
Time Up is a fast paced action platformer, with each level only being 9 seconds. Sieze every opportunity, plan your route, Survive various deadly traps, and reach the finish line! This game combines a variety of classic platformer elements: The levels are carefully designed to make them harder, yet more enjoyable to give the player a...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Bulgarian, Turkish, Greek, Czech +6 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
评测同步至[url=https://cowlevel.net/people/MoeShan] 奶牛关[/url] 首先感谢野蔷薇和开发者送的key~~~ 作为一个手残刚拿到开发者送的key还以为早晚有一天能…唉,算了…… 游戏规则简单得可以,在玩的时候脑子里想的都是Edmund在《Indie Game: The Movie》里讲的,游戏设计规则,这个游戏很多地方的设计和《Super Meat Boy》都遵循了这些原则,比如反复重复游戏规则,以让玩家能够知道某一个操作的必要性、同一元素通过变形和衍化产生出新的关卡、几乎没有死亡惩罚…… 《Time Up》的关卡设计和操作手感都很不错,计时的这个规则也很有趣,不过令我比较不舒服的一点是,每次新的一个关卡都需要试错,不如做成:在死后(或通关后)到达新的关卡时,在玩家执行新的操作前,不要开始计时,一旦玩家做出一个操作,才开始计时。虽然我做不到,但总有大佬想一命过的吧(为什么要给这么难的游戏增加难度)。 主角很可爱,想起了《Braid》里穿西装的那个小伙儿。然而手残打不到后面,只能到前面二十多关的样子……
很棒的小游戏,关卡多又可爱,画面精良,难度也是循序渐进的,同类型游戏中可以算得上是佼佼者。 时限是特色,但是对手残党不是很友好。希望可以有一个不限时的选项。谢谢
我们需要排行榜,作为以速度,时间为衡量的游戏,没有比排行榜更有动力的啦. 顺便反应一个小问题,当人物自由落体,不能2段跳,这个可以理解。 但人物走到台阶边缘,也不能2段跳,就很难受了,是故意这么设计的,还是小bug
感谢开发商送的KEY 玩起来有点难度让我想起黑魂2 死去活来受苦。 10关卡死活都过不去 死了20次以上就过了 不吃金币还可以过关 ,吃金币有点难度 我是手残党
这游戏好玩是好玩 但是我键盘为什么碎了
作为iwanna的佛系粉,很喜欢这个游戏,,不过缺点就是手感和iwanna相比有点差
Игра найс
相当气人的游戏!!!X< 适合iwanna玩家 朋友再见/
难度感人
cheap precision platformer with fixed screen levels where you have 10 seconds to unlock the goal and get to it. there are also a lot of collectibles to get. I kind of like this game but I really like the optional challenge stages. they're the closest thing I've seen to I Wanna needle on steam that wasn't an I Wanna game. those were really fun. perhaps the main game is a bit of an acquired taste but I can see it being fun to learn and speedrun potentially. either way the game's pretty cheap so if you don't like it it's not much of a loss.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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