
Red Light is a retro-styled extraction shooter where you take a mission to raid an abandoned Soviet R&D Institute filled with mercenaries and living results of human experiments to solve the mystery of your disappeared brother.
Modeled estimate, not a reported figure. How we estimate →
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About

You are Max, on a mission to find your missing brother. Your only lead takes you to an old Soviet R&D Institute, now taken over by mercenaries and creepy results of human experiments.
Fight your way through enemies, complete quests, and go deeper underground with each level. The more you explore, the more secrets you uncover about what really happened here.
Gear up, stay sharp, and get ready for a dangerous journey into the unknown.

Fight against monsters, mercenaries and bosses as you head into an abandoned mega structure.

Search every corner for useful gear, supplies, and valuables. Everything you find can help you survive — or be sold later for profit.

Stock up on food, water, ammo, and meds. Once you are inside, you are on your own until exits open. Complete tasks, find better gear and upgrade your stats to improve your chances for the next raid.

Make it to the exfil point to keep your loot — or die and lose everything you found and brought with you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +4 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was actually having a great time with the first few missions. Fairly short, a button mapped to tell you where to go, and a thrill when you successfully extract. Until I got to the boss(trirot), that imo, doesn't really fit this type of game at all and makes you keep wasting resources to make attempts at it.
this type of game should not have bosses
I wanted to like Red Light, because underneath the rough presentation there is the start of an interesting game. The core gameplay mechanics are decent, and the trading system in particular had potential. I’m not someone who cares much about graphics and gameplay always comes first for me, but even with very low-fidelity, almost 90s-style visuals, I was willing to give it a chance as the game definitely interested me and the dev talked passionately about it in the discord. Unfortunately, development appears to have stalled. The game feels largely abandoned and activity in the Discord reflects that. When players suggest improvements or raise concerns, the response is often that the artist is away on national service and things will be addressed when they return. While that may be true, it doesn’t change the current state of the game for players who have already paid. Also as someone that played the free demo I cant really see any difference in the full game as opposed to the demo!!!!! There is very little content at the moment. The gun variety is limited, maps lack depth, and there’s not much to do once you’ve seen the basics. With more time spent expanding weapons, maps, and systems, this could have been something genuinely interesting, which makes the current situation even more disappointing. As it stands, this feels unfinished and poorly supported. I’d strongly advise waiting until there is clear evidence of active development, meaningful patches, or content updates before buying. Right now, it’s a basic experience with limited gameplay and no clear roadmap. Simplistically Devs make your game better.
I'd give it a soft recommendation... While the game has a solid foundation (the gunplay is good, the concept and worldbuilding is there) it lacks substance. The game is difficult, which is not a complaint. It took many attempts to complete my first extraction. However, after finally acquiring a gun without dying the game lost all of it's potential. The combat is not fun due to the ui of the bots lacking any intelligence. If crouched an enemy will not see you, even if moving and/or out in the open, unless it is right on top of you. If far enough away, an enemy will not engage or move when being shot at. Enemies cannot open doors. There is no sound when enemies walk, meaning that there is no indication towards their location unless they are shooting at you or you get a "seen" ping. I never found myself running out of ammo due to how easy it was to kill enemies since they have no sense of survival and pose no threat once you understand the stealth mechanics of the game. There is no indication to what is interactable. Based on the trailer for the game it does seem that there becomes more substance to the environment and missions. Despite this, for $15 I anticipated better enemies and sound design for a pve extraction shooter. I do recommend this game, but it is not for everyone. Try the demo, see if its a project you'd like to support and put money towards. Support the dev and help them make this game into what it very clearly has the makings to be.
It's a solid game but man, is it frustrating sometimes. It's a buy if you have patience.
A Gem of a Game. It fills me with a Half-Life meets Tarkov vibe that just tickles the right things. Devs are also actively fixing things, so here's to hoping that man in the discussions didn't poop his pants!
有点上头
ENG: I'm sorry to leave a negative review because the game is promising, but in its current state after the latest update, it's unplayable and not worth the price. If you install a scope on a weapon, it becomes unusable. I advise the developers to focus on developing this title and not other new titles because to be worth the price, this one deserves at least updates to fix bugs. ITA: mi dispiace mettere una recensione negativa perché il gioco è promettente ma per lo stato attuale post ultimo aggiornamento è ingiocabile e non vale il prezzo che costa.Se si installa il mirino su un arma diventa inutilizzabile.Consiglio agli sviluppatori di concentrarsi sullo sviluppo di questo titolo e non di altri nuovi titoli perchè questo per valere il prezzo che costa merita quanto meno gli aggiornamenti per risolvere i bug.
[h3]Red Light — Одиночный экстракшен шутер превзошедший Тарков[/h3] Начнём с того что игра [spoiler]сложнее Таркова[/spoiler] завязана на рандоме в плане лута и при потере всего даже в доме, проще снести сохранение и начать всё заново ведь ближки в игре нет да и смысла в ней мало т.к. местные наёмники в НИИ умеют стрелять далеко, метко и на упреждение (спасибо хоть что не боссы) Насчёт боссов же, готовьтесь просто их ретраить... и терять ресурсы, а после повторять цикл луттинга (особенно ради прокачки слотов в инвентаре и здоровья) А ещё есть сюжет, который можно пройти (если сможете) Думайте. [spoiler]Пж умоляю ток не говорите Буянову что можно сделать Тарков типо когда умираешь игра полностью удаляется с компа и её придёться снова покупать и скачивать[/spoiler]
Comrades, I am hearing that you want to play Escape from Tarkov or STALKER but cannot afford. Worry not, as we have EFT and STALKER at home, wrapped up in pretty (ugly) bow like Vodka gift on Christmas afternoon with side of favorite brand of cigarettes! *slaps roof of digital game* This game can hold hours of old-school FPS action with dash of extraction shooter and dreary apocalyptic vibes with a simple story about a man trying to find his missing brother while being lead deeper into dark government conspiracy, all while you make upgrades to house and 3D print character upgrades at your local (legitimate) quicky mart and trade discarded bottles for (totally legal) prizes from neighbor all while taking odd jobs from laptop that progress plot! Ok, gimmic review aside (bonus points if you read that all in a stereotypical Russian accent) I do recommend this game to anyone who likes simple "pickup and play" games where you loot, shoot, survive, and upgrade. If you die, you lose your inventory and have to restock what you lose like any other hardcore extraction shooter. I vibe with it with very few issues to really complain about.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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