
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gefühlt kommen mit jedem Update neue Bugs dazu. Inzwischen habe auch ich massive Soundbugs - die hatte ich zuvor nicht. So macht es keinen Spaß.. keine Ahnung, ob Patches nicht mehr reviewed werden vor ihrem Release oder ob es schlichtweg nicht mehr profitabel genug ist, eine eigene Review zu erstellen und es lieber die Spieler testen lässt. So ist es für mich jedenfalls keine Empfehlung wert.
Gay
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst FR #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра просто топ за свої кошти, особливо по знижці, не розумію чому її хейтять. Разом з друзями дуже не погано. Рекомєндась'он.
Playing solo is very fun. Without annoying friends who take everything for themselves, its very fun really.
I played alot of this game on my playstation when it came out, I wasn't into the grinding. But a few years later I try it out on PC and to my suprise they've skimmed off a decent amount of fluff. replaying was awesome, a very fun coop action game that handles very smoothly (besides server issues). I actually got a perfect gear set with perfect stats, I'd never done it in part one so I was very suprised when it came together (Dare LMG with heartbreaker). I had 4 near complete sets of gear and a few incomplete loadouts but I was PUMPED to finish them. Then they added prototype gear into the game and dragged that finish line 3 times farther. It totally ruins the game by making specialized loadout pointless, no more tech players, weapon players or armour players, just a crazy amalgamation of tech/weapon guys. Look at everyone who has full prototype, it's always the same kind of setup of tech/weapon usually running refractor so they are alway regaining health for tech damage (making them very tanky), and props to them but it makes team comp pointless when one person is just able to race through the hardest difficulties and take down everything by themselves. People are not crazy about armour players but when the game first came out I LOVED running full shield and being the tank. Even after coming to PC I tried to keep that build in my loadout just in case, just to get flamed by the guy with full prototype calling me trash. It's a coop game but there is no longer any kind of feeling of COOPERATION. Prototype is putting this divide between casual and hardcore players.
Кайф игра
Llevo tan solo 104 h. jugando en The Division 2 en Steam, y también he jugado cerca de 500 h. en The Division para PS4, pero lo que nunca imaginé es seguir tan enganchado con este juego, mientras mas avanzas el mundo abierto te ofrece mas cosas, mas jugabilidad, variantes, cooperativos con otros jugadores y un mundo abierto con enormes posibilidades para mantenerte expectante, con mayor adrenalina... Sin dudas lo recomiendo sobretodo porque se nota una evolución increíble con los gráficos. Jugar con todos detalles al máximo y en modo realista hace que tengas otro juego dentro del mismo juego, una absoluta locura!!!
Jest pięknie
싱글로해도 렉이 개심함. 싱글이어도 인터넷 연결이 되어야하는데 서버가 아메리카나 유럽에 있는지 렉이 개 심함 쉐도우 오브 워도 렉없이 잘 굴러가는데 이건 사양 아무리 낮춰도 인터넷 문제 땜에 렉이 개 심함. 아무리 싸게 주고 샀다지만 과자나 사먹을걸 괜히 샀다.
I'm tired, Boss. I stopped playing for a year, then came back to a slugfest where clearing a single control point takes 20–30 minutes. For some reason, every enemy takes anywhere from two to a billion magazines to kill. Every control point you capture gets attacked every five minutes or whenever you so much as breathe. If you don't defend it, they erase all your progress in about a minute, making you want to end your day by smoking a pack of cigarettes. The NPCs must be colluding with the enemy AI because they just hand over the control points. The NPCs with stars on them can't revive anyone to save their lives. They will just keep tapping you and tickle you until you bleed out. Anyway I'm tired, Boss. Tired of fighting over the same control points. Tired of watching NPCs throw them away like they never wanted them in the first place. Mostly, I'm just tired.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.5K | 81% | $19.99 | |
| $1.7M | 3.2K | 89% | $19.99 | |
| $1.7M | 4.2K | 85% | $14.99 | |
| $1.7M | 1.3K | 94% | $19.99 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 6.7K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 6 | 17% | $49.99 | |
| $0 | 2.5K | 47% | Free | |
| $1.3M | 6.2K | 78% | $9.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $530.6K | 1K | 83% | $19.99 |