bit to a more fun way. now after a bit more than 6 hours i've completed the game in hard mode and i enjoyed the challenge. the game deserves better critiques but i fear that there are way too much people playing games without engaging with it edit: and i really like the soundtrack
"...leaves a lot to be desired, which is just so annoying because it feels like they almost had something great, something you wouldn’t be able to pull yourself away from." "like building a jenga tower as some irritating child tries to knock it down" 4/10 Full review at https://darkzero.co.uk/game-reviews/towermancer-pc-review/ https://www.youtube.com/watch?v=lt9HBNFZjMM&list=PLCw43T4Hpdugmp1W6s2hvUlfmm_4Sr6A1&ab_channel=DarkZeroTV
It wasn't that bad. Quite a challenge to pass your free time but kinda repetitive if aiming to get all achievements. It's drag and drop games, kinda clunky at times. To save time and distance, play on a small resolution window mode (but font will be extremely small). Sometimes the game kinda unresponsive (boss not initiating next action) but it's very rare. Tips: Thieves can be bypassed by putting imps with materials on the room before clicking/initiating repair. They will repair before the thieves can steal the materials.
Jogo muito bom Brasileiro, Adoro jogo desse estilo, de Construção! Nota 10/10
Towermancer est un jeu de gestion par "Cliquez-Glissez". Vous devrez gérer la construction d'une tour et de ses salles nécessitant plusieurs ressources en ordonnant à un -puis plusieurs- ouvriers/gargouilles vertes de les créer et de les déplacer. Et avec ça, défendre les-dites salles contres différentes menaces (boules de feu, magiciens, voleurs de ressources...). Si vous aimez ce genre de jeu, foncez. Il est court mais parfois intense. Comptez 5-6 heures pour finir tous les niveaux (avec possibilité de les refaire dans une difficulté plus grande). Il y a un mode à la fin de tour aléatoire à construire mais je trouve qu'il n'est pas très intéressant... [b]Attention toutefois à la répétitivité, typique du genre, qui pourra peut être vous décourager[/b] Mais une démo est dispo à l'heure ou j'écris ces lignes, qui vous permettre de vous faire votre propre avis. Merci Digital Synapis, j'ai passé quelques bonnes soirées. Mettez votre jeu sur mobile ou switch, je pense que les écrans tactiles seront plus adaptés !
Game muito inovador e diferenciado, com uma mecânica fácil de pegar. Recomendo muito!
没鼠标不能玩的游戏增加了,画风不错。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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