
The Old World is yours to command. Lead Legendary Lords in a combination of turn-based campaign and magically charged, strategic real-time battles, and decide the fate of your chosen race in a fight against Chaos.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 605 reviews with recorded playtime.
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
买了玩了,我太菜了,打不过电脑
Love Old World then you'll love this.
Game needs a much better tutorial. No idea how to do anything. Says to select your unit, but not how, or what you can do with it once you do. No clue how to even more the units.
Luckily didn't have the technical issues I've seen mentioned a lot for this game. I felt very conflicted playing Total War: WARHAMMER. On the one hand, a mechanically pleasant and consistent Total War experience. On the other hand, it's exposed how much of my enjoyment of the series was based on it's historical context. All the way back to my first experience in Rome Total War in the early 2000s, it was the Rome part that made the Total War part interesting. If you're already immersed in Warhammer Fantasy (now Age of Sigmar) lore, then you will be blown away by this game. Otherwise you might struggle to get into it compared to some of the series' other titles.
40 hours into the default human campaign, game's great for a while but the issues keep piling up. Hopefully the newer Total Wars don't have these problems. [list] [*] Camera doesn't zoom out quite far enough to watch the whole battle at once. [*] You can't have the AI take control of your units so you can just watch the battle. [*] There isn't a slow option for watching the other factions' turns (hard to keep track of what's going on). [*] It's goofy that you can see enemy "hero" characters running around causing problems in your kingdom but you can't kill them, apart from attempting assassination with another hero character (~1/3 chance of success, and failure makes them impossible to assassinate for some time). [*] Really needs an option to build bridges to make army movement more efficient. [*] A couple of the races magically move their armies across impassable terrain, very annoying. [*] Game doesn't do a good job of conveying (before you move) swamps and other problematic terrain. [*] You can put your army in marching stance to move farther per turn, at the cost of being tired in battle, which is fine except that the game doesn't let you attack in this stance, so you can't use it to chase down an enemy army or attack a settlement before a defending army gets there. [*] You get too many free garrison units (I'd rather have to keep more small armies). Also annoying I can't put walls on any settlement I want. [*] Can't defensively put siege cannons on walls. [*] When attacking a walled settlement, the towers shoot all the way into your spawn area. [*] It takes too many turns to siege a settlement (you can't leave a good army in one spot for that long). [*] When you defeat a settlement, you can take their money and leave, but if you burn it to the ground you get nothing. [*] You can't colonize certain regions (race-restricted) so they're less rewarding to attack. [*] Army unit cap of 20 is too small (I know it's for performance but they don't need 100 guys per unit). You can have a nearby army reinforce but sometimes it doesn't work (and the maps are kind of too small for bigger battles). When reinforcing does work, the units often come in the map at an inconvenient spot so you can't consolidate your forces and take a good fight. [*] The game doesn't let you have multiple generals in one army, which also contributes to you having to rely on the broken reinforcement feature. If you want to defend a city with 2 armies, one has to wait outside. [*] Ranged units are kind of underpowered in that they won't shoot (for fear of friendly fire?) at enemies in melee combat with your other units, so it can be hard to make them feel cost-effective. [*] Generals and hero characters are too hard to kill. They have as much health as a 100-man unit, but their small surface area generally prevents them from dying quickly even if surrounded. The only way I found was if you can focus fire them with multiple ranged units. If you do get them to route, they usually still get away with the remnants of their army to fight another day. [*] The post-battle screen shows how many kills each unit got, but how much damage they did would be more useful. [*] The "legendary" characters (including your faction leader) can't die, they are only wounded and come back after several turns. [*] The forces of Chaos are OP. Too many armies, if you lose a battle they replenish in your territory, and each army is very tough (too many tanky enemies you can't kill cost-effectively). They kind of ruined my campaign, wish you could disable them. [*] Half the races in the game (which you fight against) are locked behind DLC, but I can't justify buying them with the above issues. Also, each race has several factions but you can only pick between a couple of them. [*] Supposedly my graphics card and CPU aren't maxed out, but I'm not getting 60fps. Not sure what the bottleneck is. [/list]
great strategy game which never ages, 10/10
Amazing game.
Świetna alternatywa zamiast klasycznego Total Wara :)
Сама по собі гра хороша, тому поставлю палець вверх. АЛЕ якшо ви вже грали у хоч якийсь тотал вар, то я не рекомендую. Мінус, шо нема української локалізації
CA cant make a working game thematic warhammer game without modders.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Turkish, Czech, Simplified Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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