
The Old World is yours to command. Lead Legendary Lords in a combination of turn-based campaign and magically charged, strategic real-time battles, and decide the fate of your chosen race in a fight against Chaos.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely recommend this to the previous titles' fans and newcomers. I believe Warhammer 1 will teach you the basics with not so many factions and mechanics, unlike when you jump in 2 or 3, but it also lacks many QoL features, not a big deal at all (just takes a couple more seconds to do diplomacy etc.) Buy this if it's on sale and if you like it enough to have mastered it, you can move on to WH2 and WH3, both will have factions and map from WH1. Enjoy!
DLC has an online check so that you can't continue saves when the servers are down. Absolutely bonkers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.2M | 42.9K | 59% | $69.99 | |
| $83.2M | 116.7K | 96% | $29.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $81.3M | 162.5K | 92% | $24.99 | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $80.8M | 127.5K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $1.8M | 2.7K | 80% | $29.99 | |
| $0 | 327 | 58% | Free | |
| $26.8M | 23.1K | 81% | $49.99 | |
| $4.3M | 4K | 87% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #63, worst DE #98 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Turkish, Czech, Simplified Chinese +1 more
| $59.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can't use dlcs offline, what kind of ♥♥♥♥♥♥♥ is that ?
战锤1在现在已经不适合单独玩了,通常作为战锤3的DLC购买
Aged out and overshadowed. BUT this game has the best "pure" experience out of all of the TWW games. It's fun, but not necessarily that deep or interesting.
啥也不懂,开始就玩帝国,啥叫十面埋伏、四面楚歌,玩到50回合左右地图上到处闹叛乱,然后我就得派兵到处镇压,提高城镇的公共秩序,关键还有混沌的兽人来入侵我,玩得心太累了,好好的帝国玩成了弟国。
Genuinely the buggiest launcher of any of the total war warhammer games.
you guys made legendoftotalwar quit and i'm pissed.
At this point Warhammer 1 is just a giant DLC for the other two games. If you own either of them, this is worth it. If you dont, I would start with Warhammer 2.
i am not going to lie i waited years to play this game. never had the time or the money to justify buying it... so i might be biased on reccomendations played all races on normal difficulty on this i have only three real faults and it might be from being on normal difficulty 1. magic was basically worthless unless you were healing your troops better to fight a straight battle because lots of stuff happens quickly and most of the non healing magic users except for ones that use fireball just take up too much time that could be better spent elsewhere (kinda sad actually) 2. you only have to fight 2 or three actual battles then you will win 99.99% of them through quick battle espically if you team up two armies on one and most of the time the computer does better than you can. in this don't bother building armies with level one or two infantry get top tier as quick as possible (it really doesn't take long) and your enemies will be there shortly. 3. it cost me like $50 or $60 and the game is over a decade old so look for a sale. once i get some free cash i am going to buy whtw 2 and 3 because i read on the net that if you want to be able to do large campaigns/sand boxes with all the races then you need all the versions... i hear the later versions are better thought out but idk about that. all and all for the ttw company trying somthing new instead of the same old castle warfare it was worth the the money for me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.