
The final chapter of The Journey Down, a classic point-and-click saga with an Afro-Caribbean vibe. Get ready to embark on an epic journey of brain-teasing adventure!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
The Journey Down: Chapter Three concludes the story of The Journey Down, when Bwana and friends reach the mysterious Underland at last and have their final showdown with the Armando Power Company. Bwana, Lina and Kito finally make it to the Underland, although they don't stay there for long, as the power company's plan is finally coming to a head. Bwana and Kito return to St. Armando to stop them, with the help of some new friends they meet along the way. We actually get to play as Lina for a section of this game, as she stays in the Underland to help take out the Power Company from that end. This chapter felt more fast-paced than the previous two, and relied more on cutscenes to tell the story. The characters continued to be funny and likeable, and we got to revisit a few from the previous chapters. The puzzles were the most straightforward of the series. I definitely had to think about a couple of them, but unlike the other two chapters, I never had to consult a guide. The ending scene with Bwana, Lina, and Kito was a nice send-off to the characters. Considering how much build up it got in the first two chapters, the Underland ends up being a little underwhelming. The city settings in the rest of the games feel lived in and full of atmosphere, and the Underland seems like it should be lush and vibrant, but it ends up feeling kinda empty and underdeveloped. We just don't get to spend a lot of time there, as most the game ends up being set back in St Armando. In a cast of interesting, funny and colorful characters, the villain, the head of the Armando Power Company, stands out as being bland. We never learn his name or what exactly he wants in all of this. There was what I guess was supposed to be a bit of a twist at the end, but it just left me feeling confused about what our bad guy was trying to accomplish in the first place and how his plans fit together, which made the ending a little unsatisfying for me. I would have liked the game more if the final setting and the final villain that were teased in the other chapters were more fleshed out and worth the wait. Overall, The Journey Down taken as a whole added up to a pretty good adventure game series. The characters were fun, the setting and story were interesting, and the puzzles were consistently pretty logical. Chapter Three was definitely the weakest of the three chapters, but was a decent conclusion to the series as a whole. 7/10
[h1][b] TLDR: A good story....until you get to the end. A decent series overall, but I would have preferred a better send off for these lovable characters. [/b] [/h1] [h1]PROS: [/h1] ✅Good puzzles ✅Well designed world [h1]CONS: [/h1] ➖No achievements ➖Underwhelming [spoiler]conclusion[/spoiler] [i]Disclaimer: This review assumes you have played The Journey Down Chapter One (TJD1) and Chapter Two (TDJ2) [/i] [h1] [b] Content (Game world/Narrative/Length) – [5/10] [/b] [/h1] Game World: The game world in The Journey Down Chapter Three (TJD3) is easily the most vast of the three games. You’ll end up visiting a huge variety of locations from all over the universe of TJD. A big portion of the game takes place back in St. Armando, which is the same area as the first game, so I enjoyed that somewhat familiar throwback vibe. Overall, this is a lovingly crafted game world worthy of a conclusion. I found it teeming with soul and purpose from NPCs. Narrative: The narrative in TJD3 is a bit conflicting. At times it's the best of the series, while other times it's very lackluster. TJD3 picks up immediately after TJD2. The plots that were laid out in the first two games (mostly Chapter Two) is the focal point of Chapter Three. You tie up any loose ends and mysteries as you proceed to the end. The question becomes: is the payoff of plot points concluding from TJD1/2 worth it? Ending thoughts: [spoiler] TJD as an entirety is only about ~7 hours long across three games. So while I am a bit disappointed with the ending, I think the investment wasn’t a big deal. If this ending was at the end of a 40 hour game, then I would be instantly not recommending this game. It just seems like once all of the plot points were wrapped up, the entire ending took 1 minute and everything was “Happily Ever After”. I really think after building up the game world so well, that TJD3 needs a better send off. [/spoiler] Length: As with other TJD games, TJD3 is short, I finished it in about 3 hours. [h1][b] Gameplay (Controls/Mechanics/Difficulty) – [5/10] [/b] [/h1] Controls: No change from previous TJD games, point-and-click. Mechanics: Aside from new puzzles, no change from previous TJD games. The premise across all three games has always been to find items and combine them with other items or things in the world to solve puzzles. Difficulty: Very similar to TJD2 - the puzzles seem more logical and generally easier to understand than TDJ1. [h1] [b] Graphics (Quality/UI/Performance) – [7/10] [/b] [/h1] Quality: Similar to TJD2, the graphics here are good. UI: All 3 games have had a consistently simple and effective UI. Performance: No issues with performance other than my gripe of graphical options being too limited, lacking a decent borderless fullscreen option when you need to tab out and look at a guide for when you’re stuck. I played this solely on my desktop PC. i9-13900KF | RTX 4090 | 64GB RAM | 1440p @ 240hz | installed on SSD [h1] [b] Audio (Sound Effects/Music) – [7/10] [/b] [/h1] Sound Effects: Similar to TJD2, there is good voice acting, but not many other sounds. Music: The music in TJD3 is definitely the oddball of the series. TJD1 and 2 focused on a kinda Rasta jazz mix. TJD3 is more like a Stranger Things 80s rock vibe. I think the music was still good, but it wasn’t as unique as the prior entries. [h1] [b] Replay Factor (Longevity) – [1/10] [/b] [/h1] None, no achievements and no player choice. [h1] [b] Final Verdict – [5/10] [/b] [/h1] So aside from the continuation of the story and the new soundtrack, nothing is really different in TJD3. You have the same mechanics, the same controls, the same graphics (though, TJD2 looked better than 1 IMO), and the same abysmal replay value. So lets be real, as good as the music is, no one is buying a game only for the music, which leaves the plot as the only redeeming factor in TJD3. I did not think the plot was strong enough for a concluding entry. As for the series in its entirety? In my opinion, I would say the destination is not worth the journey. I got these games super cheap at like $2 each, so maybe then, but if I’m just comparing the entire series, content wise, I would say to skip unfortunately, as the devs put a lot of heart into these games. [h1] [b] Recommend? [Y/N] [/b] [/h1] [h1]No [/h1] You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
Really good game. Great music and voice acting. Logical puzzles and an easy control system. Nice graphics too. Highly recommend.
The series has come a long way from the first chapter. Chapter 3 has the biggest scope yet, mixing elements of pulp adventure, cyberpunk, and heavy metal to bring The Journey Down to a blockbuster finale.
Ich habe alle 3 Teile zu 100% auf meinem Steam Deck gespielt und hatte keine Probleme. Da es sich nicht um die Leistungsintensivsten Spiele handelte, konnte ich immer recht lange spielen, ohne dass der Akku schnell leer ging. Mein Fazit bezieht sich auf alle 3 Teile Man merkt dem ersten Teil an, dass er im Vergleich zu den beiden Nachfolgern noch etwas ungeschliffen daherkommt. Der Spielfluss ist noch nicht so flutschig wie in den nächsten Teilen. Trotzdem ist es ein toller Start in die Serie und stellt einem die Charaktere vor, die einen über alle 3 Teile hinweg begleiten werden. Viele Figuren haben auch in den folgenden Teilen ihre Auftritte. Somit wirkt die Spielwelt und Geschichte sehr stimmig und man fühlt sich in die Welt hineinversetzt. Grafik/Atmosphäre Der Stil der Figuren im Spiel ist sicherlich gewöhnungsbedürftig, aber ich mag das recht grobe Design mit den großen Köpfen sehr. Grafisch gehört TJD zu den schönsten Adventures, die ich in den letzten Jahren gespielt habe. Alles wirkt optich wie aus einem Gruß. Die Schauplätze sind oft schön belebt, es bewegt sich viel und so kommt eine tolle, lebendige Atmosphäre rüber. Man wird in diese Welt hineingezogen und kann, wie ich finde, sehr gut darin abtauchen. Allein die Spiegelungen hier und da sehen klasse aus, vor allem wenn es auch mal regnet. Hier trifft der Art Stil genau meinen Geschmack und ich wünschte ich könnte mehr in diesem Stil genießen. Die vorberechneten Zwischensequenzen sind für mich ein absolutes Highlight. Sie sehen einfach klasse aus und das für ein so kleines Team. Da wurde viel Zeit, Geld und Mühe reingesteckt. Die Zwischensequenzen passen super in das normale Spiel, bieten viele Aktion und eine super Inszenierungen. Hätte ich so nicht erwartet. Sound/Sprachausgabe/Musik Ich liebe die Soundtracks. Klassische jazzige Tracks, die auch Wiedererkennbarkeit haben. Der dritte Teil wirkt etwas moderner und weniger jazzig. Das liegt aber auch daran, das der Komponist von Teil 1+2 leider verstorben ist und beim dritten Teil jemand anderes übernommen hat. Aber auch Teil 3 hat einen toller Soundtrack, geht aber mehr in die Elektro-Richtung. Ich habe mir alle 3 Soundtracks bei Bandcamp gekauft. Die Erlöse davon kommen einer Stiftung zu Ehren des verstorbenen Musikers zu gute. Die Musikuntermalung passt perfekt zum Spiel und auch zu den jeweiligen sehr unterschiedlichen Orten. Die englische Synchro ist auch einfach nur klasse. Hier merkt man den Sprechern an, dass sie die Rolle sehr gut interpretieren und ihnen Leben einhauchen. Zusammen mit den guten deutschen Untertiteln, war das eine wirklich runde Sache. Jede noch so kleine Rolle hatte gute Sprecher. Rätsel Die Rätsel sind eigentlich immer nachvollziehbar und ich habe selten mal festgehangen. Eine interne Lösungshilfe gibt es nicht und auch Hotspots habe ich nicht gesehen, aber ich habe in der Steuerung auch nicht explizit danach gesucht. Mir haben die Rätsel Spaß gemacht und mich mehr unterhalten als frustriert. Sie haben sich immer logisch in die Spielwelt eingereiht, daher kann ich mich hier nicht beschweren. Sonstiges Es gibt viele tolle Schauplätze und das Spiel wechselt auch hier und da komplett die Orte. Die einzelnen Bereiche fühlen sich weitläufiger an, ohne dabei zu überfordern. Man findet sich immer schnell zurecht und weiß, wo man hin will. Die ganzen Figuren im Spiel machen einfach Spaß und wachsen einem mit der Zeit ans Herz. Sie entsprechen dabei eher dem klassischen Gut und Böse und sind auch gerne mal etwas überspitzt gezeichnet. Aber das passt zu der Welt, in der man sich befindet. Hier und da gibt es auch Referenzen auf unsere reale Welt. Themen wie Ausbeutung der Natur, böse kapitalistische Großkonzerne, korrupte Politiker und Polizisten gibt es auch in dieser Welt. Als Gegenstück gibt es aber auch Spiritualismus, Freundschaften, Hilfsbereitschaft etc., also für jeden etwas dabei, würde ich mal sagen. Fazit Sehr kurzweiliges, dreiteiliges Adventure mit toller Synchronisation, klasse Soundtracks und einer für Adventures schicken Optik. Wer eine interessante Geschichte mit tollen Figuren und schönen Rätseln sucht, dem seien alle 3 Teile wärmstens ans Herz gelegt. Für aktuell 15 Euro für alle 3 Teile eine klare Kaufempfehlung. Ich würde davon gern mehr sehen. Vielen Dank an das Entwicklerteam.
8/10 - A charming, little point-&-click adventure.
bad 1h to finish
I can't support games like this due to the double standard. Black only game totally fine, white only game racist.
Just a amazing game, much action and much easter eggs to chapter one.
人物丑丑的,只能说很诙谐,配合上这个配音和剧情。解谜还算比较合理,难度适中,有机会再去玩前作。所以最后反派修炼成了一根辣条?8/10
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