
Unite Ancient China under your rule through a thrilling blend of turn-based empire building and real-time battles. Use the Guanxi System and diplomacy to forge alliances, and build powerful armies with hundreds of unique infantry, cavalry and war machine units.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
CA做了一堆全战不思进取摆烂已成骄兵,而骄兵必败
지쳐서 접었다. 한 일년 지나면 다시 생각 나서 하게 된다. 모드의 힘인가.
no
玩着还好,就是不更新了,换了13代cpu已经玩不了了,各种闪退,游戏不支持最新cpu是我没想到的
真是难完.
话说天下大势,分久必合,合久必分,你我必将匡扶汉室,还大厦于将倾
好玩爱玩。三国题材中最好的了。希望尽早出下一个版本
♥♥♥♥♥♥♥ performance, takes 10 years to move my troops in siege battles
小时候看主播玩的游戏里最想玩的游戏
Man I played hundreds of hours on this game, here and other devices. Might as well give it a good review :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean*, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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