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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Amazing JRPG, very oldschool NES-style (I played FF1 on the NES a lot). Unlike your typical fantasy RPG fare, it has quite a lot of jokes and funny situations, character conflicts, etc. and makes it really interesting to play through. Got decently far and still working through it. The battle system seems a bit simple, but honestly it works, it's really engaging. And the community is top-notch (posted about getting stuck and got two replies in a few minutes). Highlyr ecommended if you like what you see in the trailer.
This is a fun RPG, but it suffers from the same problem as the developer's previous game. Toward the end, the amount of random battles you fight make the bosses too easy. Otherwise, it's still a fun RPG if you want an old school vibe.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 21 reviews with recorded playtime.
If there ever was a game that needed a place between recommend and not this is it. The gameplay is good, while it's your standard JRPG fare with turn based combat enemies do feel different enough that it never goes stale. The main drawback, and the reason I can only just barely put this as a recommend, is the writing. It tries really hard to be funny but it never is. I can't think there's a single moment in the entire game where there's any kind of serious moment. It's constantly over the top and "silly" dialogue happening. But again, it's just not funny. 6/10 - if you've played every other JRPG and want a new one, give this one a go, otherwise go play something else.
i love the fact thats its retro styled RPG , this is literally how i started my obsession with the genre, i thank steam for brining some nostalgic gaming back to the old school players.
If you like to ignore the main story and wander about the world to render yourself as OP as possible, this game is for you. It seems specifically designed with this in mind. As soon as you get the boat, you can reach about a half-dozen optional dungeons which serve no story purpose, but which contain strong gear and lots of money. In fact, there's even an accessory to eliminate random encounters which you can purchase in order to harvest these items more easily. I had a lot of fun with it. One could argue that, at times, the dialog insists upon itself. I enjoyed it for the first ~20 hours, though, and it's fairly simple to just spam "enter" until you're past it. In my opinion, anyone playing this sort of game for the story or characters is missing the point.
Awesome game, I felt the game was surprisingly lighthearted after playing the developer's previous game. I was blown away by the itemization, I was finding new unique equipment all the way even into the final dungeon. Next replay, will definitely try to build the characters I didn't use!
[h1]A game that is both good AND retro enough to feel like it dropped out of an NES bin at a thrift store.[/h1] This dev just makes the best retro-flavored games that both feel new and old at the same time. Great writing, interesting characters, and fun gameplay. It's like a lost NES title that you never knew you wanted. I love their stuff.
Great game, easy to get lost in the way the old FF and DQ games would get you lost. (Took me about 40 hours to get everything but "conquering the ultimate evil" which I assume is a secret boss.) Might be because I play so many JRPGs at the same time but by the time I come back to one I can't remember where I was going. Ran around the world quite a bit only to go back to the last boss I had fought and see there were doors I could open behind them. On to play Scarmonde, that's where I was going. Hope there's another game in the pipeline to look forward to after that one.
Não comprem. Um RPG de baixo orçamento pra fazer valer o seu tempo precisa ter pelo menos um dos elementos abaixo: 1 - História profunda ou no mínimo bem desenvolvida e que instigue o interesse. 2 - Exploração agradável e recompensadora 3 - Mecânicas divertidas (principalmente se for um RPG cozy sem história). To Aerthen não tem nada disso, é um meme ambulante de história clichê que se esforça o tempo todo pra ser engraçado, exploração ruim e limitada (até quando te dão um navio toda costa que você encontra é cercada por montanhas e você não consegue andar por lugar nenhum). Por fim as mecânicas são básicas de jRPG sem nada fora do comum pra tornar ele diferente. O visual extremamente limitado e com dungeons feias e mal feitas seria facilmente perdoável se a história fosse boa, mas ela é ridícula. É tipo o Gandalf e Sauron, mas fazendo piadas, e a Sociedade do Anel é um monte de personagem estereotipado e sem carisma com diálogos terrívels Tem muita coisa melhor pra jogar no mercado. Ephiam, você pode mais do que isso, sério.
I found this game a very enjoyable experience so far. The tone of the game is rather light-hearted due to the bantering of the cast from the protagonists to the antagonists. In fact, the party are like a dysfunctional family where a few of them will kill each other before they get to the boss. ...And maybe the boss for interrupting them. Gameplay-wise? I enjoy the fact that I can use status effects on the bosses. In fact, the game in general encourages status effects in battles, so I've gotten into the habit of using them whenever I can. Adventurous spirits can find some loot to help them in their gameplay if they explore some areas earlier. ... In fact, I may had grabbed a set of equipment from a boss that I was underleveled for, but after many retries and status effects, the fight was possible. Definitely a worthwhile purchase.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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