
This is a visual novel game without player selections. To atone for the sins of humanity, the girl continues to die.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0.71/day in the week after.
About


Stats
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
朝雾点了点头。 我目不转晴地,看着她的脸。 她的眼睛。呼唤着我的她的小嘴。 她的动作。她的声音。 为了把所有一切都完美地记在脑海里,我目不转睛地注视着她,一边回想着和她相遇后的事情,一边感谢所有的一切。 "…谢谢你” “谢谢你,让我苏醒” “谢谢你,搬着我走” “谢谢你,等我很长时间、总是和我说话、教了我许多事情、帮助了我、对我说早上好” “真的发生了很多事让我很累,但是,能与你相遇,我感到很幸福” “呐,就像我说的一样。 我最后幸福地结束了喔”
5時間ぐらいでクリアできる純愛ノベルゲーム ヒロインの少女(アサギリちゃん)が健気で儚く美しくて本当にかわいかったです! 序盤から終盤まで徹底して主人公視点の描写が続くので感情移入が容易く、とても読みやすい文章でするするとこの独特な世界観に入り込めることができました。 とてもよかったです!!!
感受到幸福,痛苦也就会加剧
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese*languages with full audio support
| $4.99−50% |
| 6ratings |
| 84% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很多年前玩的了,现在回来发现画风改了??? 感觉重置的画风还不如原来的啊。原来的旧式画风更有韵味些欸,感觉和氛围也更搭。不能同时提供旧版吗?
Shockingly good. Didn't have high hopes yet this was beautiful.
末日背景下的恋爱故事,有点悬念但不多,故事很单薄,感觉文案想传达一些高深的内涵,但是没有制造出记忆点,人物塑造过于平面,实际上就是小文青的无病呻吟,完全就是过誉了。
生死永相随永相伴/恋生恋逝恋相随 ''早上好,朝雾'' ''早上好,镜夜'' 反战向往和平:朝雾:''为了赎罪,人类以战争这个行为,残酷地杀害了,居住在地球上的所有的动植物,所以,人类,有义务去理解并知道那些动植物所受到的痛苦”。 活着是什么呢?朝雾:‘’活着是一件艰辛痛苦的事。我就是为了体会这个而活的”。镜夜:“我认为,活着是一件幸福快乐的事。大概,我就是为了体会这个而活的‘’。镜夜:“艰辛痛苦,幸福快乐。我想,这就是所谓的活着”。 ''数字显示,现在是14点37分13秒。日期是12月5日。西历9999年。我在得知日期是4518年之后,就没有再看过这块表''。西历9999年怀表已经停转,不敢想象朝雾等了镜夜多久,每次都在静静的等待镜夜醒来,叫了朝雾多少次,对着镜夜说了多少次早上好,等了多少天,多少年,几十年,几百年,几千年,几万年。镜夜又用了多少时间,付出了多少努力,学会了行走,并追着朝雾的足迹,找到了朝雾。 朝雾:''疼痛、艰辛、痛苦。我会希望你和我分享那样的感觉”。镜夜:''就算再疼痛,再辛苦,再痛苦,我都不在乎。比起没有你的寂寞,我宁愿去承受那些痛苦”。镜夜:''但是,朝雾。幸福虽然不是永远的,但不管多少次你都可以感受到它''。 结尾朝雾完成了使命,地球也恢复了生机,朝雾和镜夜再次相遇,希望朝雾和镜夜能再次全世界漫游,在世界各地留下早上好。
白开水一样的故事,平淡却滋润心田,尤其是[h3](剧透)[/h3][spoiler]为了追上女主花了数万年长出四肢[/spoiler]这一段,十分令人动容。 虽然是短篇,但CG量大管饱,后续没用到的一口气给塞ed了,可能是做了删减。篇幅上的限制也导致本作和想要表达的内核相比,在故事塑造上显得有些偏单薄,比较可惜
I have never beaten a VN fully without spoilers, this is my first time, what can I say..This game is a masterpiece, for me, it is on par with Half-Life 2, which left me shocked for days, so did this game.
只有知道幸福顶峰的人 才能真正体会到痛苦的深渊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.5M | 8.2K | 97% | $11.99 | |
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| $2.8M | 6.7K | 95% | $24.99 |
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