
A roguelike tower defense where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and unique effect items to craft powerful builds that lead you to victory.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]オートバトルを眺めたい人には向かない。TDローグライトシューティング[/h1] スマホでよく見るTDシューティングと大きく違うのは手動スキルの影響力が大きいこと。超忙殺。 その上でビルドが大きく変わるような強化が多いわけでもない。 良くも悪くも能力同士の掛け合いが天元突破するようなカタルシスを楽しむローグライク性ではない。 そして耐え方を考えるタイプな割りに敵が変わり映えせず、特徴的なビルドを組む理由もない。 ビルドは超簡単。 個人的に一番の問題は、文が助長であまりにも目が滑る。超難読。
游戏还可以,可以玩
省时省力,技能攻击全自动,非常上头。上班摸鱼来一把,下班放松来一把,都是好选择。
玩起来时间过得好快..
一款融合了肉鸽与塔防元素的小体量游戏,玩法类似站桩版的土豆兄弟,每局围绕中心防御塔部署地雷、炸弹等设施,并手动释放技能抵御四周敌人。局外有天赋成长,局内Build路线也比较自由。主要需要注意的是游戏难度曲线较陡,低难度下也容易突然暴毙,但整体来说玩法还是挺有创意的,可以一试。
Well executed minimalistic autobattler/TD
画风简单 很干净玩起来很舒服 玩别的累了 出来一把挺带劲
뱀서느낌의 타워디펜스
眼神要好,手势要快,技能也要搭配好,才能爽快割草
炮塔花样繁多,玩法简单上头,肉鸽对战超解压,没事就想玩两局!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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