
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $440.6K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
немощь the game
top jogos da galera
아직 한발 남았다...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $1.49−90% |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩, 操作优化稀碎, 键位固定, boss之间跑路365里路, 不仅没有任何的引导, 而且判定很迷惑.
The ultimate 10-second loop simulator. You have exactly one HP, one arrow, and you have to fight giant bosses who can kill you by just rolling over. You spend 5 seconds running to the boss arena, 2 seconds dying, and 3 seconds questioning every single life choice that led you to this moment.
не для казуалов
ragebait
Shoot and repeat. This game is almost like a puzzle when you're playing no roll/ no run mode. MUST PLAY
一个只有BOSS的游戏,敌我双方都是一击毙命,挺困难的玩起来又痛苦又爽,全程也没有成长系统,其实更像是一个完整游戏中的BOSS RUSH模式单拎了出来
Eu literalmente amo esse jogo, a dificuldade dele e simples e depois de vc zerar ele te da vontade de jogar dnv, muito bom pra os momentos onde liga o pc e fala "nada pra jogar hj" um dos meus jogos favoritos
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $440.4K | 793 | 87% | $19.99 | |
| $440.2K | 804 | 41% | $19.99 | |
| $440.1K | 816 | 76% | $14.99 | |
| $440K | 1.1K | 90% | $12.99 | |
| $439.9K | 847 | 90% | $14.99 | |
| $441.3K | 2.5K | 58% | $4.99 |