
A.I. Invasion is an action-loaded top-down-shooter in a futuristic setting. The superior machines subjugated the universe. In a wide range of missions you take the role of a soldier and equip and command a team of special units to reclaim the planet system.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Italian*, French*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
A.I. Invasion is futuristic top-down shooter that put you in role of squad leader trying to fight off alien thingies, and save the mankind. Although it is in early access game looks promissing, I cant say it looks great at this moment, but it is decent. Graphic is fairly nice, textures and models looks moderate, not great but its not crap, same goes with visual effects shooting and explosions. Game has good pumped up music, but I do find lacking some voice acting and sound of any interactions, there are none at this point, and I really dont like to read. As for gameplay quite few things could impove, such as cutscenes, bigger levels and more variety of enemies. There are some minor path finding issues ( character floating), not that it affect general playing but it is visible from time to time. Would also recommend implementing multiplayer or at least local co-op, Its not very smart shooting and blowing up aliens all alone. ^^ Cool thing is equipement managment that allow you to change gear on you and your team, and very smart ai, basicly your team wont let you down, you're the only one who can screw up the mission :) Overall; I can rate game at current state only 5/10 there is space for more improvements, as I said it has potentional to be great and fun game if developers are kind to polish it little more. If you want to support developers buy it, otherwise wait to get out of early access. Disclaimer: Key was provided by developer for testing and reviewing the game.
[b]NB: Marked as negative due to no neutral option, as while I can't recommend this game at this time there is potential, and whether you like it will depend on the direction it ends up going with balancing the twin stick action side with the tactical side of gameplay.[/b] A lot like a PC version of Helldivers, both aesthetically and from it's squad based top down shooting action where you have to be mindful of your team mates positioning due to friendly fire. But whereas Helldivers was heavy on coop, at the moment this is completely absent from A.I Invasion. Control of your team mates is ironically handled by the A.I when you're not issuing orders which is done by selecting your "minion" with either aiming your mouse reticle over them and pressing Q or pressing one of the 1-4 keys. Once selected you then hold left shift and press the 1-4 keys to select an appropriate action, ie to follow you or send them over to hold position at where your mouse reticle is. This wouldn't be a problem, but there isn't the ability to pause while you're trying to position your squad (while also moving around your own character with WASD) and there's really no reason to use these commands other than to send them forward to engage enemies while you hang around behind them. Doing this slows the game right down into stop and start type gameplay, which contradicts the otherwise fast paced twin stick shooter nature of the game. So without utilizing your commands, the combat is very barebones and get's repetitive very quickly. One way the command system could be given more use would be to introduce a tactical mode such as that seen in The Red Solstice, in which the game isnt paused completely but slowed down so as to allow the player to position and order their squad without completely halting gameplay. This would have to be balanced with encounters that require a more tactical approach rather than what currently happens in that enemies just rush you. Granted this would affect the flow of the game, but I feel the tactical side of the game is where it's main strength lies and should be focused upon while still trying to maintain the fast paced nature. In it's current state I can't recommend this until they add coop, and/or revamp the mechanics and gameplay to better compliment each other.
Top-down view scifi shooter with nice graphic. Recommend on sale only to those who love this kind of games. You play as a squad leader with up to 4 companions which you can order to follow you, hold the position or use their special item. The special items are for example area of effect shields usable by the entire squad, area of effect healing station etc. You can also change the entire squad weapon and gear like different armor providing you extra health. Your squad is fighting against robots who are killing everyone who they spot. Your goal is to destroy those robots and protect your colony. In the world there is not much things you can interact with, basically you are following waypoints and shooting on the enemy while trying to take care of friendly fire. You may realize that you are holding a moving key and LMB at 99% during the game so it became very boring after a while. You cannnot set any option during playing - you have to set your mouse sensitivity, controls, sounds etc. in main menu. If you need to adjust anything during playing, you have to escape the level, escape the mission list, go to main menu, settings, keyboard, set your sensitivity, go back to menu, mission list, play the level again from its beginning and...if you realize that you need to adjust your sensitivity just a little bit again, you have to repeat all theese steps again.
A.I. Invasion: ~~~~~~~~~~ You are the last hope for mankind to reclaim the planet system. In this futuristic top-down shooter, you will be commanding a unit of Special Forces consisting of up to 6 characters to achieve your ultimate goal! As this game is on early access, you will be able to play 9 missions which will consist of exploring, defending, escorting a convoy and of course plenty of frantic fighting action. As you progress through the mission you will be able to customize your party of soldiers with different weapons, armour and special items. I would strongly recommend to get at least 2 healing stations within the party and you will thank me for it! Well, please keep this in the back of your mind. If you misjudge your target and accidently shoot your soldiers, your will be drawing down their health. FRIENDLY FIRE ON! For the foes, quite a good selection there. From the mighty Mech (robot) to these little pests of spider robots who will come out at you in huge waves. Remember, FRIENDLY FIRE! The controls are mostly Mouse and keyboard in this version but it would seem a gamepad option will be available later on. Also, make sure you familiarise yourself with the individual team order. Master them and it will help you to get to the end of your mission in one piece. The graphics are well polished, the levels are nicely designed so far and the futuristic atmosphere is well created. The final version will have up to 20 missions on different planets and a big armada of enemies. The games runs well for an early access and the developers are on the ball to rectify any issue you might have. I really look forward to the final version. Positives: ~~~~~~~ - Nice graphics - Easy to Control - Fun to play - Already plenty of enemies Negatives: ~~~~~~~~~ - A bit repetitive A futuristic, fun and fast-paced top-down shooter. Are you going to save Mankind? 7/10 Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own! [url=http://steamcommunity.com/groups/thecptfroggyclub/discussions/1/613948093875100001/][b]MORE THE_CPT_FROGGY REVIEWS HERE[/b][/url] [url=http://steamcommunity.com/groups/thecptfroggyclub#curation][b]FOLLOW THE CPT FROGGY CURATOR PAGE HERE[/b][/url]
A.I. Invasion is a top-down shooter that has you and your squad of soldiers completing different tasks and killing a load of mech robots to reclaim the world. I'm definitely looking forward to this game coming out of early access over the next few months :D I've only played the first 2 missions at the time of writing this review but so far here are the pros and the cons of the game in my opinion: Pros: Smooth Gameplay. A lot of action. Well structured levels. Nice graphics. Good price. It has an objective marker on the map so you know where to go during missions. Cons: When in the middle of an objective the map won't display the objective marker which left me exploring a friendly base for like 15 minutes thinking it was the enemy base and I didn't have a clue that the objective was in the opposite direction. I've edited this review as there was a couple more cons which the developer kindly cleared up for me in a reply to this review. This review is based only off the first 2 levels in the game. I recommend this game as I enjoy it a lot but it needs new content quickly otherwise it won't carry a good amount of enjoyment for long. This isn't the most detailed review and it might not help you decide if you want to buy it or not so here is some gameplay to hopefully help you decide: https://www.youtube.com/watch?v=M8cNRClBqs0 (WARNING: This video may contain spoilers)
操作がポンコツ(。ノ_・。)
Good enough to glide in spotless relaxation, nevertheless I must warn you that no one will be [strike]cummlng[/strike] blowing loads or busting nuts or anything. I'll disclose furthermore that I won't be dumping this game if I'm enjoying it, apart from all the negativity. Tons of hogwash I've read just to throw out one's chest. Gerund is, although, my aversion for games that lacks intrincate plot and live the basics of the same, like A.I. Invasion is. It can be incoherent and diminishes the existencial purpose of what the *uck I'm doing and why the *uck I'm fighting for. But at least there are clear objectives to find the meaning of life. I struggle basic commutatives for this that you'd compest, though I do, I don't give a shi* if it is just fun. In the end this is what matters to me. Understated simplification: It is like Halo: Spartan Assault with squad and no cover.
Bad game, uninspired and boring. Save yourself the trouble, there are plenty games out there that do a better job
一見するとAIのお供がいてシングルプレイでもパーティー戦闘できるトップダウン・アクション・シューターなのですが、それを期待して買うとなかなかつまらないと思います。リロード操作なし、緊急回避等のアクションなし、ランやダッシュなし、スペシャルアイテム(特殊スキルのようなもの)は一人一種類で消耗品なので連発でません。つまりやることは移動して敵に向かって弾を撃つだけで工夫の余地がなく極めて単調です。移動も遅く、しかもお供は弱くてすぐ死にます…どうしようもない、クソゲーです! 実はフレンドリーファイアが発生するようになっており、お供がすぐ死ぬのはプレイヤーが適当に撃ってる弾に当たっているからです(笑)あるいはマップのあちこちに配置されている爆発物を適当に爆発させてるなら爆風のダメージを食らってます。この2つに注意して、さらにマップの遮蔽物を上手く利用するように配置指示を出すとお供は簡単には死ななくなり、プレイヤーの戦闘を強力にサポートしてくれます。お供は大概のプレイヤーより賢く味方や爆発物に当たる発砲はしません。またスペシャルアイテムも使いどころを見極めて使用すると実は強力だったりします。ということでこのゲーム正しくは「味方の遮蔽と射線を確保できる配置を考えて指示を出し部隊をじわじわ前進させるのを楽しむリアルタイムストラテジー」です。ストラテジーとして見るとそこそこ面白く遊びやすく、グラフィックやサウンドも悪くはないのでセールやバンドルで安かったら手に入れて遊んでみてもいいんじゃないでしょうか。キーボードで遊ぶ場合デフォルトの設定だと味方への指示が出しにくいのでカスタマイズをお勧めします。
So, I gave this game a chance despite the negative reviews while it was on sale for $1. Sadly I think it deserves the negative reaction. There are some good points. The artwork is good for the price. There are some decently designed levels. The negatives were very frustrating however. The biggest one is the control, which is key in an action game. On the default settings the camera would jump all over the place if I got the cursor too near to the edge of the screen.... which happened almost constantly making the game naseau inducing to play even for the 2d perspective as the camera jerks around. I went to the options to turn the mouse sensitivity way down, which helped with the camera jerkiness, but then made it take too long to aim at the enemies. This is on top of your squad members, which barely seem to respond to your commands. Now the squad members don't get themselves killed and can help, but again, the control of them just did not feel satisfying. Finally, several times I lost the game having no idea what happened that I lost, because my team was intact. The mission objectives are there, but I feel there must be something more than that going on that leads to mission ends. TL;DR Good art, might be decent design, but bad controls and random fail states means that I also must join others in not recommending this game. 3/10
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