
A first-person action game to battle giants. Defeat the giant monsters with swords, bows, and guns! Your battles depend on your movements! Do not be afraid of the powerful attacks of the giants, exterminate the enemies stylishly.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
God of War in VR, good game, the second episode is better.
剣士、ガンマン、バランス型、任意の装備が選べるのが楽しいです。ただし、ステージが進むにつれ運動が激しくなり、発汗必須です。
Only 3 levels, and a training mode, still had a blast playing this. My only major gripe with this game is the low-health effect. The less health you have, the stronger the vignette and smaller your field of view. That. Is. Infuriating.
Great Game!!!!
13,99€ for about 15-20 minutes worth of content. While the boss designs are great and the game itself feels awesome to play, I just can't recommend it, you get so little from the game that I don't feel it lives up to the price tag. If the game had 2 or 3 more levels then maybe it would have been different. But for 3 stages with 5 minutes of content in each, this game just feels lacking.
やっと本格的にVRできた~と実感させてくれるゲーム。 武装もステージ進行に伴い増えていくので、それを使用してクリア済みステージを遊ぶのも面白い。 雑魚とはいえ自分より大きなオークが武器振りかぶるだけでも結構なプレッシャーを味わえます。 ただ体力使います。攻撃と回避で全身運動です。 疲れたら拠点で回りの兵士観察して癒されてください。
很好的游戏,我第一款玩的VR作品童年回忆了
This is like a wet dream
Oculusで稼働。来客時にも概ね好評。 VRの中では運動量がやや多い部類かと思われる。 飛び道具がちょっと弱すぎる気もする。 剣をぶつけたらちょっと怯んでくれるとかあると尚良かった。
Unable to drop guns with grip buttons. I managed to beat the game without switching weapons, but still surprised that they're unable to fix such a simple issue after these years.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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