
Unite Ancient China under your rule through a thrilling blend of turn-based empire building and real-time battles. Use the Guanxi System and diplomacy to forge alliances, and build powerful armies with hundreds of unique infantry, cavalry and war machine units.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst KR #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 16 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Total War: Three Kingdoms — одна из самых ярких и удачных частей серии Total War. Игра отлично сочетает масштабную глобальную стратегию с эффектными тактическими сражениями, а сеттинг эпохи Троецарствия делает всё происходящее особенно атмосферным и запоминающимся. Первое, что хочется отметить — это глубина дипломатии и управления государством. В отличие от многих других частей серии, здесь политика действительно играет огромную роль. Союзы, интриги, сделки, вассалитет и отношения между правителями ощущаются не просто дополнительной механикой, а важной частью игрового процесса. Благодаря этому каждая кампания развивается по-своему и постоянно подкидывает интересные ситуации. Отдельной похвалы заслуживает система персонажей. Полководцы и министры здесь не просто «юниты с бонусами», а полноценные личности со своими чертами, амбициями и отношениями друг с другом. Это делает игру более живой и добавляет элемент ролевой стратегии. Очень интересно наблюдать, как герои формируют дружбу, соперничают или меняют ход истории своими решениями. Сражения в Three Kingdoms получились зрелищными и динамичными. Армии красиво выглядят на поле боя, а генералы в режиме «Роман» способны буквально переворачивать ход битвы. При этом игра даёт выбор между более героическим стилем и классическим, что понравится и любителям историчности, и тем, кто хочет более эпичных сражений. Визуально игра тоже оставляет очень приятное впечатление. Карта кампании, интерфейс, дизайн персонажей и оформление в китайском стиле выполнены с большим вкусом. Музыка и общая атмосфера прекрасно передают дух эпохи, благодаря чему в игру легко погрузиться на десятки часов. Ещё один важный плюс — высокая реиграбельность. Разные фракции, стартовые условия, особенности лидеров и непредсказуемое развитие дипломатической ситуации делают каждую новую кампанию уникальной. Даже после долгого времени игра продолжает удивлять. В итоге Total War: Three Kingdoms — это великолепная стратегия, которая смогла освежить формулу серии за счёт сильной дипломатии, харизматичных персонажей и отличного антуража. Это одна из лучших частей Total War и отличный выбор как для поклонников жанра, так и для тех, кто только хочет познакомиться с серией.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean*, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +1 more
| $39.99 |
| 46ratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | 90% | #73 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
臣亮言:陛下肇创鸿基,志清寰宇。今河套列郡,牧马已归汉帜;西凉诸羌,箪食争迎王师。益州险塞,沃野千里,天府之资可凭;荆州要冲,舟楫万艘,江湖之利尽握。交趾苍梧,铜柱之南悉平。此诚天授兴复之机,而陛下扫清六合之时也。 然臣犹惕息不能自宁者,诚见孙吴虽弱,犹握建业未溃;曹魏虽疲,尚据许昌苟延。今臣执旄钺临四州之地,拥带甲三十万,然每计及二虏唇齿之势,未尝不中夜推案,汗透征衣。 愿陛下托付得人,使镇南将军总荆交水师,屯江夏以备不虞;平西将军率河西铁骑,驻陇西以窥洛阳。臣当亲提益州之众,出巴东,过襄阳,直捣魏之宗庙。使东吴知天子剑履,已至丹阳,则彼必拱手称藩,不敢复窥江表。 昔汉高据汉中而并天下,光武起南阳而扫群凶。今陛下兼有河套之马、巴蜀之粮、荆楚之卒、交趾之金,四用毕集,此高祖复兴之基,世祖再造之资也。愿陛下责臣以讨贼,则臣必效命于辕门;敕诸将克期并进,则三军当争先于锋镝。 今贼势已蹙,天命可征。若迟疑不进,使二虏得保宗庙,养威蓄锐,待时复振,则臣恐河洛虽近,终成瘴疠之乡;吴越虽微,反为豺狼之窟。此臣所以痛心泣血,而寝不遑安者也。 临表涕零,不知所云。惟陛下裁察。 臣亮顿首顿首。建安十二年冬。
从小开始玩,以前都是学习版的全面战争三国,包括全面战争战国,补个票
명작인데 CA가 미래해서 망함..... 아 CA 진짜 햄탈워도 이렇게 하면 용서 없다.....
couldve been way better and something like shogun 2
我操你死妈,老子花钱买的dlc全都失效了,ca你就是个笑话。老子要把一个超大肛塞塞你屁眼里永世不能拉屎,让你体验一下这份痛苦傻逼。
首发入的游戏,也很好玩,才刚刚起势竟然就停止开发了,谜一样的操作,跟诈骗没区别了
这么好的主题,被搞成了什么乱七八糟的。不推荐
什么都好,就一点不好,人物大众脸,重复的脸,不够好
目前我心目中最好玩的三国策略游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $68.1M | 172.1K | 98% | $19.99 | |
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| $68.9M | 178.4K | 97% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 |