
Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A sandbox city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
Modeled estimate, not a reported figure. How we estimate →
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About
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.
Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has unique buildings, technology, and gameplay traits. Choose what fits your playstyle!
Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe.
Beavers’ engineering skills are legendary. With Timberborn’s 3D water physics and terraforming, so can be yours. Put up dams and floodgates, erect massive aqueducts, dig canals and tunnels with explosives, and reshape the terrain to your liking.
Harness the game’s unique vertical architecture system. Space is limited, so stack lodges and workshops on top of each other. Construct platforms and bridges, set up an elaborate power grid, and let your beavers speed around on ziplines or through tubeways.
Turn timber into sophisticated machinery – from water wheels and lumber mills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Automate tasks across your settlement by creating an intricate system of sensors, relays, counters, and other tools for advanced engineers. Self-controlling dams and factories are just the beginning.
Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra-efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas.
Build a sprawling city with efficient production chains and follow the lives of its inhabitants day and night. As the population grows, satisfy your evolved rodents with a balanced diet, entertainment, decorations, and end-game monuments that help restore the Earth.
Play on one of the included maps or create your own and share it with the community. On top of the built-in map editor, Timberborn features official mod support. Tons of extra player-made content and quality-of-life additions are available, with more coming each day.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
AMAZING
Overall an excellent game, strongly recommended if you like anything close to the genre. The water can behave slightly oddly at times, however I don't consider that a downside as it just means you have to manage your water better. What stands out to me most is how easy it is to just get something to work, but also how much depth there is in optimizing and automating. Some further highlights: * Graphics look great * Music and sound design are very good * You can see lot's of data, helping with finding bottlenecks * Decorative elements are available, allowing you to build something nice looking and not just something that works if you want. Made better by the fact that these buildings yield benefits as well. * Runs well on Linux using Proton. The only "problem" is that it seems to crash for me on exit, which I don't really care about since I'm quitting anyways. But during gameplay I've had no issues at all. While I'm very positive, there are some notable rougher edges that are worth mentioning: * Controls can be a bit awkward at times, especially when rotating or working in cramped spaces. That said, I did get used to it pretty quickly. * Saving causes the game to freeze. It's not that big an issue, but it can be a bit frustrating if you're just about to place something. * The science mechanic will pivot from being a major limitation to getting overproduced. This is likely due to it being a single resource that applies to everything, meaning it's always worth it to upgrade for as long as you need more things. Once you get enough production it stops being an issue. This makes it comparatively less interesting because you need less precise optimizations.
I hope the authorities can introduce river transportation, so that my beaver can ride on a boat and deliver items to distant destinations.
Magnifico, uno dei migliori city builder che abbia mai giocato
10/10 it's just perfect
Really great game! If you like city builder and resources management this is insane :)
Сидим с бобром за столом
1
На первый взгляд игра простенькая, но когда немного поиграть то понимаешь что сколько всего нужно сделать для развития колонии. Это не OnI и не Dwarf fortress, но заняться в игре есть чем.
伪装成城市建造游戏的水电站建造游戏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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