
A minimalist game about building and defending your little kingdom.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 15 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Thronefall is a minimalist strategy game where you build a humble kingdom by day and defend it by night. Balance economy and defense by fortifying walls, recruiting troops, and charging into battle yourself to protect your stronghold from relentless waves of attackers.
Perfect for quick sessions or fortification marathons, step into a streamlined and endlessly replayable twist on tower defense!

10 Maps. From the mountainous Nordfels to the vibrant Wildbach, progress through a range of maps with different terrain, weather, enemies, buildings and challenges.
9 Unlockable Weapons. As a Warrior King, seize a weapon to take with you into combat, from Battleaxe to Blood Wand.
Over 50 Unlockable Perks. Take up to 5 perks that bestow certain advantages, and optional Mutators to ramp up the difficulty.

Protect your Kingdom with Walls, Barricades, Shrines and Towers.
Expand your economy with Houses, Bridges, Gold Mines, Harbors, Mills and Fields. These buildings grant you gold every morning – if they survive.
Research upgrades with the Castle Center, Blacksmith and Royal Forge.
Build your military with Barracks, Archery Ranges and Hero's Quarters. Your forces include Knights, Berserks, Crossbowmen, Fire Archers, and special Heroes such as Golems and Mages.

When night falls, an increasingly strong succession of foes threaten to overwhelm your Kingdom. The sun only rises when they're dead.
From wooden Barrel Knights and Flying Mages to Ogres, Slimes, Wasps and Catapults, the land is teeming with danger.
If your Castle Center is razed, you lose.
As King, lead from the vanguard and defend your little Kingdom til you see the sun rise.
We think you'll love Thronefall if you enjoy...
Total War: MEDIEVAL II, Age of Empires IV, Bad North, Kingdom: Two Crowns, Against the Storm, Banished, Townscaper, 9 Kings, Super Fantasy Kingdom, Ball x Pit, Diplomacy is Not an Option, The King is Watching, and Northgard
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 23.7Kreviews | 96% | — | $8.7M |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super addicting! love this game
好玩
good rts/tower defense
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Italian, Czech +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很有意思的塔防
I thoroughly detest the artificial difficulty spikes. Other than that, it is a solid tower defense/city builder hybrid. I git it a 8/10.
超级无敌好玩
好玩爱玩十分推荐
很像之前我玩的Kingdom New Lands,不如说核心循环一模一样 压力还是有些大的,四面八方都可能来敌人 破坏城墙和冲刺的敌人非常考验战术 交互当时很难受,先要按R才能选中,然后按R才放下士兵。战斗中他们还会乱跑 哇,打到一个湖的时候,最后一关居然是一个boss,远远超出预期了。配合鼓舞的音乐,太爽了 感觉还是一个非常吃理解和应变的游戏,感觉关卡的体验很像以前玩的百万僵尸,每一关都有新的机制和敌人,但我觉得这个游戏的负担有些太重了。很多时候我看到一个新的地图有十几波敌人,每次都会有新怪,然后密密麻麻的点位都可以放置建筑,每个图都引入一个新的建筑类型和数个新的敌人,这个变化太过陡峭,给玩家的心智压力太大。 我感觉更好的做法是,把每个大地图之间穿插一些小地图,由浅入深,把变化分散在一些小地图里,同时降低各个敌人的波次,和减少地图的复杂度和尺寸。因为现在的地图太过四通八达,而敌人的寻路机制又有细微差别,战斗中失去经济建筑是一件无法接受的事情,重开的次数就很多。体验其实不太好,感觉减法还是没有做到位,没有一种给我这个难度或者设计恰到好处的感觉。 这个游戏的多周目要素和重复游玩性其实有些薄弱,一个核心的变化是在开局的时候可以装备对应的正面词条,也可以选择给敌人增加一些特殊效果来挑战更高的评分。前者类似文明7的局外成长可以选一些buff,后者就是纯粹加难度,我原本以为给敌人选一些挑战可以给我带来一些实质的奖励,加快我成型之类的,但这个只有纯粹的加数值和难度,只是变难了,没有正反馈。又不是打明日方舟的危机合约有社群讨论氛围,结果为了这个难度系统还加了个朋友的排行榜进来,完全是照猫画虎了。 除了操控士兵的方式非常别扭,这个游戏在交互上也存在问题,很多关键的信息不给展示,比如敌人具体会从哪里来,只有拖动地图到边缘才能看到,离远了提示全糊在一起,根本不好布防。敌人的行进路线也多变,把房子放在稍微不同的位置敌人的路线都很不一样,有时候为了不失误需要反复重开,没有敌人的路线预览吗?还有房子可以放在什么位置我需要反复按Alt,而角色奔跑需要按Shift+WASD,这导致我在买房子和移动的时候会反复触发我的截屏和各种快捷键,我也看不到游戏内改键的方式。玩这个游戏我还得先把各种聊天软件和截屏工具退出我是没想到的,气笑了属于是。
It is very challenging, and I like that the developers continue to improve their product.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $26.4K | 104 | 92% | $8.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 11.6K | 86% | $19.99 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $8.7M | 5.8K | 80% | $39.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.7M | 26.1K | 94% | $9.99 |