
Deadline Escape is a Low Poly Extraction Looter Shooter that throws you into a Post-Apocalyptic World. Scavenge for valuable resources, face deadly enemies and fight for your survival as the clock ticks down toward the deadline.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 19 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world has collapsed. Deadline Escape puts you in the middle of a relentless struggle for survival in a devastated post-apocalyptic setting. Every map you enter holds valuable loot, hidden dangers, and the constant risk of not making it back. Your only goal: stay alive long enough to escape.
Your Hideout is where survival begins. Here you’ll store supplies, manage your inventory, and prepare for your next Raid. Traders, missions, and progression systems provide you with the tools to keep moving forward if you can gather enough resources to return.
Once you step outside, safety disappears. Across 4 maps filled with threats, you’ll need to scavenge food, water, and equipment while facing undead, hostile survivors, and a world that doesn’t forgive mistakes. With Softcore and Hardcore modes, the choice is yours: a more forgiving survival, or a brutal test where every decision matters. Will you escape the deadline… or become just another casualty of the apocalypse?
Survival Mechanics: Health, Stamina, Thirst and Hunger.
Personal Hideout to storage items, trade.
Grid Slot Inventory.
Softcore and Hardcore mode.
Secure Container.
More than 300 items: Equipments, Storage Containers, Weapons, Attachments, Consumables, Materials, Keys, Quest Items.
Explore 4 different Map Scenarios.
Different types of enemies: Zombies, Rebels, Renegades and Bosses.
Level Up to unlock, NPCs, Maps, Hideout functionalities.
More than 200 Quests with different types.
Shooting Range area.
Day/Night and Weather Cycles.
Game Statistics.
Every map comes with its own countdown, Escape before the Deadline arrives.
Genres
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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I have been looking for an Extraction shooter that is PVE only, and low on the resource cost side so that my old laptop can play. This game suits my criteria perfectly. It's easily playable with controller too which I appreciate greatly. I also like the low poly style cause I play Surroundead too.
Game is fun but definitely needs more content. Well worth the price, though. In terms of bad things: - Why don't vendor NPCs sell decent guns? Money feels kinda useless for the most part. - Boss loot is underwhelming to say the least. - Higher tier room loot is underwhelming. - Bosses are not difficult. - NPCs will 360 you the moment you shoot them. This is not quite an immersive game but that's simply ridiculous. - World feels empty.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite extraction shooter that can actually run on my potato.
tenho certeza de que 99,9% das pessoas não leem as análises, então direi que sou extremamente gay!
Demo版が面白すぎたので即購入をしてプレイしています。 運べる重量に上限がありそれ以上は持てないというのがには好きな要素で、BOXやカバンを持ち込んで圧縮しまくれるのはいいのですが、金の延べ棒とかが重いのにそんな値段しなくて、重量単価が布やバッテリーとあんまり変わらないのは、せっかくレアアイテムを見つけたのにあんまり喜べないなとは思ってしまいました。 あとsellボタンやdropボタンを設定したのですが、設定を間違えているのか押しても反応しなくて、一回一回アイテムを売るのが後半になるとめんどくさいと感じました。 また第二マップからは一人で漁るにはかなり広く、一定距離にランダムにゾンビがスポーンしているので、銃声を鳴らせばほとんど音もなく走ってきて来る雰囲気は苦手でした。1ゲームで昼になったり夜になったりを繰り返すので夜だとかなり怖かったです。 逆にもしPVEが好きなフレンドとかとタスクとか協力してやれたらかなり化けそうなゲームだなとも思いました。 敵のスポーン率やレート、体力、ダメージなど自分で難易度を設定できるので、ぎりぎり難易度ハードになる調整でハードコアでプレイしていますが、これはルートの質や、敵のドロップなどに関係あるのでしょうか?もし影響がないなら、わざわざハードでプレイしているのにもったいないと思ってしまいます。 後はインベントリやスタッシュ内で物やアタッチメントを移動させるとき某ルートシューターゲームみたいに移動先に物があると、移動させたいものと位置を交換させてほしいです。(伝わらないかもです) いろいろ言いましたが今の段階でも実際値段から考えるとかなり神ゲーです! でもやっぱり日本語対応とか今後への期待の方が大きいです。
Love this game. I had a crash issue and my save was currupted and the game wouldnt play. The Devs fixed the issue and replaced my save the same day. This game is just way to much fun and worth more than thye charging. More weapons, items and new boss in on the way.
枪械手感(其实没有)软绵绵,人机走路(不喊不叫)静悄悄 地图少,枪械少,配件少 弹挂还非常神经的塞不进去很多东西,藏身处没有自定义内容,卖东西得一个一个点 找五字游戏的代餐请左转入侵红河和灰区战争
Pretty good, I like it. Cons: AI spots a single pixel of me across the whole map in a nanosecond. And the performance. I don't mind these kind of graphics, but I sure as hell DO mind when my PC (which runs Cyberpunk on ultra at over 100FPS) sounds like a jet engine while running these kind of graphics, that's some ♥♥♥♥♥♥♥♥ right there.
low poly tarkov
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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