
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 659 reviews with recorded playtime.
Reviews
Themes across 652 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
boring
Es un shooter de acción con elementos de RPG y mundo abiertos que traslada a los jugadores a una versión devastada de Washington D. C. donde deberás restaurar el orden enfrentándote a diversas facciones hostiles. El juego destaca por su sistema de cobertura, la personalización de armas y habilidades. Su combinación de exploración, progresión constante y combate táctico lo convierte en una experiencia ideal para quienes disfrutan de los juegos de disparos con énfasis en el trabajo en equipo y la obtención de botín.
Extremely repetitive. Extremely boring.
My friend invited me to try The Division 2, so we played through it together, finished the main campaign, and tried some of the DLC content. Unfortunately, the experience ended up feeling incredibly bland. The biggest problem is how repetitive the game becomes. Nearly every mission follows the same formula: move to the next area, clear waves of enemies, defend or activate an objective, then repeat. The story and characters are also completely forgettable. Even after finishing the main campaign and playing through parts of Warlords of New York, I can barely remember any of the NPCs or what the story was supposed to be about. The weapons weren't much better. There are plenty of options, but most feel like minor variations of the same guns rather than any unique or exciting gameplay. The gear and build system look deep, but if you aren't interested in grinding for slightly better stats, there isn't much else to keep you engaged. Build variety can be fun, but it can't compensate for the lack of mission variety. The bugs made the experience even more frustrating, where several open-world events that became impossible to complete because enemies spawned inside buildings. Even worse, during the final Keener mission in Warlords of New York, Keener never appeared outside the building he was in, making the mission impossible to finish. It's disappointing to encounter such a progression-breaking bug in a DLC that's been available for over five years already... Seriously Ubisoft, fix your games already! Overall, the gmae lacks polish, it's a repetitive and forgettable looter shooter with uninspired missions, weak storytelling, and frustrating bugs. Playing it with a friend made it more enjoyable, but it still wasn't enough to keep me invested.
crap single campaign........ huge grinding content with inconsistent drop for legit build, don't buy this if you have time for better games.
i bought this game and all dlc on steam and have been unable to play it since years ago huge waste of money ubisoft connect does not work and it feel like ive been scammed of my money
mid as ♥♥♥♥
- Это вкусно, но не то чтобы по вкусу вкусно, но по сути вкусно» Мем в целом описывает эту игру кратко, в основном это грид. дрочильня с неплохой атмосферой и пару заданий, в одиночку её бы я точно не осилили, даже при большом желании... Но в коопе игра очень интересно и вполне себе не плохо.
新版本回坑,结果接连几次启动游戏导致电脑爆卡,其他游戏完全正常,玩尼玛,给我恶心坏了,S币育碧
i got 4200 hours on console, this game blows, the pvp is worse and the developers dont even care about the game, apart from that it is fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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