
Discover Lara Croft’s Original Adventures, Lovingly Restored – Now with New Challenge Mode
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 20 → 3.71/day in the week after.
About

Play the Original Three Tomb Raider Adventures: For the first time ever, play the complete experience with all expansions and secret levels on modern platforms in this definitive collection. Now with more bonus content in the FREE Challenge Mode patch.
Tomb Raider I + Unfinished Business
Tomb Raider II + Golden Mask
Tomb Raider III + The Lost Artifact
NEW Challenge Mode: Replay levels with customized modifiers and complete achievements to unlock 10 New Outfits that enhance Lara’s abilities.
Solve Ancient Mysteries: Uncover treasures of the ancient world by solving puzzles and unraveling mysteries lost to the ravages of time.
Globe-trotting Adventure: Follow Lara Croft around the world and face off against deadly foes and dangerous myths.
Lovingly Restored: Experience the classics boasting upgraded graphics, with the option to switch to the original polygon look at any time.
Photo Mode: Capture Lara with any weapon and unlocked outfit in 21 poses, or look around the level for hidden items and secrets.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.6Kreviews | 85% | — | $5.5M |
| $8.99−70% | 12.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The remasters look great, and the ability to instantly switch between the classic and updated visuals is genuinely awesome. But the replayability decisions are baffling. How does a remastered trilogy not have level select after beating each level? That’s a bit silly in a collection built around replaying for secrets, missed pickups, and achievements. The modern controls are about 90% of the way there, but still miss one obvious fix. The D-pad should act as a tank-control precision override for those moments where the original platforming clearly expects tiny alignment adjustments. They already allow extra button mapping, so it feels like a missed opportunity. Even if they would allow more options on the modern control remapping it would have been at least solvable along with maybe putting a quick save and quick reload mapped to the paddles. Great games and great visuals, but some genuinely bad menus, controls and replay decisions make it hard to suggest for new players to the series. - Initially on steam deck after beating Tomb Raider 1 the game vanished from the hub but after an update its back now so I've updated this review but left the comments the same.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Polish, Portuguese - Brazil +8 more
| $29.99 |
| 1.9Kratings |
| 80% |
| — |
| not modelled |
| $8.99−70% | 797ratings | 84% | — | not modelled |
| $29.99 | — | 92% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tomb Raider is one of the best game, which was my childhood games! Good memories and many of them. Will still be playing it, cause it's will never be boring.
毫无诚意的重置之作 在2026年体验来自30年前的极致操作折磨
A must have game that has held up since 1996. Tomb Raider is a methodical platformer, meaning each jump has intent behind it. Once you master the controls the game is about testing your mastery. It's one of those "git gud" games like Dark Souls that feels good to play since progression is tied to your own ability to overcome challenges that are unflinching. The game has the original tank controls along with modern controls. Personally I played with modern controls and a few things to keep in mind is that modern controls cannot be mastered in the tutorial area called, "Lara's Home." There's community guides but honestly the most important things to remember are these things: Holding down Square: Has Lara slowly walk on a platform allowing her to get to an edge without falling Holding down RT almost all the time: this has Lara extend her arm to grab a ledge, there's many leaps of faith and having your arms out means you'll grab the ledge, it also serves as a safety grab incase you fall off a ledge from a poor running start Un-holster your guns with LT and press down on Left-Analog, this will make Lara back hop which should be down after you've safely walked to an edge with square. You can even slowly walk backward by holding down LT+Square and pressing down on left analog. Combat is auto lock on, but once an enemy is dead Lara will continue shooting the dead enemy, release the RT and click it again to lock on to the next enemy. The above is really the core of what you need to know. Anyway the game is: fun, atmospheric, and challenging. I love how you can play with modern/retro graphics with a click of the start button. I highly recommend at least playing through TR1 because TR2/TR3 build off of TR1 and assumes you have a competent mastery of the above skills I listed. The game rewards patience, trial and error, and exploration. Also you can spam save states so there's really no reason not to try. Have fun!
nostalgia hits hard
Pessimo jogo, só faz vc perder seu tempo com bugs que te fazem voltar de fase, essa mecanica de controle moderno é cilada, em varias fases vc precisa mudar para o controle de tanque para passar, sistema de salvamento porco, tive que recomeçar o jogo do zero uma vez pois o unico save que eu tava usando bugou (pois não sabia que precisava de dois saves para evitar que perdesse o progresso) foi uma das experiencias mais estressantes da minha vida, não jogue se vc não é familiarizado com controles de tanque e não quer ficar horas preso em uma parte
This game is not one that features interminable violence all the way through, which I find boring. Most of it requires you to use your head. When there are boss fights they are epic. Also this game is the iconic first in the Tomb Raider series,and is interesting for that reason alone, as it was the game that began all games! The pricing is very attractive - A$23.50 for a bundle of 6 remastered games which run on any OS. You can also buy individually. Worth a look!
I appreciate developers rubbing the dust off these oldies that I loved playing back in the day. Game controls have evolved however, and using a modern day controller, gameplay feels like a keyboard. How about keeping Lara focused on view angle instead of movement direction? It has tons of other gameplay options, just not the ones that make it actually playable. Sorry but I do NOT call this "full controller support" and would go only as far as "playable with issues". I'm not going back to keyboard & mouse just for old times sake. Despite all other improvements this makes it a "not recommend" for me.
Я конечно рад был поиграть обновленную классику ,но пихать на каждый чих ачивку такое себе очень нагружает игру ,но за современное управление огромное спасибо игра 50 на 50 не самые мои любимые части в ларке
Reseña: Tomb Raider I-III Remastered Muy bueno. Poder pasar del modo clásico de PS1 a los gráficos remasterizados presionando un solo botón es sencillamente una locura. Visualmente, el trabajo que hicieron con la remasterización es de altísimo nivel. En lo personal, no suelo ser muy fan de los remakes; prefiero mil veces este tipo de remasters. Sin embargo, me parece que a Tomb Raider 3 le hicieron falta algunos retoques extra: terminó resultándome el más pesado y denso de la trilogía, quedando el 1 y el 2 en lo más alto del podio. Como ya es un clásico en mis reseñas, me toca criticar el apartado de logros/trofeos: ¿de verdad era necesario incluir 382 logros? Pareciera que los pusieron solo para obligarte a jugar los niveles extra que en su momento salieron para PC. Los que logren llegar hasta la tercera entrega ya van a estar bastante agobiados, así que imagínense lo que es intentar completar todo lo demás... A pesar de eso, lo bueno supera por muchísimo a lo malo. ¡Recomendadísimo!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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