
The Earth has plunged into an ice age, and the cities that survive have a new threat – Necromancers; those who reanimate corpses using inexplicable biotech. Now So'un and Ethica, two badass Living Dead Stalkers, must save Tokyo in this thrilling sci-fi visual novel!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
完完全全的一坨答辩,除了勉强能看建模粗糙的演出,别说对比同为周年作的村正了,放在n+其他作品里也是除了味冲一无是处的存在。 自我感动的剧本,自相矛盾的设定,从头充斥到尾的恶趣味,毫无厘头的玩梗,视角过于频繁切换造成的观感下降,搭配上中文版本频繁的闪退,已投降 3/10
[h1]Concise Game Review: Tokyo Necro -凍京NECRO— Frozen Cyberpunk Chaos with Style Overload[/h1] [i](Scroll down for the detailed verdict)[/i] [table] [tr] [th][b]🎮 Game Value[/b][/th] [td] ✅ [b]Highly recommended for players looking for an adult cyberpunk visual novel set in a frozen Tokyo, where necromancers reanimate corpses and Living Dead Stalkers hunt them down through intense, breathtaking action scenes.[/b] A story that follows two Living Dead Stalkers as they eliminate necromancers and uncover a larger conflict tied to the undead and a mysterious girl.[/td] [/tr] [tr] [td][b]👤 Protagonist[/b][/td] [td]Dual protagonists — Nagaoka So’un & Kibanohara Ethica[/td] [/tr] [tr] [td][b]🧬 Genre[/b][/td] [td]Adventure / Visual Novel / Cyberpunk / Sci-Fi / Action / Post-apocalyptic / Gore / Intense Violence (R18)[/td] [/tr] [/tr] [tr] [td][b]🔞 Adult Content[/b][/td] [td] ■ [b]Core Themes[/b] ● Violence(暴力) ● Gore(流血・ゴア) ● Death(死) ● Undead(アンデッド) ● Necromancy(死霊術) ● Cyberpunk Society(サイバーパンク社会) ● Human Experimentation(人体実験) ● Moral Ambiguity(倫理観の曖昧さ) ■ [b]Sexual Content[/b] ● Full Nudity(全裸) ● Oral(フェラ) ● Deepthroat(ディープスロート) ● Cunnilingus(クンニ) ● Sixty-Nine(シックスナイン) ● Handjob(手コキ) ● Breastjob(パイズリ) ● Vaginal(膣性交) ● Doggy Style(バック) ● Anal(アナル) ● Double Penetration(二穴) ● Creampie(中出し) ● Bukkake(ぶっかけ) ● Sex Toys(アダルトグッズ) ● Yuri(百合) ■ [b]Fetishes & Extras[/b] ● Futanari(ふたなり) ● Bondage(拘束) ● Blindfold(目隠し) ● Latex(ラテックス) ● Bodysuit(ボディスーツ) ● Mind Control(洗脳) ● Ryona(リョナ) ● Torture(拷問) ● Snuff(スナッフ) ● Blood(流血) ● Guro(グロ) ● Glasses(眼鏡) ● Eyepatch(眼帯) ● Collar(首輪) ● Gag(猿轡) ● Harness(ハーネス) ● Leg Lock(脚拘束) ● Pantyhose(パンスト) ● Garter Belt(ガーターベルト) ● Thigh High Boots(ニーハイブーツ) ● Dark Skin(褐色) ● Albino(アルビノ) ● Big Breasts(巨乳) ● Big Ass(巨尻) ● Ponytail(ポニーテール) ● Zombie(ゾンビ) ※ Note: Adult content is present but not the main focus; the game primarily emphasizes action, worldbuilding, and its cyberpunk setting.[/td] [/tr] [tr] [td][b]🔓 Censorship[/b][/td] [td]None; the R18 patch from JAST is required to fully experience the game, including all scenes and adult content.[/td] [/tr] [tr] [td][b]⏱️ Game Length[/b][/td] [td]30–60 hours to complete all routes and the True Ending.[/td] [/tr] [tr] [td][b]⚔️ Challenge[/b][/td] [td]None; route progression is based on a few simple choices.[/td] [/tr] [tr] [td][b]🎨 Illustration[/b][/td] [td]Character art by Oosaki Shinya with detailed anime designs and distinctive outfits, supported by a large number of CGs and 3D combat animations. 2D visuals are used for story and character scenes, while 3D animations are used during combat to show movement and action more directly.[/td] [/tr] [tr] [td][b]🎵 Music & Sound[/b][/td] [td]Outstanding soundtrack with high-energy cyberpunk vibes. Full Japanese voice acting across the cast.[/td] [/tr] [tr] [td][b]🔁 Replay Value[/b][/td] [td]4 routes and a True Ending, each route featuring different character outcomes and unlocking new scenes, CGs, and H-CGs.[/td] [/tr] [/tr] [/table] [h1]📝 Review, Gameplay & Verdict[/h1] [table] [tr] [th]📖 Story[/th] [/tr] [tr] [td] Tokyo Necro is set in a future where Earth has entered a new ice age. Tokyo survives through geothermal energy and has become a controlled but unstable city where crime, corporations, and necromancers are part of daily life. You follow So’un and Ethica, two Living Dead Stalkers who are hired to eliminate necromancers and their undead creations. During a mission, they encounter a mysterious girl named Ilia, which leads them into a larger conflict involving multiple factions and hidden motives. The story is structured around several routes. Each route presents different events, character outcomes, and information about the world. Characters may survive, die, or reveal different aspects of themselves depending on the route. This structure makes the story dense and requires completing all routes to understand the full picture. The early sections introduce many terms and concepts, which can make the beginning harder to follow. [/td] [/tr] [/table] [table] [tr] [th]🎮 Gameplay[/th] [/tr] [tr] [td] ① [b]Visual Novel Structure[/b] Progression is based on reading with a small number of choices that determine the route and ending. ② [b]3D Combat Sequences[/b] Combat scenes are presented through fully animated 3D sequences, showing character movement, gunplay, and action in real time. ③ [b]Route System[/b] Each route presents different events, character outcomes, and information about the world. Completing all routes is required to understand the full story. [/td] [/tr] [/table] [table] [tr] [th]💖 Characters[/th] [/tr] [tr] [td] • Nagaoka So’un: A calm and reserved Living Dead Stalker who follows his duties and gradually reveals more about himself. • Kibanohara Ethica: A direct and aggressive fighter who contrasts with So’un and plays a central role in the story. • Aso Kiriri: A military officer connected to Ethica and involved in one of the main routes. • Con Su: An information broker who provides support and is linked to several parts of the story. • Hougyou Ilia: A mysterious girl connected to the main plot and the events surrounding the undead. Each route presents different versions of the characters, with changes in their roles, actions, and outcomes depending on the path taken. [/td] [/tr] [/table] [table] [tr] [th]🏆 [b]VERDICT[/b][/th] [/tr] [tr] [td] Tokyo Necro is the kind of game that stays with you after you finish it. Set in a frozen cyberpunk Tokyo, it presents a world where necromancers, corporations, and violence are part of daily life, and where not every route leads to a good outcome. The game is structured around 4 main routes and 1 True Ending. Each route focuses on different characters and events, with outcomes that change depending on the choices made. Completing all routes is required to reach the True Ending, which provides the full conclusion of the story. The characters are well defined and become more developed across the different routes. Some scenes involve violence, gore, and ryona, and certain routes can lead to the death of key characters. These elements are part of the setting and contribute to the overall tone. The presentation stands out. Dialogue scenes use traditional 2D visuals, while combat is shown through 3D sequences that display movement and action directly. Combined with full voice acting, this gives the game a pace that feels closer to a cinematic production than a standard visual novel. Tokyo Necro paints a cold and unforgiving cyberpunk world, where life and death exist side by side and each route reveals a different truth. The story unfolds piece by piece, shaped by the characters and the consequences of their choices, leaving a lasting impression once everything comes together. It is a title that stays with you and is worth experiencing for those drawn to dark, story-driven worlds. [/td] [/tr] [/table] [table] [tr] [th]👍 [b]Pros[/b][/th] [/tr] [tr] [td] ▲ Cyberpunk setting with necromancy elements ▲ 4 routes + True Ending structure ▲ Dual protagonists ▲ 2D scenes with 3D combat sequences ▲ Full Japanese voice acting ▲ Multiple routes with different outcomes [/td] [/tr] [/table] [table] [tr] [th]👎 [b]Cons[/b][/th] [/tr] [tr] [td] ▼ Heavy use of sci-fi terminology early on ▼ Slow start in the first route ▼ Uneven pacing between routes ▼ Writing can be confusing at times ▼ Slow UI and startup sequence [/td] [/tr] [/table] [code] [b][h2]Enjoyed the review? An upvote or award really helps![/h2] For further insights, join my [url=https://steamcommunity.com/groups/EdenGenesis]Steam group[/url], follow my [url=https://steamcommunity.com/groups/EdenGenesis/curation]curator page[/url], or connect with me on [url=https://x.com/EdenGenesisSC]X[/url].[/b] [/code]
This VN is incredibly engaging and highly impressively executed! As a huge lover of hardcore sci-fi and chaotic, messed up plotlines, my expectations have not only been met but greatly exceeded. The story includes a nearly overwhelming amount of diverse themes, but I found most of it surprisingly smoothly integrated (except for certain, in my opinion ridiculously edgy scenes/lore fragments). The setting and world-building are easily one of the main charms: the ice age, advanced science, necromancy, cyberpunk aesthetic,.. all of it felt very refreshing and thrilling! I appreciate the thoroughness that went into the writing. Another intriguing feature is the two protagonists; the perspective switches provide multidimensional insights on the major events, yet also focus on personal developments. So'un is pretty cute, however Ethica truly stole my heart, it's rare that I get obsessed with a protagonist that much. The other characters are mostly to my liking too, the cast fills the story with all kinds of entertaining dynamics and is generally quite well-wrtten. I particularly enjoyed the occasional POV changes to the non-protagonists, which helped to understand their personas and motives better. I can describe the plot as captivating and simply fun, it encompasses different issues, while packed with action and mystery. My route order was: Mitsumi -> Con Su -> Kiriri -> Iria -> True, and I definitely recommend this playing order for the optimal experience! I won't get into details, but I'll say that I perceived Mitsumi's route to be primarily intended is an "introduction" into the universe and tease of the actually interesting stuff. Therefore if you find her route underwhelming and think of quitting, be aware that it barely disclosed anything lol. I can confidently praise the remaining routes however, each of them depicts a new turn of events and has plenty of strong moments and crucial reveals. Also I highly recommend to uncensor the game, solely because the Steam version removes immense amounts of (even slightly gory) fight scenes and lore. Lastly, the production value is wonderful, with the highlight being the animated 3D scenes, which bring the thrilling action scenes to (re-)life and enhance the immersion vastly. The CG art and animated clips are excellent as well. Furthermore, I found the soundtrack immaculate, there are many lovely songs with a solid variety. Altogether I'm left very satisfied with this unique experience and definitely recommend most of it for its creativity and performance!
Организуют как-то вооружённое формирование: гей, некрофил и куколд (читать новеллу без патча с официального сайта JAST запрещается)
我玩过的gal里制作最精良的一部,甚至我推测就算在我没玩过的里面也是制作最最顶尖的那一档了。美术和画面资源丰富得让我不禁会想Nitro为什么不干脆做一部jrpg。一看还是十年前的产物,想必这部作品制作程度在当年只会更加惊艳,足以看出制作组当时的野心 ED随着剧情的推进渐渐从电子音变成人声的设计十分精妙,而剧情也是黑深残黄又有希望美好可以给一个精彩的评价,就是[spoiler]男同[/spoiler]有点猝不及防,不是排斥只是有些诧异(x 如果是五、六年前推这部作品我会认为这是一部神作,但现在我总觉得好像哪里有点不足,可能是我的问题吧
纯个人评分。如果村正打9分的话,冻京评分大概是3分给系统+演出,3分给世界观故事框架,1分给雾里线,1分给闪光雪华,1分给我游玩途中感受到的乐子,1分给ED,-4分给剧本,6分勉强合格。 [spoiler] 下仓真别写硬派作品了吧 [/spoiler] 尽管如此如果没有n+过往作品的粉丝滤镜加持,我大概也不会给及格分。角色塑造跟剧情安排都实在谈不上好但又不至于烂的那么彻底,尤其是伊莉雅,明明应该是重要剧情角色不知道怎么写成这个样子,细细吐槽起来感觉能写个几千字[spoiler] 你强大的共情能力呢能不能让我也共情一下你们的生死虐恋,剧情死人了我在屏幕外还在一直笑我说真的 [/spoiler] 只能说希望未来n+还有超越过去光辉的时刻来临,以及将来的某天能在蒸汽上玩到装甲恶鬼村正吧
[h1]死灵术师的时代到来了[/h1] 《冻京NECRO》是 Nitro+ 社15周年的纪念作——一款融合了末日、科幻 和 丧尸且拥有庞大世界观的视觉小说游戏。 游戏以中美战争、全球平均气温降低 以及能 忤逆生命死亡的「死灵术师」的出现为背景拉开序幕。 其中“在死亡降临前,无人是幸福的”也将从游戏的开篇,贯穿整部游戏剧情,让玩家在游玩的同时也不忘思考其为何…… [h1]就算活得再久,失去了感情又有什么意义?[/h1] 这是游戏中,人们对永生追求而研究“活死人”得出的答案,游戏也如此,如果不能激起玩家情感上的共鸣那又有什么意义呢—— 游戏并不以单一的主角视角来发展剧情,让玩家能更了解其角色形象和性格特点,同时也让游戏庞大的世界观变得清晰易懂,不显晦涩。 PS:部分剧情中对话里没有角色头像 和 名字,尤其是在刚切换主角视角时,就会傻傻分不清不清是谁在说话…… 但游戏毕竟是末日、科幻 和 丧尸的缝合世界观,所以肯定会出现一些大家从来没听过的专有名词,不过这些均可在菜单中的数据库(快捷键D)里查询,其中会包含 已看 剧情中出现的:世界、地点、武器 和 个体 的详细介绍。 另外游戏中穿插了大量的CG动画,尤其是在惊悚刺激的战斗中更为频繁,使得游戏整体游戏玩下来非常顺畅,如同观看一部第一人称的动作番,加之游戏以多主角的第一人称视角来发展剧情,这也让我们玩家能从中享受到不同战斗风格所带来的极致“乐趣”。 除此之外游戏中全员,包括路人角色,均有自己的配音,其中值得一提的是我们主角的配音:话少,且语气中那种对一切都很漠然的态度,一下子就激起了自己童年时期的中二魂。 最后游戏中共有4条个人线,全部观看完后,即可来到最终结局——TE结局。 游戏彩蛋 启动游戏时的“BIOS”加载界面,可谓是科幻风满满,但这并不只是为了渲染其游戏而设置的,除了默认的点击“Search”进入游戏 或 “exit”结束游戏 外,其中还有不少彩蛋: 输入“hello”向游戏发出问候,对方同样也会给予回复并自我介绍; 而输入开发社名字“nitro”,则会出现由各种字符组成的该社LOGO; 还有输入游戏名“necro”,则会出现由字符组成的游戏里的最终反派——米尔格尔姆 悬赏令,其悬赏金额更是高达2300000. 而我所说的这些并不是全部,其更多的彩蛋代码等着你们去发现…… 成年内容 (需要打补丁解锁,可在发行JAST官网获取) 游戏中富含大量的暴力、血腥的CG。当然,如果接受不了的也可以选择屏蔽。 其次游戏中的色情内容数量适中,且均无码社保。 [h1]感觉这个世界上并不会有这样的一处海滩 但又觉得自己总有一天要去到这片海滩[/h1] 生与死不论是过去、现在还是未来,都会是一个非常沉重的话题。 而游戏以极其丰富的专有名词、庞大的世界观向我们构建了一个无比真实的世界, 让我们随主角团在这生与死都很常见的世界里,感受生物其活着的独有的情感温度…… [quote]关注&加入[url=https://steamcommunity.com/groups/sltsoz]深澜探索者[/url][/quote]
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[h2]《冻京NECRO》:严寒之下严肃而浪漫的科幻故事 [/h2] 提到galgame业内的老资历会社,Nitro Plus绝对是不可避而不谈的一员。它可以说是业内为数不多的异类:不同于大多数同行们擅长叙写的甜蜜的恋爱日常,Nitro+总想通过galgame这个媒介,去讲述一些和光明、幸福好像不太相干的有点扭曲和病态的东西,他们比较出圈的名作《沙耶之歌》《君と彼女と彼女の恋。》就是此种观点的有力佐证。而本文所讲的这部《冻京NECRO》也不外乎是,同时也是该社15周年的纪念作品。 [h3]别出心裁的炫酷UI[/h3] 游戏一上来就弄得很赛博风,开屏是一溜绿莹莹的代码,像那些黑调的低客展示一样,唰唰唰地在屏幕上滚动。末了,屏幕上的英文会提示你选择选项search或者exit,亦即进入游戏或者退出。不过下面还有一行小字,提示你可以“input any command(输入任意指令)”。如果你刚好注意到了这句话,可以输入help来获取各种代码,输入这些代码会显示对应的信息以及代码绘制的N+的各种艺术logo,算是个精心制作的小彩蛋。 [h3]赛博朋克风的废土故事[/h3] 跳过这些彩蛋,输入search,真正的主菜单才第一次显露在我们眼前。不得不说,这款游戏从开屏到主菜单乃至故事本身都透着浓浓的科技味,可能放在2025年的今天它没有那么惊艳,但放在它发售的2016年,那是个赛博朋克仍然属于小众词汇,连最有名的该类题材作品《赛博朋克2077》都还有四年才发售的时候,这款《冻京necro》已经包含了外接脑、枪斗术、活死人和死灵法师等等的奇妙设定,足见其是一部标新立异的作品了。 虽然说游戏的主体风格是赛博朋克,不过深入了解后游戏其实还带了点废土和玄幻色彩。游戏设定在2199年的东……“冻”京,一个听名字就知道很冷的地方。而让“东”字加上两点水的始作俑者,就是东大和米国爆发的一次战争(2141-2186),再加上22世纪整体的大冰期,凑齐了的天灾人祸使得全球人口和宜居区域骤减,东京即是受此影响的城市之一。 男主卧龙冈早云(这名字一听就颇有智慧气息啊)是在战争结束后的新东京过活的一名活死人追踪者,就像是其他作品里有一单接一单的冒险者和城市猎人一样。活死人算是战争的副作用产物,由死灵法师用一种特殊液体改造尸体而成,战后对这种产物的滥用造成了不小的社会动荡,相应地,也给早云这类人提供了饭碗。 某天早云和搭档牙野原艾琪卡像往常一样执行任务时,除了例行的清除活尸、打倒死灵法师之外,意外发现了一位神秘的金发少女,自称名叫宝形伊莉雅,除此之外……什么都不记得了。于是两人像所有其他日本人写的故事里面对来历不明的生面孔毫无理由地选择相信一样,为其提供了庇护,便如春日一番初会英二,好似白银武惊见冥夜。随之而来的也是不出意外地因为自己天天扶老奶奶过马路的滥好人性格被卷进了麻烦之中,在经历了一系列玩家们喜闻乐见的波折,最后也是成功包上了饺……寿司。 [h3]不得不品的会社传统[/h3] 剧情大体就是如此,没有那么令人印象深刻,也没有特别的平庸乏味。毕竟,要驾驭如此丰富的世界观设定,对编剧的要求不是一般的高。本作在批评空间的得分也并不低,说明玩家们对该作品的认可度还是相对较高的。 不过呢,还是要提一点,如果你的口味没有那么重,特别是身为坚定的纯爱党,其实我是不建议尝试这款作品的。除了该会社一贯性格鲜明的血腥猎奇画面,男主女主也许是身处新时代怀揣新思想,对两性关系的看法…比较、稍微、有一点开放。另外,除了女主本身可以走的百合线外,本作中还有比较直球的南通内容,对LBGTQ+内容适应力较差的同学…适应不了就别适应了。 [h3]结语[/h3] 在业界走向衰颓的时代,nitro+能够端上这样一部作品,也无愧于自己老牌劲旅之名了。游戏中采用的炫酷UI和3D 动画也表明了N+还在努力探索新技术在galgame内的应用。只是galgame的黄金年代已经过去了,还能在这个领域内坚守,真的不是一件容易的事。总而言之,对能稍微接受一点猎奇内容的同学,我还是很推荐尝试一下这部相对较新的作品的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
若有剧透,先在此道歉。 无论是影视、游戏或小说,“主角不会死”几乎是一种预设——福尔摩斯在最后一案中坠入深谷,又在空屋中现身;Snake在邮轮爆炸中销声匿迹,然后再次归还;主角可以深陷绝境,但是读者和观众明白一定有打破绝境的方法。如非这般,故事的开展就失去了依托,即使有群像剧这种写法,塑造角色所耗费的笔墨也会让创作者考虑再三。 如果说N+的装甲恶鬼村正可以看作是一部“杀死配角”的作品,那本作可以看作是一部“杀死主角”的作品。无论是设定、剧情和系统都是为此而服务的(当通关一条线路再回过头来看的时候,才能发现埋藏在其中的巧思),也正是因此实现了剧情和系统的统一。这种协同也是好的作品所必备的要素。 在这个“死者再杀ADV”中,GE并不是每个人都活下来,而BE也不是每个人都死去。
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