
A roguelike tower defense where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and unique effect items to craft powerful builds that lead you to victory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 241reviews | 74% | — | $50.8K |
| $2.49−75% | 9ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画风极简的站桩肉鸽塔防,技能Build成型后割草很爽,前期稍有压力要注意走位躲弹幕。难度曲线偏陡但多周目有局外成长,喜欢塔防+肉鸽的可以试试。
冲着冬促打折入的,上班摸鱼也能玩,挺适合我这种上班狗的。别看画面可能有点简陋,但是玩起来就很上头,不知不觉就爽了两个多小时。
재미 없는건 아닌데, 튜토리얼이 있음에도 전반적으로 게임 설명이 불친절한 편이고, 난이도가 생각 이상으로 높다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款融合了肉鸽与塔防元素的小体量游戏,玩法类似站桩版的土豆兄弟,每局围绕中心防御塔部署地雷、炸弹等设施,并手动释放技能抵御四周敌人。局外有天赋成长,局内Build路线也比较自由。主要需要注意的是游戏难度曲线较陡,低难度下也容易突然暴毙,但整体来说玩法还是挺有创意的,可以一试。
気になった点 ・武器が3つまでしか持てないし入れ替えることができない (一応攻撃してくれるサポートユニットを購入すればもうちょい攻撃できる) ・攻撃してて派手さとか爽快感みたいなのが無い ・スキルの自動発動が購入フェーズに手動で設定しないといけない (忘れると次ステージは手動でポチポチしないとダメ) ・こちらは移動できないのに遠距離攻撃してくる敵が割と出てくる ・パワーアップにデメリットが多い (〇〇+2、△△-1 みたいなやつ) 80%セールくらいなら買ってもいいと思う
외부 화면으로 나가면 일시정지 되는거 좀 불편쓰 난이도는 굿
간단히 시간떄우는 게임 하다보니 많이하게되었음 .........
Just barely scratched the surface after several hours, and so far this is a wonderful example of a "just one more" game. If you like tower defense, this is mini-bites of it, over and over, with lots of trade-offs to manage during each run. Lots of fun and lots to explore.
Good enough -- I don't think it quite lives up to its aspirations, but its tacking some of the best lessons from the roguelite genre for an interesting application and a good ui
Well executed minimalistic autobattler/TD
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $50.8K | 441 | 85% | $4.99 | |
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