
Respawn Entertainment gives you the most advanced titan technology in its new, single player campaign & multiplayer experience. Combine & conquer with new titans & pilots, deadlier weapons, & customization and progression systems that help you and your titan flow as one unstoppable killing force.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 646 reviews with recorded playtime.
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
剧情很短,但是精彩。
Stop looking at sales numbers and look at the actual game. Titanfall 2 is what every FPS should aim to be. EA might have given up on it, but the community never will. 10/10 movement, 10/10 friendship, 0/10 management from EA. EA literally sacrificed this masterpiece between BF1 and CoD just to push their own agenda. It sold millions, yet they call it a failure because it sold late, again because of EA. Play it for one of the best movement in FPS history. This ♥♥♥♥ deserved a trilogy.
Es un put* juegazo, llevo años jugandolo en play, dsps me lo compre en PC y mejoro todo, es una bestialidad de juego, lo recomiendo al 100%100
yea its fun, high skill ceiling but thats because its been out for years, other than the CAR users its fine
Savaşma mekanikleri inanılmaz güzel, tek oturuşta bitirilebilir. hikayesi ahım şahım olmasa da sarıyor.
Peak
BT最后还是没了吗
协议三:保护铁驭
协议三:保护铁驭
非常好的游戏,使我的bt旋转,慢慢摸的,五个小时通关,感觉很震撼,尽管泰坦陨落2已经好几年了,但画质依旧能打,就是键位有点难绷,我的习惯是c键下蹲,导致在用电磁装置哪里卡关了,我真的没招了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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