
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $4.9M — a different platform, not this one.
Between our world and the world beyond lie the Titan Souls, the spiritual source and sum of all living things. Now scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with but a single arrow is once again assembling shards of the Titan Soul in a quest for truth and power. Colossal Titans : Explore the ancient ruins of your forefathers and uncover extraordinary and unique titans, each with their own savage attacks and hidden weakness. Find and exploit their faults to slay the beasts and consume the primeval power that lies within them. Simple Combat: Loose your solitary arrow at the monstrous titans and summon it back to your hand to unleash another forceful strike. Dash and run from the titan’s attacks but do not fear death, as it is both inevitable and plentiful in Titan Souls. Arcane Secrets : This realm is not without its secrets. Long forgotten titans are hidden in the shadows and prowling through the furthest corners of the land – find them, destroy them, and take their souls for your own to discover the true extent of the power that resides here.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.11/day in the week after.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.49−90% | 150ratings | 64% | — | not modelled |
| $14.99 | 13.8Kreviews | 79% | — | $4.9M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $14.99 |
| 6.9Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 13.8K | 79% | $14.99 | |
| — | 237 | 72% | $5.99 | |
| — | 487 | 88% | $19.99 | |
| — | 273 | 72% | $3.99 | |
| — | 174 | 74% | $14.99 | |
| — | 4 | 100% | $6.95 |