
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
怪诞料理挑战赛做出来就是恶心人的
bird
音乐不错,游玩体验的话,前中期都挺好,但后面重复度太高了:打电话买菜、收集,晚上做菜;成长度不够,等级打到一半就满级了,后面只有靠羁绊出新东西来吸引玩家继续游玩,但这种吸引度太弱。 和价钱相匹配,喜欢东方、做菜经营的可以试试
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
重复性太高,一天的时间太长,收集食材的流程就是纯无意义跑图,太无聊了玩了两次都玩不完第二天
まったりプレイできて楽しいです! 日常って感じでとても良き
非常好玩
장사 하기 정말 힘들구나
这小碎骨真可爱,不知道味道怎么样
我是在网上看到的推荐,现在想想应该都是推广营销。 结论:我如果是10岁可能会喜欢这个游戏。但现在看见它我就烦。 我玩的感觉是: 1.节奏慢,拖沓,常觉得无所事事。2.内容单薄,可探索的内容少。3.人物对话,叽里呱啦半天,又臭又长,适合小学生阅读。4.潜水员戴夫我就沉迷经营寿司店,这个游戏的餐厅运营却让我觉得很没意思。数值设置没有挑战感、美食制作很无聊。 总之,本作是一个我绝对想退钱的游戏。可惜超时间了。
DLC全买了 boss也全打完了 怎么说呢 游戏后期重复性太高 玩着无聊了 大多菜谱都用不上 做一次完成任务后就不会再做了 dlc的boss除了芙兰其他的玩法其实都大差不差 游戏后期稀客来的特别多 特别忙 有的稀客的请求还说谜语(比如幽香) 要常看图鉴 导致玩的特别累 玩完一把就不想玩了 但美术和音乐还是很好的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $17.6K | 124 | 67% | $4.99 | |
| $60.5K | 266 | 88% | $10.99 | |
| $604 | 12 | 100% | $2.99 | |
| $669 | 23 | 96% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.1K | 77% | $20.79 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.2M | 8K | 63% | $19.99 | |
| $4.2M | 36.3K | 88% | $4.99 | |
| $4.2M | 4K | 78% | $29.99 | |
| $4.3M | 4.5K | 85% | $27.99 |