
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought currency and it didnt gave me ♥♥♥♥♥♥♥♥ ♥♥♥♥ ubisoft
僵尸打腻了,打打人机120!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst FR #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've only played this game for a few hours. I grew to like Division 1 and it's very similar to it. The location is more compact so you're not running as much. There seems to be more loot, so much so that I haven't bought much from vendors. I miss the NPCs (NYC civilians) that you can slightly interact with. A very good sequel.
首先就是一坨臭史,别人都说是臭史我也知道是臭史,但是我就是去吃了这坨臭史,新手没有专精30凑了一套未来去恶化4-10去辅助谁掉点了都喷我,带雷神控的时候两个全火突袭打那个观点胖子俩人1分钟没干碎,新手别碰恶化就升40级就行了玩玩剧情开新号吧剧情全吃一遍就跑吧,剧情也是臭史,人家都说史我还吃史我也是傻逼
muito ruim
£2.49. Pointless game. Clunky movement. Total lack of story. I thought I was playing a single player game and then realised there were a bunch of random people in my game? I have no idea what it's supposed to be. Not engaging whatsoever. Uninstalled.
Неплохо, но не затянуло
刷不停!
This is same tihs - кооперативный шедевр, как и предшественник. Здесь отсутствует история(да и зачем она в подобной игре?), но есть идея, которая реализована по-моему мнению полностью. Красивый, визуально оформленный мир, но уже в другом городе, с совсем иными законами - Вашингтон D.C. Вы всë ещë участник спецотряда с идентичной целью - установить порядок, который был нарушен из-за простого человеческого фактора и оплошности. Вы - надежда Америки, и, пожалуй, мира:). Я в двойне в восторге и также в двойне расстроен, почему? Не то чтобы игра стала хуже - наоборот, просто привык к NYC и первое время было проблематично адаптироваться к новой атмосфере, окружению и системе игровой прокачки). В данной части лично меня и моего спутника вечно преследовала одна сложность - непонимание как правильно использовать определëнные ресурсы и снаряжения, из-за чего адаптация и миссии очень затягивались, а моральное состояние было на износе, с полным непониманием:D. Если не учитывать данный фактор - мне однозначно понравилось времяпрепровождение в игрухе в компании ArtSound. Желаю Вам приятной игры, обязательно найдите компаньона для трилогии Division'а, как бы тяжело это не звучало:). See ya.
It is just good. Like seriously, unc friendly shooter. Definitely suprised to see it's ubisoft's title. Hope they dont ♥♥♥♥ it up like every other good game they've had under them. I see ever faint similarities to the old discontinued title Ghost Recon Online. Good bit of fun that
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.7M | 4.5K | 81% | $19.99 | |
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